
Upper: Bonus total injury, very versatile but not high value, can be used for transition.
Median: Bonus lightning damage, the highest value of a single piece, can be output and assisted.
Lower position: Increase attack speed and movement speed, poor versatility, used to make up the suit effect.
Two-piece set: BUFF is obtained through summon attacks to increase the team's elemental damage, and the core value of the Sacred Trace lies.
Three-piece set: BUFF is obtained through summon attacks to reduce the total damage taken, and has no effect on the Abyss Bleed.
If you want to cultivate the Judas lineup but do not have a traditional outfit (Shakespeare on + bud suit in swimsuit), then Caravaggio can be said to be worth smoking.
The following are all data for the 50th level of the Sacred Trace, so as to avoid the embarrassment of referring to "Caravaggio" as "Cara".
"Caravaggio (Part 1)"
Scar Skill: 25% increased total damage, 15% reduction in total damage when there is a summon of its own.
The skill value is medium to low, but it is completely unconditionally triggered, can be used by any character in any environment, as a transition suit is also relatively good, similar to Thales, the difference is that there is no additional damage increase on The Carla, but through the field has its own summons to provide 15% total damage reduction, biased to survival, but look at this side of the value is also very low, a will be in the following three-piece set together to talk about this problem.
Summary: The value of a single piece is not high, the increase in injury and the reduction of injuries are not large, suitable as a transitional outfit, and it is generally not used alone for the big guys with rich equipment. Recommended for characters Shadow Iron, Silver Wolf, and Teresa characters.
"Caravaggio (center)"
Scar Skill: Lightning Elemental Damage increased by 25%, and team Elemental Damage increased by 10% when there is a summon of its own. (Only effective)
Although it looks slightly lower than Monet's, it is completely unconditionally triggered, and provides a 10% increase in all elemental damage for the whole team in the presence of its own summons, which is currently the highest lightning damage in the Median Sacred Trace. Unlike Leaf Caizhang (center) and Tesla Band (center), 10% of the auxiliary effects are independent of whether the character of the equipment is present or not, for example, the silver wolf equipped with this sacred mark can also provide a lightning damage bonus or a fire damage bonus to the Judas mark on the field.
Summary: The one with the highest value of a single piece can be exported and assisted, but because it is the only one that takes effect, it is generally not necessary to have a second piece. For the big guys who want to play for a long time, it is not a loss. Recommended for characters Shadow Iron, Silver Wolf, and Teresa characters.
"Caravaggio (Part 2)"
Trace Skill: Movement speed and attack speed increased by 10%, and movement speed and attack speed increased by an additional 10% when there is a summon of its own.
The number belongs to the middle and low levels, and in the case of its own summons, it is only equal to Xiao Yun Hong (bottom), except for the silver wolf, the bronia character carries even the threshold of cannon acceleration, and the most humiliating one is used to make up the suit attributes.
Since the current aircraft BOSS of the Sea of Dirac is very dependent on the control of the hundred hands, it is usually selected to match the silver wolf belt hundred hands + Caravaggio up and down the Siegfriedge flight, so even if it is only drawn to the lower position, it is recommended to keep it, which is considered to be a future investment.
Summary: The one with the lowest value of a single piece is not recommended for use as a single piece. Recommended for characters Shadow Iron, Silver Wolf, and Teresa characters.
Two-piece set
Each attack (cooldown 2 seconds) of the summoner increases the elemental damage of our entire team of characters by 5% (the only one that works), and after stacking 4 times, our entire team character enters a natural state that lasts 6 seconds (the natural state no longer stacks), the natural state elemental damage is increased by an additional 20%, and all buffs are cleared after the natural state is over.
The core value of this set of sacred marks, simply put, is to let the summons appear and attack the enemy in battle, and the actual measurement is generally 6 to 7 seconds to trigger the natural state, up to 40% increase the full elemental damage of the whole team for 6 seconds, so back and forth, can be regarded as a cycle of 12 seconds more (will be slightly affected by the summon attack interval), repeated 0% -5% -10% -15% -40% such a process. The special effects are colorful and colorful (in actual combat, because there are too many special effects, you may not be able to look closely and observe).
Natural state effects
In the case of the two-piece effect triggered by Kara, the numerically speaking auxiliary effect is not as good as Ye Caizhang's 45% full elemental damage (and an additional 15% ice damage) and 10% enemy full elemental fragility, and the activation conditions limit the character who must have summons and the start is slower, resulting in Kara's actual combat effect is not particularly eye-catching, but compared with the hard condition that "the output character must stand in ye Caizhang's circle" when carrying ye Caizhang's sacred marks, it is considered to have its own advantages.
For example, in actual combat, the lineup of the Ghost Armor Silver Wolf Oath, in which the Silver Wolf carries Kara on Newton, after the oath is added to the Judas mark to the monster, the Silver Wolf uses laser output, at this time the Silver Wolf's summon light rabbit attack triggers the Caravaggio two-piece effect, this effect can also increase the damage of the Judas Mark, which Ye Caizhang can't do.
Summary: The two-piece set has a strong effect, can be output and assisted, and performs well in the element system (the following will talk about practical collocation), and it is recommended to match Kara on the middle and Newton. Recommended for characters Shadow Iron, Silver Wolf, and Teresa characters.
Three-piece set
For each new spawn of your own summon on the field, the total damage it receives is reduced by 15%, the cooldown time is 10 seconds, and the maximum stack is 3 layers, and one layer of effect is lost after being attacked.
The fastest case can reach a full 60% damage reduction in more than 20 seconds, the start speed is slower, but for the auxiliary role is relatively able to prevent sudden death, even if the appearance is accidentally hit by a strange hit will not be killed instantly, and for the shadow iron carrying Kara's set, it can achieve a garrison combat effectiveness improvement of both attack and defense.
Originally I thought so, but after many repeated tests (2.8 test suit, 2.8 formal suit, 2.9 test suit), I found that this effect does not reduce the blood damage of the abyss, so the three-piece effect becomes very subtle.
Let's talk about the value of the three-piece set in several practical scenarios:
1. The Sea of Dirac: The attack of the Dirac monster is not the primary cause of the character's death, but because of the lack of output, the battle time is too long and eventually bleeds to death, unfortunately, Kara's three-piece set does not reduce the bleeding damage.
2, the sea of quantum: the difficulty of the sea of quantum is generally in the 18th layer of crabs or 20th layer boss, but also the fight output rather than the place of survival.
3. Memory battlefield: there is no need to reduce damage at all.
As the saying goes, offense is the best defense. Due to the mechanics of the game, the value of the Survival Attribute is usually lower than that of the Offensive Attribute, and the actual combat value of Carla's Survival Attribute is limited, so that the overall evaluation of the Scar is reduced by the three-piece effect.
Here's a closer look at the reasons, let's mention the character of Shadow Iron separately, which I think may be the only case in Caravaggio's set of sacred marks that use three pieces as output packs, for the following reasons:
1. Rita's character's attack speed benefits are considerable, and the movement speed can also improve the passive effect of the weapon [Gene Reaper];
2. Shadow Iron's dodge skill CD, even if the ultimate dodge is successful, it cannot be connected to the high-damage attack of the next few paragraphs, so in order to ensure the output efficiency of the outbreak, it is sometimes necessary to give up dodging hard anti-monster attacks, and the three-piece set effect increases a certain fault tolerance rate.
However, when Caravaggio is used as a secondary outfit, the lower position and the three-piece set are far less effective than the benefits of a Newton.
Therefore, unless you want to focus on cultivating Shadow Iron as the main C character (in fact, there are many replacements for the Lightning Damage Output Pack, but Caravaggio's two-piece effect is also effective for summons [Shadow Iron's Carbon-based Hunter, The Cross of Active Skill for Elemental Damage (such as Judas's Oath)"), there is no need to specifically draw Kara down, but for Shadow Iron, there is a lightning damage ceiling-level holy mark like Otto's.
Summary: The three-piece effect is ineffective against the bleeding of the abyss, and the actual combat value is very low, if you draw it first, you can end it. Suggested for The Shadow Iron, Silver Wolf, and Teresa characters.
Practical analysis
First of all, from the perspective of auxiliary, the current development situation, the following four tactics are recommended:
1. With the shadow iron as an aid, carry any weapon + Kara on the middle of Newton down
After actual combat testing, Shadow Iron only needs the minimum activation limit of the big move 35SP to continue the summon to the natural state of triggering the two-piece set, but after the trigger, because the summon disappears, it will lose 10% of the total elemental damage bonus of the whole team (or sometimes the fourth layer of the two-piece set is not triggered because the monster is not hit at the end), so it is recommended to open the big move around 45SP to ensure a stable trigger of the effect, if you need to maintain the summon to the end of the natural state, you need more than 60SP. In addition, if you want the Shadow Iron to trigger the natural state twice at a time, you need 190SP (the SP limit of the 80-level 3S Shadow Iron is 153, and the SP consumption speed will gradually increase and the SP speed will be halved in the big move state). Note: Big moves and summons that appear will not trigger Newton, and if you wear Newton, you need to master the timing to get the most out of it.
2. With the aid of the Silver Wolf, carry any weapon + Kara on the middle and newton down
Silver Wolf's actual combat effect may be better than shadow iron, because there is no need to consume SP and no action to open the big move, as well as the silver wolf's unique elemental shield, after leaving the field, the bunny lasts for 12 seconds and can completely cover the duration of the Kara two-piece effect, and will not take additional damage, and the bunny can attract monster hatred, which is an excellent match in an environment like the abyss, but the disadvantage is that it does not have a high output like the shadow iron. In addition, if the Silver Wolf makes the bunny attack for 6 to 7 seconds before leaving the field, it can also trigger the two-piece effect of the second Kara.
3. With the silver wolf as an aid, carry a hundred hands + Kara up and down The Zig fly
It is very easy to use against the Boss of the Dirac Sea aircraft, and can almost achieve the perfect combination of control + injury gain.
4. With the aid of shadow dance, carry Rachel + Carla up and down Newton
Shadow Dance's big move lasts for 12 seconds, can also completely cover the duration of Kara's two-piece set, once the more popular Saint Shadow Dance Sakura Fire Fight Dirac BOSS routine variant, the damage during the outbreak is very high, but there is no such demand at present, here is a simple mention of the backup combat method. Incidentally, shadow dance dodge twins last 7 seconds and can also trigger the Kara two-piece set, but due to the problem of attack intervals, sometimes a second twin is required to trigger the natural state.
Finally, that's my main point
This set of sacred marks, which appears to be auxiliary only, is actually the main C position of the Judean system.
With the Oath of the Valkyrie Judas output, carrying Judas + Kara on the middle of Otto, although Judas actively lasts only 6 seconds, but because all 13 light spears hit all take 6.5 seconds to hit, in actual combat, it can just trigger the natural state effect of Kara's two-piece set, but it will also lead to the embarrassing situation that when the natural state is triggered, there is no own summon on the field, that is to say, when the oath is carried in this outfit, the natural state and the income under Otto cannot coexist.
Even so, Caravaggio can still become the main C of the Judas system, and let's look at a set of actual data:
The enemy is the Memory Battlefield SS-class Pavanti, and the test lineup is the highest configuration of the Ghost Armor Saint Oath. Under the premise that the operation is consistent with other equipment, the passive damage of Judas in the case of being equipped with Shakespeare, swimsuit, and Otto is 5985 at a certain time, and when the upper position is replaced by a red kite, the passive damage of Judas in the same period is 6076, and when carrying Kara on the middle and Otto, the passive damage of Judas in the same period is 6068~6306 (due to the gradual superposition of the effects of the two-piece set).
Facts have proved that The Cara Shangzhong can already replace the traditional equipment in the Judas system, but the increase is not particularly large, and it is not recommended that students with limited resources invest in crystals, mainly because this set of sacred marks has not yet achieved the effect of qualitative change, and as a case of wanting to cultivate shadow iron as the main C, there are sacred marks such as Monet as a substitute.
Incidentally, my personal rating of Caravaggio is quite high, because this set of sacred marks can provide more than the traditional outfit for the Judas mark when the Teresa character is carried, and can also provide a gain for other elements C as an auxiliary device, which is also the main reason why I mentioned earlier, the two-piece set of effects can be output and assisted, and the main reason for the excellent performance in the element system is that the cultivation cost is indeed relatively high, so it is not too much to expand, please rational consumption according to your own situation.
Caravaggio's overall quality is very good, but only look at the output aspect of the more substitution is not to the extent of the necessary, and the lower and three-piece set effect is relatively weak so it lowers the overall evaluation, or only look at the auxiliary aspect, because the start takes time is not good to use, but Caravaggio has done both, in the composite element C lineup can occupy an important position. However, relatively speaking, this system does require more resources to cultivate, you can choose according to your own situation, if you have a large number of graduation clothes, more need to assist in some occasions to improve their limits, you can choose to extract, and there is no shortage of traditional lightning wound accessories are not recommended to extract.