IEnumerator particleTrackWaitToSet(float fTime, bool bFlg)
{
yield return new WaitForSeconds(fTime);
m_particleTrackLeft.particleEmitter.emit = bFlg;
}
StartCoroutine(particleTrackWaitToSet(2.0f, true));
IEnumerator particleTrackWaitToSet(float fTime, bool bFlg)
{
yield return new WaitForSeconds(fTime);
m_particleTrackLeft.particleEmitter.emit = bFlg;
}
StartCoroutine(particleTrackWaitToSet(2.0f, true));