Brothers! The Shadow of The Agent of Wild Iron can finally be obtained permanently, and the king really hasn't forgotten this skin!
Collect crystals for free to redeem for Agent Battle Shadows

Participate in the event, accumulate 24 crystals to get a skin treasure chest, after opening, you can get free access to the Wild Iron - Secret Agent Battle Shadow, Bian Que - Avatar Doctor, Shield Mountain - Round Table Knight, Jiang Ziya - Hot Elemental Messenger, Sun Zhen - Gui Virtual Dream One. Reasoning really does not need to hesitate, agent war shadow, just choose him! Underage players don't have to worry, this quest will last for four periods, and you can get it too!
Get rid of the first step of the salted fish trilogy
Since it comes to free skins, it is necessary to mention the friend who is limited to the sixth anniversary of Xiti. Zhuang Zhou, a hero who is spat at by the majority of players as a bastard. What if someone says you're mixed? We should use our strength to prove that we are not a salted fish that can only shout 666! So how do you do that?
1. In addition to passive and big moves, Zhuang Zhou's skill also has a disarming effect.
2. When the Chuang Zhou opening point 2 skill, it will trigger a passive. So let's start the game without rushing to point the skill, wait until we reach the line, and then point 2 skills, so that you can hit 2 times the damage of the second skill.
In addition, we all know that in 5 seconds, Zhuang Zhou's 2 skill consecutive hits, damage and acceleration effects can be stacked. Before level 4, Zhuang Zhou's skill CDs are higher than 5 seconds, so after the passive trigger in the early stage, we can wait for 2 seconds before releasing 2 skills.
Also, Chuang Zhou's 2 skills can increase the movement speed of teammates in range. While chasing or escaping, we can get close to our teammates to give them an acceleration effect.
3. Zhuang Zhou's big move can only lift the control and deceleration effects, and cannot remove the negative effects such as Marco's passivity, Luna's mark, and Bian Que's mark.
Get rid of the second step of the salted fish trilogy
When you learn to make proper use of Zhuang Zhou's skills, it means that you are already a qualified salted fish. So that can start our second step to get rid of salted fish: what lineup is suitable for playing Zhuang Zhou?
Zhuang Zhou's biggest shortcoming is that he does not have any hard control skills, if you want to use Zhuang Zhou on the score, you must meet two requirements: 1. There are more opposite control skills. 2. Our hero with control and group opening skills.
It is precisely because of these two reasons that I do not recommend that you use Zhuang Zhou to play wild or take the side road. First of all, Zhuang Zhou does not have a strong rhythm ability, high explosive damage, and effective means of retention. In the early stage, even if you are a weak wild like a monkey, you dare to come to your wild area for two laps. Secondly, Zhuang Zhou cannot eat damage like the conventional Tanbian, and also has a stable means of opening the group.
Get rid of the salted fish trilogy step three
That understands the second step, we start to get rid of the third step of salted fish: salted fish jump dragon gate Zhuang Zhou's gameplay recommendation.
The current version still recommends zhuang zhou walking position, and there are two ways to play zhuang zhou: a more aggressive yellow knife flow, and a more conservative double auxiliary flow. Carrying a yellow knife is naturally going to the enemy field to do things. At the beginning of the enemy Zhong Kui in our blue area to do things, I crouched in the river grass, saw Na Ke Lulu playing blue, 35 seconds later I invaded the enemy field area, learned 2 skills to hit two damages, and finally punished the blue BUFF. Seeing that the enemy Nakasuke was still fighting in our Ueno area, I forced Nakoruru to retreat, and also removed two lizards by hand.
Of course, the Yellowknife Stream gameplay is not simple, and there is a small detail to pay attention to here. Although Yellowknife and School Gems have guerrilla passivity, Yellowknife can get 50% of the benefits of the line, while gems can only get 30%.
Therefore, the order of appearance is discarded scale short blade and cloth armor shoes. After producing these two pieces of equipment, in order to avoid eating the economy of our teammates, we need to make up a knowledge gem, which is generally about 3 minutes and 30 seconds. Then upgrade the Abandoned Scale Short Blade to the Dragon Scale Sword, the School Hour Gem to the Shield of Encouragement, then an Ice Heart, the Shield of Encouragement to the Glory of the Guards, and then an Eternal Night, upgrade the Dragon Scale Sword to a third-level Wild Sword, and finally you can replenish a Overlord Reload.
That double auxiliary stream gameplay is the same as the double auxiliary cow and cow princess we once introduced. In the early stages, the shield of encouragement, the cloth armor shoes, the armor of the guardians, and the whispers of the wind. At this time, we have 8294 hpts, 772 antagonists, and 166 fa-antibodies. Although the value of the magic resistance is slightly lower, under the high amount of health, as well as the blessing of control and damage reduction, it is difficult for ordinary mages to kill us in a second. After that, the Guardian's armor was synthesized into an ice heart, the Shield of Encouragement was upgraded to the Glory of the Guards, followed by an Eternal Night, the Whisper of the Wind synthesized into the Wings of Redemption, and finally a Overlord Reload.
Summoner skill recommendation interference. Although the official reduction of the interference was weakened in the official service update on October 25, the interference still has a good pressure tower propulsion effect.
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