The game circle has a classic three questions, and in general, the first two questions are fixed.
First, when did G fat learn to count three? Second, when exactly will GTA come out of 6?
As for this third question, referring to the five laws of the four kings, it is generally a Gestalt fill-in-the-blank, which game is involved, depending on the personal situation. For example, today, I would like to ask, it is 2021, who is still liver "Terraria" every day?

It's a pretty outrageous thing. Terraria was first launched on the PC platform in May 2011, and now 10 years later, the number of Steam online users per day is still easy to reach 3W. It is estimated that several online game factories next to it are about to cry, a small change a week, a big change in January, and the traffic is not hammered but a 10-year more than 4 versions of the stand-alone small independent.
This is Terraria, an old game with new players every day. It's mysterious.
In fact, if you take a closer look at Steam's online leaderboard, you will find that in addition to the ancestors of multiplayer games at the Level of Team Fortress 2, Terraria is generally 4 or 5 years older than other evergreen trees, which is the most advanced work among the games that are still active.
Like other legends that have endured since childhood, the history of Terraria is also full of dramatic moments.
Strictly speaking, terraria's development team consisted of only two people, with Andrew Spinks in charge of programming and gameplay design, and another member, Finn Bryce, in charge of worldview and art construction. It took only five months for the game to start in January 2011 and launch on PC in May 2011.
2 people, 5 months, make a game with a vitality lasting 10 years, if this is put in China, it can be properly on the "Get Rich Sutra", right?
Not only that, the vitality of Terraria is not the same as some daily games that require fire. It is not lingering, but it is living a particularly shaky life, and even has the tendency to live more and more young. Although the official update of Terraria is comparable to turtle speed compared to the player upside down mod, as soon as something is released, it will definitely stir up a thousand waves in the player community. This has even developed into an objective law.
Just stare at Steam's long-term daily active data, and you can even clearly feel the official fishing frequency of Terraria over the years. The concentrated performance is three days of fishing and two years of drying nets. But even so, players still buy the account of this mini-game very much.
The all-time peak of Terraria's popularity occurred in May 2020 – the number of people online in a single day of the game reached a horror level of nearly 500,000. You know, even if it's a new and popular indie game, it's hard to reach this scary online stats on the day of release. Not to mention that at this time, Terraria has reached the end of his life, the ninth anniversary.
This blockbuster update that detonated the major game communities not only pushed Terraria to its peak, but also heralded the end of Terraria's journey. Game designer Andrew Spink personally previewed the game's last update on Twitter. They gave the update an unpretentious name: "Terraria: The End of the Journey.".
That is to say, in May last year, the official "funeral" was officially held for Terraria.
However, whether it is the process of this funeral or the effect after the funeral, it shows a little taste of funeral joy. A year later, instead of becoming a Dead Game, Terraria continues to be on the popularity list of major game platforms with its strong vitality.
This is where the blame begins. What is the divine nature of Terraria, isn't it just a pixel mini-game, and how can it be so good?
The answer is actually quite simple. Because of this game, although its tutorial is basically abandoned, the UI is basically no, and the screen is even more difficult to mouth, but it is really fun to play, and it is the kind of music that can be enjoyed all the time, and the solo music is not as good as the crowd music, and after the fun, you still want to have fun.
A map of the world of Terraria, do you feel the liver pain of exploration?
But any player who has played Terraria will not deny its identity as a "power faction". Here can be a negative example, other game communities, are old birds with new people, feel sorry for each other. To "Terraria", the newcomer's questions are generally not answered, and when they encounter unclear, the old bird generally directly throws an encyclopedia link and is finished.
Why is it so unfriendly? First, Terraria has a very complete systematic wiki material, as long as you are willing to delve into it, all the problems can be solved; second, the game content is too much chicken, and the old bird does not know which formula you are asking specifically. No way, instead of looking up the wiki for others, it is better to let the newcomers make their own tricks quickly.
In addition to the randomly generated, completely destructible, and reshapable huge sandbox world, the massive amount of RPG content and unexpected worldview are also an important reason why Terraria is so large and complex.
For example, the updated "Terraria", a total of 515 different materials, different effects of weapons, accessories, fashion, armor, adding up to thousands of pieces, purely used as a brush game, will not be tired. Among them, most of the rare weapons and suits need to be unlocked through specific game modes or story nodes, and the reward mechanism is also quite charming, and there is something to do at every moment.
Just the formula formula of the jewelry, feel it
Moreover, the world view setting of "Terraria" is very contrasting and impactful, and once it is played, it will be very popular. Usually casually look at it, I just feel that it is a game of farming and cultivation with a bright painting style. However, in fact, this 2D pixel sandbox with a 2-head body painting style is a full-fledged San masterpiece.
Don't be fooled by the game's low pixel disguise, Terraria is a fragmented narrative of the Luo world. In the game, the first person you meet is a strange wizard of unknown origin and unknown identity, who in addition to liking BB, always likes to occupy the first matchbox you have built.
Here's the world's first nasty stinky fisherman, the engineer A-mei who tries to resurrect the old gods mechanically, and the black coach who sells you a full set of golf sets and clubs. Players can find these NPCs with unique personalities and different stories as they explore the entire world. Gather them in a small town they have built and fight together against the corruption and collapse of the entire Terraria.
Take a look at the tube building
Moreover, the world of Terraria is more intense and chaotic than most sandbox games. Gales, sandstorms, meteor showers, these different weather phenomena, will affect the entire map of the environment elements, enemy generation, so that the player's world is constantly changing.
In addition to this, there are fixed triggered script events. For example, the player can place a hundred torches in an underground room to summon the gods of the torches, and after defeating them, they can obtain an artifact. The tide invasion of various enemies is even more numerous.
All in all, the content of Terraria is indeed to the extent that "more is beauty". The randomly generated sandbox world provides an excellent exploration experience and replay value, as a massive collection and growth element of RPGs, and makes the game's overall gameplay mechanics reach a heinous depth.
Moreover, these are just the main content of Terraria, not counting the various mods made by the player, and after playing, it is a whole new world. This 10-year vitality is indeed not to be played, as long as the world of Terraria is still there, there will always be new players who will continue to join the queue of exploration and continue to write the "end of the journey" together.
Apparently, players were completely unaffected by the official suspension of the PC version of Terraria. After all, when we were waiting for the update before, everyone was brushing this versatile game for two years and one year, all the way over, and now it is not a big grievance.
What's more, the mobile game version of Terraria is about to be launched, and the content is exactly the same as the PC version of Terraria. Players in the same world, on different platforms, and I believe that players who have reopened it indefinitely in Terraria will not let go of this completely different experience.
Unlike the previous third parties that conduct rough simulations, this "Terraria" mobile game is an orthodox regular army. Not only inherits all the content after the PC1.4 version, but also optimizes the mobile terminal reasonably in terms of screen size and operation. Pull out the liver progress anytime, anywhere, and don't worry about suffocating needle-level operations.
The mobile game content of "Terraria" was synchronized to version 1.4.0.1, which added two new game modes of Traveler and Master.
The former is equivalent to a god sandbox gameplay, in which players can call the wind and rain and control the growth and withering of all things. In addition to being able to replicate and spawn arbitrary items and blocks, players can also control the weather and events of the entire large map, adjust the regeneration rate of specific resources and enemies, and customize the difficulty of local gameplay.
The master mode is an end-game difficulty given by the official. All enemies in this mode have 3 times the health and damage of the standard mode, and also have an additional 20% knockback effect. After turning on Hardmode, the monster's combat power is even more anti-heavenly.
The duration of the deBuff will be extended by 25% longer than in Expert mode, and all gold coins will be dropped upon death. In response to the hardcore challenge difficulty, Master Mode also gives the player an additional Master Accessory Slot, expanding the player's available Accessory Slots to 7. At the same time, the rewards for defeating bosses in Master mode have also become more generous, including new rarity of top equipment, Master Memorial Statues, and boss-exclusive pets and mounts. The members of the Terraria Pioneer Brigade, who have not yet brushed, can quickly take action.
Afraid of a person brushing up liver pain, it does not matter, the official server of the mobile terminal also supports 8 people online online, compared to the PC official uniforms in foreign countries, the server of the "Terraria" mobile game will be more smooth, and the days when 6 people are online cards into dogs are about to go away. Moreover, the "Terraria" mobile game is fully connected to tapTap's friend system, and players can find friends in the game community at any time.
In addition, the new Terraria mobile game has a built-in map downloader function. Randomly got the favorite map torrent, but there is no way to save and share? Have a favorite player map save, but suffer from mobile games do not have a convenient import channel? Now with just a tap, you can easily play excellent homemade maps from major player communities.
The most exciting point is that the mobile game "Terraria" solves the problem of the previously mentioned raiders. Playing and playing, the embarrassing experience of cutting out the web page to check the information has become history, and now the mobile game directly built into the entire Chinese wiki information station, which belongs to where it will not be clicked, and Meng Xin no longer needs to give the old players a question exam.
As a real buyout game, mobile games can be based on the original end game, to achieve the icing on the cake, why not enjoy it?
On the occasion of the 10th anniversary of "Terraria", its mobile version will also be officially launched on August X, 2021 - this time the "Terraria" mobile game of the national service is finally justified. With the original content of the PC version in one step, veteran players can use another way to embark on a timeless adventure on the mobile phone; new players can also see the unique vitality of PC independent games on the mobile phone.
Fishing to find out
Whether you've ever been exposed to a world full of unknowns or not, this 10-year journey condensed in the Terraria mobile game is a game journey worth punching and savoring.
Isn't it?