In the latest update of the official service, the six heroes of Lian Po, Xiahou Huan, Irene, Crazy Iron, Yixing, and Dharma have been adjusted, and the first win rate list after the update has been updated, and we can see the impact of this change from the change in the win rate.

Lian Po: The winning percentage is almost unchanged
This update has reduced the damage of the Lian po II skill, which makes its burst energy slightly reduced, especially the tactics of clearing the line at the speed of light have been greatly affected. However, as a balance, Lianpo's passive battle intention increases a lot, and the passive that can only be filled in 20 seconds can now be stacked in 12.5 seconds, so that Lianpo's damage reduction can be stacked more quickly, and it is also easier to get the attack speed bonus.
Due to the fact that this wave of changes is biased towards flattening, weakening the skill burst to improve the general attack output and meat, so the win rate of Lianpo has not changed much, and it is within the normal floating range.
Dharma: 1% increase in winning percentage
In this adjustment, the AD bonus of the first stage of Dharma's big move has been slightly increased, and the slash damage of the second stage has also soared from 12% to 20%, which has significantly enhanced the hero's explosive ability. Affected by this, Dharma's winning rate increased by 1%, and finally broke through the 50% mark.
Xiahou Huan: 1% increase in winning percentage
As a van body general Xiahou Huan, who integrates control, true injury, shield, magic injury, displacement, hegemony, recovery and many other elements, is theoretically the most comprehensive warrior, but his victory rate is in an embarrassing position of high or low for many years, and the root cause is that the hero's feel is too stiff, uncontrollable, and difficult to move the face. Therefore, this update has optimized the feel of each of its skills, and Xiahou Huan's winning rate has increased from 48.48% to 49.42%, an increase of 1%.
Yixing: The winning percentage has decreased slightly
This update has lowered the casting distance of both stages of the Yixing Ii skill, which slightly affects his control ability. However, since the weakened value is only 25 yards, the impact is not large.
After this update, the winning rate of the remodeled version of Yixing has been reduced from 52.85 to 52.28%, which is not very large, but the popularity of Yixing has dropped again.
Crazy Iron: 1% increase in winning percentage
In this update, the passive energy recovery effect of Wild Iron has been improved. Currently all units are counted as heroes. After the update, if one of the Wild Iron's skills hits three units, it will instantly gain 60 energy points and complete the recharge enhancement of the two skills.
The impact of this wave of reinforcement is obvious, and the win rate of the Wild Iron has also increased by about 1%, which is no longer the bottom of the warriors.
Erin: The winning percentage plummeted by 3%
Irene, who topped the winning percentage list in the S25 season, was finally sanctioned, and her passive bull damage was completely removed, which greatly affected Irene's development speed and AOE damage.
And Irene's passive movement speed has also been affected, the distance of movement has been weakened, according to the test compared to the original total displacement distance can be said to be a significant decline, maneuverability is no longer the same, pulling ability is very worrying.
After this update, Irene became the biggest version loser, with a win rate drop of 3%, falling from the throne of one win rate.
The sample of this data collection is really limited, which can only reflect the change in the winning rate on the first day of the update, to help everyone slightly appreciate the impact of this wave of changes, as to whether there is a new game or response plan launched according to the change, it is necessary to let the bullet fly for a while.