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"Peerless Snake 3" Fukushima Masanori Use Technique Guide

author:3DM Game Network

"Peerless Snake 3" in the Fukushima Masanori character performance is not bad, remarkable, more use of his inherent magic then Qingbing is still very efficient, many players are not clear how to play Fukushima Masanori, the following Small Editor will bring you a "cute sauce" to share the Fukushima Masanori use of the skill guide, let's take a look at it.

"Peerless Snake 3" Fukushima Masanori Use Technique Guide

Fukushima Regular Usage Tips Guide

Character Type:

Force (normal attacks and bows and arrows will not interrupt themselves, any move can be canceled by defense) Artifact: Gulin Bosti (Ordinary magic for firing a few fireballs to pick up the air; The Power-Raising Magic is to manipulate the Gulin Bosti for a long time to charge attack, which can attack many times, but the output and adsorption are not high)

Skills Analysis:

8 Square: Basically a large-scale upward attack with a stick, followed by a few sweeps. Although it looks like it is uplifting, the range is OK, plus it is a force type, so the problem is not very big.

Divine speed attack, five corners: large movement in the left and right swing stick up, the whole attribute. This range is very problematic, and there are basically not many soldiers in a set.

s1: Smash it on the ground, with attributes. Available, but not as good as s6.

s2 and s4: Sweep it, with attributes. disregard.

s3 and s5: Push forward, with attributes. disregard.

s6: Smash the ground three times in a wide range, full attribute. The main skill of the qing army, the recruitment remembers to cancel with defense.

c2: The first paragraph is the upper pick; The second paragraph is an additional sweep; The third paragraph is a shock attack. Full property. The scope is very problematic, or forget it.

c3: The first paragraph is a small-scale punch; The second paragraph is a vertical slash to the ground; The third stage is a continuous small-scale shock attack with the foot. Full property. Although it seems that there are many attribute bands, the full set is also a problem with the range, and generally does not consider the use.

c4: The first paragraph is an all-round swinging stick attack; The second paragraph is to increase the charge time, during which there is an attack judgment around the charge; In the third stage, in order to continue to increase the charge time, the final will emit an aperture to attack the enemy before wielding the stick to attack. Full property. Can be used as a trick of the main skill, although the whole set is standing in place to charge, but during the charge period will continue to emit aperture attacks around, so the safety is very high. Just pay attention to one point, if the whole set is too far away from the enemy, the final sweeping stick is difficult to hit, either calculate the distance to shoot, or install an ice. In the end, the recruitment is hard and straight, and remember to cancel the defense.

c5: The first paragraph is to rotate the stick twice from right to left; The second paragraph is to rotate the stick in the opposite direction; The third paragraph is a wide-ranging smashing attack. Full property. Fukushima's other main skill, this move is a little more stable than c4, but after the second stage, the enemy's easy to bear performance is obviously corrected. However, despite this, the connection from the second paragraph to the third paragraph is still not good enough, and the third paragraph may be empty after the second paragraph is hit. So I still recommend Fukushima to pack an ice.

Jumping Party: Hit it. JC: Smash the ground. disregard.

Ma Fang: Unilateral swing. C2 right away: Up, with attributes. C3 right away: Small range smashing, with attributes. Immediately c4: Fire pillar attack in situ, with attributes. Immediately c4 judgment is very problematic, but it is also fine, anyway, it is a skill that is occasionally used in rushing.

Inherent Magic: Riding on a pig and shaking the ground forward in a large area before emitting a large range of shock waves. The output is a little lower than that of Kiyomasa, he can face the public in seconds, and there will be a little blood left in the face of the peerless face, but this is no longer a problem, this move belongs to the main skill of Fukushima.

Peerless Upanishads: The dance mode is to smash the ground continuously forward with a stick, and the ending style is to punch a flame punch forward. The final end-of-the-line output is not bad, but because the chaotic dance style is to make the enemy continue to float, resulting in the subsequent end-of-the-game is easy to deflect, but this move is still ignored. Not as a workhorse.

Peerless Polarity/Transmission: Unleashes a large-scale rain of fire attacks after smashing the ground. All transmit very high, and then open this trick when encountering danger.

Attribute collocation:

The three poles (Yan Lei also do) Wind Chopping Living God Speed Heaven Strike bravely shattered God Strike.

Battle Ideas:

Usually, the qing soldiers can use s6, although it is not much clearer than some speed. If you will directly out of a c4c5 can be killed in a second, you can also directly destroy an inherent magic, if there is no ice, in case the c4c5 is empty behind the timely defense cancellation and then repair the knife on the line. When encountering a particularly dangerous place, open the extreme intention, first out of the speed and then pass it on.