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Ghost in the Shell live-action movie Battle PV is released, a real-life AI world

"Ghost in the Shell" was first serialized by Masamune Shiro on April 22, 1989 in the Kodansha youth manga publication Weekly Young Magazine Pirate Edition, the story is set in the future of 2029 Japan as the stage background, in the era of AI, transformation of human beings, cyborgs popularized, human beings in addition to the brain has been able to use a variety of machinery to replace their own body, and the protagonist Kusanagi Suko is the "policeman" of this world, While constantly hunting high-tech crime, we are also thinking about the meaning of our own existence and the future fate of mankind.

Ghost in the Shell live-action movie Battle PV is released, a real-life AI world

The earliest comics were not favored by readers due to their high prices and dark tones that were incompatible with the trends of the time, and the comics were filled with a large number of technical terms that were difficult to explain (including the author's original), which greatly discouraged the reader's reading interest, but as the plot unfolded and relied on Shiro's authentic good screenwriting skills and a large number of supplementary texts outside the column, the reader was impressed. At the same time, the solid painting, neat storyboarding, plump character image, wonderful future technology, is also the attractive place in the later stage of the work, and the overall style is similar to the "Apple Nuclear War" that is also a science fiction theme.

Ghost in the Shell live-action movie Battle PV is released, a real-life AI world
Ghost in the Shell live-action movie Battle PV is released, a real-life AI world

The plot revolves around the special organization of the "Nine Lessons of Public Security", the protection of domestic dignitaries, the search of vicious murderers, the exposure of corruption by politicians, and the handling of terrorist acts, this organization is simply pervasive, but after a long period of activity, together with the artificial intelligence "puppet master" who has never had a real body, he thinks about the value of his own existence and the way of the existence of the real living body, Suzi is resisting the soul disillusionment after mechanization, and the puppet master is embracing the disappearance of existence brought about by the destruction of the body, in short, what they are facing, Both are paradoxes between the soul and the shell.

Ghost in the Shell live-action movie Battle PV is released, a real-life AI world

The English name "Ghost in the Shell" is taken from "Ghost in the machine", meaning "ghost in the machine", originally a hypothesis proposed by Gilbert Reil to satirize Descartes' dualism of mind and body, the fundamental argument of the so-called body and mind dualism is that man is composed of two parts: "mind" and "body", which is opposed to the materialist argument that "a person's body is all of it".

Shiro Masamune borrowed this to express a common theme in the cyberpunk genre, and when it comes to punk, there are two themes of "steampunk" and "cyberpunk", the biggest difference in concept is that steampunk describes history, and "cyberpunk" describes the future. "Steampunk" emphasizes the conflict between new and old cultures, production methods and social composition and the contradictions in social change in the creation of stories, while "cyberpunk" is exactly the opposite of "steampunk", which reflects more human fear of future technology and the fear of future technology products and the world of science and technology while describing the future. And the author Philip. Dick is arguably the progenitor of the "cyberpunk" style.

Ghost in the Shell live-action movie Battle PV is released, a real-life AI world

Typical stories of "cyberpunk" often depict protagonists trying to save human emotions, reason, and order on behalf of an awakened human being. For this style of subject matter, the movie "The Matrix" shows the reflection on artificial intelligence and ideological game, compared to the era of ghost in the shell, the Matrix is more like a set of future network technology and AI development direction in that era, and it is interesting that the directors of "The Matrix" Wachowski brothers are inspired after seeing the shell.

Ghost in the Shell live-action movie Battle PV is released, a real-life AI world
Ghost in the Shell live-action movie Battle PV is released, a real-life AI world

Shell's most successful time was probably in 1995, when it was put on the movie screen by Mori Oshii, the director who had directed "Mobile Cop", and was subsequently adapted into a TV animation, and the Ghost in the Shell animation has a total of three series, namely Oshii's film series, Kenji Kamiyama's TV series, and Huang Se and Ya's Arise series, and the director's different director has led to the three series being in different world lines.

Ghost in the Shell live-action movie Battle PV is released, a real-life AI world

The difference between comics, TV, and movies can be summed up in one sentence: comics are about science, TV is about society, and movies are about philosophy ♂. The advanced technical terms in the comic are full of infinite reverie about the future, the plot in the film is filled with speculative philosophical discussions, the powerful sound and painting make the film as exquisite as a work of art, while the philosophy of doctrine in TV is more grounded, interspersed with more political and military discussions in the narrative, and the improvement of the production level makes the human setting and the overall painting style more beautiful.

Ghost in the Shell live-action movie Battle PV is released, a real-life AI world
Ghost in the Shell live-action movie Battle PV is released, a real-life AI world

In different film and television shell attacks, Suzi's character image performance is also very different, roughly speaking, it can be evaluated like this: the movie theater is mouthless, the manga is bad, and the TV rogue.

So how to evaluate the suzi in the live-action movie version of the shell?

When the Hollywood movie "Ghost in the Shell" starring Scarlett is released, everyone will know. The executive producer of the Hollywood film version of Ghost in the Shell is the executive producer of the old Spider-Man film series, AviArad and Steven Paul, the executive producer of "Iron Man", and in fact, each adaptation director will create a "own" shell, depending on how the director innovates from the existing work.

Ghost in the Shell live-action movie Battle PV is released, a real-life AI world

Although the makeup photos released before were complained about by a lot of shell fans, but from the actor selection, makeup styling or a lot of effort, in the previous generation of the movie Oshii Mori version, Suzi was given a muscle curve that is not commensurate with the female posture, although the real but slightly beautiful, and in TV, theater Suzi is more attractive, and in contrast, the actor of this movie, Scarlett Johansson, there is no problem in the figure, black jacket, hairstyle eyes are very in place, but the pixels of this makeup photo are really touching! From Black Widow, Lucy to This Kusanagi Suko, I believe that such an action star will definitely have a good performance!

Ghost in the Shell live-action movie Battle PV is released, a real-life AI world

In a total of 6 PV segments released so far, The suzi played by Scarlett Johansson is very good from the appearance, demeanor, and control of the fight scene, and in the latest battle scene, the scene of Suzi wearing optical camouflage will punch the prisoner away, and the splash scene is very cool.

Ghost in the Shell live-action movie Battle PV is released, a real-life AI world
Ghost in the Shell live-action movie Battle PV is released, a real-life AI world
Ghost in the Shell live-action movie Battle PV is released, a real-life AI world
Ghost in the Shell live-action movie Battle PV is released, a real-life AI world

The optical camouflage suit in the play is also very interesting, through the collection of environmental data to change the color of the clothes to achieve the effect of integration with the surrounding environment, which is basically the same as the modern definition of the optical camouflage suit, and in the animation, Suzi needs to be completely naked to wear optical camouflage! Of course all you see is this effect!

Ghost in the Shell live-action movie Battle PV is released, a real-life AI world
Ghost in the Shell live-action movie Battle PV is released, a real-life AI world

Combined with the picture in the previous PV and the Japanese-shaped doll that appeared, the Hollywood version of the shell has nothing to do with the TV version, and may also be a simple adaptation of the first shell theater version of Oshii Mori.

At the end of the PV, it was also marked with THE TOKYO 11.13 logo, and although it was still a long time before the release in March 2017, the production team seemed to have begun to warm up. However, whether it is done well or not is still the audience to evaluate, since such a good subject has been taken down by such a good manufacturer, the final work should not disappoint us.

Ghost in the Shell live-action movie Battle PV is released, a real-life AI world

If you are in contact with the shell for the first time, you recommend the following viewing order: TV1 / TV2 / 95 / Theatrical Version / Innocence / SSS / arise.

Ghost in the Shell Works Chronology:

1995. 《Ghost in the Shell. Ghost in the Shell", Oshii Mori. Theatrical Edition 1. The Puppeteer Incident.

2002. 《Ghost in the Shell: Stand Alone Complex. Ghost in the Shell S.A.C" Kenji Kamiyama. TV Edition 1. Smiley Man Incident.

2004. 《Ghost in the Shell: S.A.C. 2nd GIG. Ghost in the Shell S.A.C. 2nd GIG Kenji Kamiyama. TV Edition 2. Individual eleven-man incidents.

2004.《 Ghost in the Shell 2: Innocence. Ghost in the Shell 2 Innocence Oshii Mori. Theatrical Version 2. Hadley's runaway.

2005. 《Ghost in the Shell: Stand Alone Complex - The Laughing Man. Ghost in the Shell S.A.C.: Smiley Man Kenji Kamiyama. OVA1. TV1 main line condensed mixed version.

2005. 《S.A.C. 2nd GIG Individual Eleven. Ghost in the Shell S.A.C. 2nd GIG: Individual Eleven" Kenji Kamiyama. OVA2. TV2 mainline condensed mixed version.

2006. 《Stand Alone Complex: Solid State Society. Ghost in the Shell SSS OVA3. The Puppet Incident.

2008.《 Ghost in the Shell 2.0. Ghost in the Shell 2.0 Oshii Mori. Theatrical Edition 1 Remake.

2013.《 Ghost in the shell ARISE border:1 Ghost Pain. Ghost in the Shell ARISE. Huang Seol and Ya. New Theatrical Edition/OVA.) Prequel to the work, the origin of the Nine Lessons

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