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When I drew my second knife, no one survived: Miyamoto Musashi Raiders

author:Glory of Kings
When I drew my second knife, no one survived: Miyamoto Musashi Raiders

If there is one hero in the Canyon of Kings who has weakened the most times, it is Miyamoto. The so-called generation version of the generation of gods, the generation version of the cut Miyamoto. But is Miyamoto really inferior to a super soldier now? no。 If you really think so, you're dead wrong. The invincible Miyamoto can also add a blue stripe, cough, the above is pure nonsense. Even after many versions of the adjustment, Miyamoto is still invincible, so how to play the invincible Miyamoto?

Hero: Miyamoto Musashi

Positioning: Warrior

Specialty: Breakthrough, Harvesting

Skills Introduction:

Passive: Hunting

After Miyamoto Musashi casts a skill, the next normal attack is changed to a charge attack, which deals an additional 30 (+60% physics bonus) points of physical damage and reduces the cooldown of all skills by 1 second. (Emphasis: Miyamoto Musashi can use passive to consume enemies, but also can use passive to quickly refresh skill CDs.) )

One skill: Empty Chop

Miyamoto Musashi slashes a sword qi in the specified direction, dealing 340 (+125% physics bonus) physical damage to enemies in the path and reducing their movement speed by 50% for 2 seconds; Sword Qi shoots down enemy flying objects in the path; Miyamoto Musashi was in a hegemonic state when the Void Slash was cast; Passive: Miyamoto Musashi will regenerate 30 (+21% physical bonus) health points after dealing damage to enemy heroes, and the recovery will last for 3 seconds, and the recovery effect will not stack. (Emphasis: Miyamoto Musashi can use a skill to block flying objects for the team, such as Zhuge Da move, Jiang Ziya's big move, Hou Yi's big move and general attack, but please note that he can't block Lu Ban's passivity.) At the same time, it can also inflict high amounts of damage on the other party. )

Second skill: Divine speed

Miyamoto Musashi sprints forward, dealing 100 (+60% physics bonus) physical damage to enemies in the path; If you pass through an enemy, you will receive a shield that pays 100 (+60% physical bonus) damage and reduces the cooldown by 50%, and the shield can only be obtained once every 4 seconds. (Emphasis: This is a displacement-type skill that helps you to chase or escape the enemy well.) However, it should be noted that using the two skills to hit enemy heroes or creeps as much as possible, not only can you get a shield after hitting, but you can also reduce the CD of the two skills by 50%. )

Big move: first-class for two days

Miyamoto Musashi selects and locks the target within the specified direction and jumps into the air, pulls out a thunderclap after a short delay, and deals 400 (+100% physics bonus) physical damage to enemies within the target range, while knocking the locked target 0.75 seconds and reducing its movement speed by 50% for 2 seconds; In the next 12 seconds, Miyamoto Musashi enters the two-bladed flow state, and all normal attacks and skills will come with 35 (+15% physical bonus) point spell damage; Demon Hunting Range Increased; Speed will gain additional penetration distance. (Emphasis: The big move can be said to be the core skill of Miyamoto Musashi, just as the so-called miyamoto who opened the big move is invincible, and miyamoto who does not have a big move is a super soldier.) Miyamoto Musashi can use the big move to control the enemy rear row, and at the same time, the output of Miyamoto Musashi will be fully improved within 12 seconds after the big move is opened. It is completely possible to kill in the blood. )

Skill plus points: the main one pair two, there are large points large.

When I drew my second knife, no one survived: Miyamoto Musashi Raiders

Inscription Recommendation:

Capture the × 10

Hawkeye × 10

Source of evil × 10

Inscription Analysis: This set of inscriptions provides Miyamoto Musashi with a critical strike chance and a certain amount of physical penetration, while 16% of the physical blood sucking will add Miyamoto Musashi's line ability and endurance.

When I drew my second knife, no one survived: Miyamoto Musashi Raiders

Outfit recommendations

Giant's Grip + Cool Boots + Shadow Tomahawk + Endless Blade + Grandmaster's Power + Broken Army

Equipment Analysis: The Giant's Grip increases Miyamoto Musashi's speed while also increasing Miyamoto Musashi's health, The Boots of Calm can effectively reduce the CD of big moves, the Shadow Tomahawk can provide certain physical penetration and skill cooling, the Endless Battle Blade can increase Miyamoto Musashi's critical strike chance and critical hit damage, the passive power of the Grandmaster can cooperate with Miyamoto Musashi's passive to play a higher output, and the Broken Army can provide Miyamoto Musashi with a high physical attack.

Recommended Summoner Skills: Punishment, Flash, End.

When I drew my second knife, no one survived: Miyamoto Musashi Raiders

Actual combat skills: first point two skills, the use of two skills and passive quickly clear the wild area, as far as possible in the team battle to use a skill to block the enemy's flying skills and general attacks such as Houyi Da, Zhuge Liang's big moves, etc. Try to lock on to the enemy back row and crispy skin as much as possible. When there are no big moves, try to use wild monsters and creeps to quickly refresh the big moves. In the later period, Miyamoto Musashi tried to lock the back row with a big move, and once the big move locked the back row, it was basically a landing second person. (Text: Cruelty)

When I drew my second knife, no one survived: Miyamoto Musashi Raiders

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