
Moho turning tutorial
In the previous section, we learned to use the node tool to quickly animate the arm, and in this section we will learn about the transformation of the character, the main knowledge point is that the node tool combines the drawing graphic tool to draw the character shape. Let's get to the point!
Drawing
1. Use the Draw Graphics tool(s) to draw the basic outline of the character shape
*Note*: It is recommended that when using the S tool, check Remove [AutoFill] and [Auto Stroke] above
2. Use the [Select Node] tool (G) to select the node of the graph, and then use the [Convert Node] tool (T) to displace the node, so as to further adjust the shape of the graph;
3. Use the [Add Node] tool (A) to add new points and lines to the original graphic;
4. Click the [Curvature] tool (C) to see all the nodes of the Bethel rod, drag to the lever to quickly adjust the curvature shape of each node.
5. When filling, use the [Create Graphic] tool (U), select the graphic you want to fill (it must be a closed shape), and hit the return to complete the filling;
*Note*
1. You can adjust the color, line width and other properties you want to fill by the properties of the blue circle drawn in the above figure.
2. It is not recommended to use the [Paint Bucket] tool (P) for filling, because it is easy to produce node confusion.
(pictured above), it will not be conducive to the production of subsequent animation links
6. Use the [Select Graphics] tool (Q), you can select the color block that has been filled, and then press the [↑] [↓] key on the keyboard to change the relationship between the upper and lower layers of the color block, which can also be used to change its color, line width and other properties.
7. Use the G tool to select the nodes that have drawn the shape, and then press ctrl+C to copy the shape, and then ctrl+V paste; in this way, you can quickly draw the shape of the other eye\ ear\ limbs.
*Note*: After selecting the node with the G tool, you can press the ctrl+↑【↓】【←】【→] key to fine-tune the position of the node; crtl+Shift can be pressed together to increase the displacement amplitude.
8. Use the Hidden Edges tool (H) to hide unwanted edges without breaking the original fill.
9. After selecting the graphic node with the G tool, click the draw blue circle button above to flip the selected shape horizontally.
10. Use the above method to draw the character's face, facial features and other shapes in turn to prepare for the subsequent binding animation.
The binding and output of the animation will be put to the next issue to talk about, everyone remember to pay attention to the "Dickson Digital Entertainment" yo!
Finally, if you have used Moho to make an animated video, you are welcome to submit it to the [email protected] mailbox, and the bun will be made into a Moho animation collection for everyone to share. Problematic partners can also leave a message to the public account and discuss with everyone, the bun in the background will also do their best to answer questions for the small partners, hurry up to submit it!