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Cao Wei Wuziliang of the game "Big Waves and Sands" led by Xu Huangchao Zhang Liaocheng Lejin is obviously underestimated

author:Shadow Telegram

Shu Han had five tiger generals, and Eastern Wu had tiger ministers of Jiangbiao, so Cao Wei, as the most powerful in the Three Kingdoms period, not only had five sons and good generals, but also eight tigers. It is precisely because there are more excellent generals that Cao Wei can occupy the most vast territory.

So starting from today, we will use two articles to talk about Cao Wei's five sons and eight tigers in the game "Big Waves and Sands", and how the thirteen generals in this total will behave. Today we will take the lead in talking about the five well-known five sons.

The combination of the titles of Cao Wei's five sons Liang and Shu Han's Five Tiger Generals, as well as Jiang Biao's Tiger Chen, were all written into a biography by later generations through the book "Romance of the Three Kingdoms".

Cao Wei's five sons were the former general Zhang Liao, the right general Le Jin, the anyuan general Yu Ban, the cheqi general Zhang Guo, and the right general Xu Huang, and these five sons were also the most outstanding foreign military generals in the Cao Wei army. Next, we will talk to you about them in this order.

Many friends like to call Zhang Liao the God of Liao, because without too much introduction, a single 800 VS 100,000 Battle of Hefei is enough to make Zhang Liao remember the annals of history. Coupled with Zhang Liao's joining Cao Wei, he has many excellent records, making him also a first-class fierce general in the game.

It's just that this warrior appears as Lü Bu's legion in the script of the gathering of heroes.

Cao Wei Wuziliang of the game "Big Waves and Sands" led by Xu Huangchao Zhang Liaocheng Lejin is obviously underestimated

The initial ability of Zhang Liao in the game maintains the consistent setting of the fierce general class, that is, the force value is high, but as an excellent unified general in the Three Kingdoms period, Zhang Liao's command value also has an initial 96, which is in the ranks of the front line. However, Zhang Liao's positioning is quite different from many previous MODs, that is, Zhang Liao's most outstanding class of troops is cavalry.

This is not a very good match for Zhang Liao, who has always been labeled as a mighty wind. As we all know, although Weifeng is not a stunt that can enhance the attack power, it is liked by everyone for weakening the strength of the enemy's troops to reduce the enemy's combat effectiveness, affecting the use of enemy tactics and strategies, and it should be said that weifeng is a stunt that weakens the combat effectiveness of the enemy. Such stunts are the best combination with classes with multi-stage attack or AOE damage methods, so regardless of the three classes of mighty wind with guns and crossbows are good choices, and the only uncomfortable is the cavalry, because the cavalry's combat methods are mainly based on single output, and there is no multi-segment attack, so it is difficult to make the mighty wind reduce the enemy's strength a lot after one turn, plus the reduced strength effect of this version of the mighty wind is reduced to 24 once, so that the early Zhang Liao's combat effectiveness has a more obvious decline.

However, the only good news is that through the continuous accumulation of combat experience, when Zhang Liao's cavalry adaptability reaches the extreme level, he can use the long-range AOE combat method of the cavalry, then he can really play a mighty role.

The first-order stunt God of War is a great ability to increase damage, as most critical hit stunts can increase critical hit damage by only 20%, while God of War can increase higher critical hit damage by 35%. However, if this stunt wants to be launched relatively stably, it also depends on the second-order stunt to stop crying.

The effect of stopping crying is: Commander +5, less troop strength than the enemy to increase the critical strike probability, 50% chance of no counter-damage on land, and increased cavalry aura bonus. This is still very obvious for Zhang Liao's promotion, especially the promotion of the commander, which directly makes Zhang Liao's aura come to the second level, and there is also a special military soul effect set for cavalry, but the most useful thing is that when the strength is small, it can stably launch critical hits, which combined with the effect of the God of War will have a very powerful damage ability. However, it should be noted that the launch effects of the two stunts in the version for the rapid attack and the strong attack have been adjusted to a 50% trigger probability.

Cao Wei Wuziliang of the game "Big Waves and Sands" led by Xu Huangchao Zhang Liaocheng Lejin is obviously underestimated

From the perspective of the setting of stunts, Zhang Liao's damage ability belonged to the nerve knife in the early days, because there was no stable critical strike ability, resulting in him sometimes being able to trigger the God of War, sometimes not triggering, so the damage ability was uncertain. Even if the second-order stunt stops crying is unlocked, there are certain restrictions on Zhang Liao's critical strike ability, that is, the strength of the troops must be less than the opponent. Therefore, in general, Zhang Liao's damage ability is relatively average.

However, his initial prop, the Phoenix Mouth Knife, actually made up for Zhang Liao's more general setting in the overall damage ability, that is, the additional stunt break of the Phoenix Mouth Knife. In this version, the Broken Army does not require troops to have the effect of piercing armor when they hit a critical hit, and now as long as they attack, they will have the effect of penetrating armor, that is, the enemy will reduce defense by 20% to calculate damage.

Lejin can be said to be the least famous of the five sons of Liang, perhaps because Lejin was arranged to stay in Hefei to become Zhang Liao's deputy general after Cao Cao's defeat at Chibi. However, before that, Le Jin was quite fierce, Guandu killed Chun Yuqiong, Li Yang beheaded the general Yan Jing, and repelled the attacks of Guan Yu and Liu Bei respectively when he was stationed in Xiangyang, which can be described as a great achievement.

Cao Wei Wuziliang of the game "Big Waves and Sands" led by Xu Huangchao Zhang Liaocheng Lejin is obviously underestimated

Although Lejin has many good battle achievements, in the game he is more valued by the author or the name of the first. Xiandeng translates as the warrior who takes the lead in attacking the city wall in each siege battle. Lejin was basically the first to climb in Cao Cao's early battles and was able to trap the enemy army, so the focus of the game was to make Lejin a warrior of the weapon unit, which reflected his prestige.

Although Lejin is one of the famous five sons of liang generals, and the only five sons of liang generals who were in the Cao Wei camp at the beginning, his ability value is really not up in the talented Cao Wei camp, and he is also at the level of a second-rate martial artist in the whole game. However, because it is the positioning of the weapon force, we can tolerate the slight weakness of Lejin in the game in terms of ability value, after all, stunts can be fully supplemented.

In the stunt setting, Lejin's three stunts are exclusive to the weapon unit, the siege does not need to be introduced, everyone is very familiar with it; the first to climb can reduce the damage caused by the city and the defense building, but the key can still improve the attack, defense and movement of the weapon unit; the final dare to die, we still value the reduction of the combat strength and the effect of the military soul of the weapon unit.

You are a good general with five sons, but unfortunately, the positioning in the game is somewhat single, and the ability value setting is also a little low.

As an important general of Cao Wei, Yu Ban's historical status could not have been too low, because he was the only military general in Cao Cao's camp who had a false knot. Unfortunately, in the battle to rescue Fancheng, after Yu Ban was flooded by Guan Yu, not only did not die like Pound, but chose to surrender, which made Cao Cao quite sigh that a Yu Ban who had been friends for more than thirty years was not as good as Pound. This also laid the groundwork for Yu to return from the ban and be humiliated by Cao Pi.

Cao Wei Wuziliang of the game "Big Waves and Sands" led by Xu Huangchao Zhang Liaocheng Lejin is obviously underestimated

Perhaps affected by the low evaluation of the ban, the setting of the ban in many MOD games does not make people feel that this is a warrior who can have a false festival in the Cao Wei camp, and also in the game of "Big Wave Taosha", Yu Ban is still relatively weak.

Yu Forbidden's ability value can be regarded as a first-class martial artist, and the highest level of adaptability is only S level, and there is no high level adaptability. However, the most lackluster is still the setting of stunts.

The law as a strategic defense stunt, can only be used passively; although the training is an active stunt, but his use is not on the battlefield, but in the city; although the final capable exercise has a lot of effects, commander +3, gun, halberd defense upgrade, the troops will not be displaced, the tactics of gas consumption is reduced, but most of them are also passive effects, such as improving the defense of the troops and will not displace is a typical representative, and the active effect reduces the consumption of tactical strength, It is not the same as the original Hundred Battles to reduce the energy consumption by two-thirds, but only one-third of the energy consumption.

Although the ability value of Yu Ban can be seen as the end of the line, but regardless of the adaptive strength of the troops, or the effect of stunts, in general, it is relatively weak, although the positioning given to Yu Ban is to base on defense, but the lack of physical anti-stun stuns such as military management, or let the role of Yu Ban be greatly reduced, which makes him look more like a second-rate military general.

Zhang Guo, who had earlier been in Yuan Shao's camp, was known as the Hebei Four Court Pillars along with Yan Liang, Wen Qiu, and Gao Lan, and was the four most courageous generals under Yuan Shao, while Zhang Gao also commanded Yuan Shao's elite special forces euphorbia. Zhang Guo, who was in Yuan Shao's camp, was framed and had no choice but to surrender to Cao Cao on his own initiative at Guandu, but this did not affect Zhang Guo's position, and Zhang Guo of cao Wei's army also made many military achievements, and became an important general against Shu Han. In the Battle of Dingjun Mountain, although Shu Han killed Xiahou Yuan of Hubu Guanyou, in the eyes of Liu Bei and Zhuge Liang, it was more important to be able to kill Zhang Guo than Xiahou Yuan.

Cao Wei Wuziliang of the game "Big Waves and Sands" led by Xu Huangchao Zhang Liaocheng Lejin is obviously underestimated

Zhang Gao was mentioned in our previous article because he is the only one possessed by the Special Forces Euphorbia.

Zhang Gao's ability value in the early days is a first-class setting, the command and force have 90+, the suitability is also excellent, with the double super level of the halberd and the cavalry, but because of the setting of Zhang Gao's stunts, it still makes his class positioning more single, that is, the use of the halberd will have greater advantages and combat effectiveness.

The basic stunt is high, as Zhang Guo, who has no strength recovery ability, is a good stunt, but the position of the basic stunt still makes Zhang Guo have some low combat effectiveness in the early stage; and unlocking the first-order special skill change can not bring any substantive changes to Zhang Guo, which can only make his cavalry unit more flexible to use the tactics, but in order to be able to let Zhang Guo have a higher combat effectiveness in the later stage, so Zhang Guo in the player's hand must still be the main fighter. In order to accumulate more experience to improve the level of adaptability.

The second-order stunt swordsman is the stunt that we focused on in our previous article. He can directly increase Zhang Guo's command and force by 5 ability points each, pushing Zhang Gao directly from the first-line martial general to the ranks of the super-first line, and the stunts can also improve the offensive and defensive capabilities of the halberd troops, the exclusive aura soul effect of the halberds, and most importantly, the physical damage reduction of 25%.

The overall feeling given by Zhang Gao is an offensive and defensive balance, but if you look closely, there are also many deficiencies. If Zhang Gao is the main defensive positioning, but there is no physical and strategic stun, nor to prevent the defects of displacement stuns, or to greatly reduce his defensive ability, at the same time, although the use of tactics without looking at the terrain in terms of attack, but without the blessing of critical strike stuns, Zhang Gao's output ability is still a bit low.

Xu Huang initially served Yang, but was rewarded for his meritorious service on Emperor Xian's return to Luoyang, and then submitted to Cao Cao. After entering the Cao Wei camp, he followed Cao Cao in the southern expedition to the north, and defeated Yuan Shao's subordinate Han Meng in the Battle of Guandu, so that Xu Huang began to be used continuously in the Cao Wei camp, and Xu Huang defeated the invincible Guan Yu in the Battle of Fancheng, completely establishing Xu Huang's position.

Cao Wei Wuziliang of the game "Big Waves and Sands" led by Xu Huangchao Zhang Liaocheng Lejin is obviously underestimated

Although Xu Huang was a good general of the fifth son, he was also not in the Cao Wei camp, but in Liu Xie's Eastern Han camp, but if he had the opportunity to get this martial general, he must get this military general, because Xu Huang was really very useful on the battlefield.

Xu Huang's ability value and suitability are similar to Zhang Hao's, both are command and force double 90, halberds and cavalry double super rank, positioning is also a military general, but the setting of stunts makes Xu Huang much stronger than Zhang Gao.

The basic stunt soldier heart is a stunt that competes with the command value of the enemy and us to carry out critical hits, which ensures that Xu Huang can hit a high amount of damage when facing the vast majority of martial generals; the halberd dance is a stunt that increases the mobility of the soldiers, which is a relatively bad stunt, because it only increases the mobility of the soldiers and there is no other effect of the cooperation, which is really a drag. However, the second-order stunt Lao Shen was still able to make Xu Huang play a qualitative change.

The command +5 effect in Lao Shen not only improves the basic offensive and defensive capabilities of the troops, but also allows the basic stunt soldiers to have a better space to play, but it is a bit of a pity that Xu Huang initially only has a command of 94, and he is almost able to reach the 100 ability value that triggers the secondary aura, in addition, Lao Shen can prevent physical and strategic stuns, although it will still be controlled by false reports, but the defense ability is already very top-notch. The most critical thing is to intercept food when attacking the enemy.

In many MODs, this setting of intercepting enemy food is very IMBA, because the general setting is that each attack can obtain about 3000 grain of the enemy army, and using some multi-stage attack tactics, you can quickly grab the food of the enemy troops, and cause the enemy's combat effectiveness to decline or retreat. In this MOD, I think the author has made a good adjustment to this strong stunt effect, and now the amount of food that can be obtained by enemy troops per attack has become 1200, which greatly reduces the effect of grain interception, which can make this stunt no longer as BT as in the previous MOD, and this stunt can also become an important weapon for players to accumulate resources.

The main reason for Xu Huang to choose the halberd instead of the cavalry unit was not the reason for the first-order stunt dance, but the multi-segment attack method that the super combat method of the halberd mad demon dance could use, because the use of this stunt could attack the enemy's single unit up to three times, so that the maximum number of enemy food and grass could be obtained in a single turn.

From the overall setting of the Five Sons liang generals, it can be seen that there is still a big gap between them and the five tiger generals of Shu Han, not only does not have the initial highest level adaptability, but even the number and quality of stunts are not as good as the five tiger generals; but Cao Wei can still play a piece of his own world, the main reason for this is that Xiahou and the Cao clan also have many top warriors in the game, so in the next issue we will continue to talk about the Eight Tiger Riders in the Cao Wei camp.

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