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"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1

author:Evo45
"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1

◆ The miniature world is also a world, no further understanding of insects before, only when they are a creature, with the passage of time, in the "Nature" program to see several issues of ant themes, marvel at their reproductive ability and ability to build, restore the nest model after comparable to the underground world; the recently launched "Rise of the Ant Clan" is a "anthropomorphic" theme of the mobile game, the combination of the two does not feel much violation, human development on the ground, ants in the underground development, think it is also quite interesting!

◆ Next from the [screen quality] [feature highlights] [combat effects] [pit clearance] these contents to show and evaluate this mobile game, the views expressed in this article do not represent the final game quality, such as this article appears to be inappropriate, or errors and omissions in the place please correct more;

PS: the game is thousands, do not like can skip, there is no need to black for the sake of black, please civilization to explore!

※【Picture quality】※

◆ The entire game from the character modeling to the scene design of the anime cartoon style + 3D model, the color distribution is monochromatic performance, light reflection is also used, but the performance of the link is not much, the skin color looks like a plastic toy, reminiscent of the "Toy Soldier" game, there is a strong plastic smell, dry said no impression - directly on the screenshot:

"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1
"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1

◆ This is the commander and hero interface operated by the player in the game, from the screenshot can be seen, in the use of color are "monochrome performance", according to the different camps with obvious color difference to distinguish, the skin color of the ant looks very much like plastic!

"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1

◆ This is the main city interface, but also the kanban interface in the whole game, containing most of the operation content and management content, the overall look is also like a "toy", with a cartoonish UI icon, and then look at the small ants busy with the look, very childhood flavor; but realistically speaking, the interface layout is not concise, there is no minimization and functional integration, plus the icon design is a bit too large, making the entire interface look a little crowded, there is no better highlight of the prosperity in the nest;

"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1

◆ This is the plot dialogue interface, still using a slide-like cutscene, accompanied by a half-body ant image, although it is a dynamic presentation, but the sense of substitution is still lacking, the performance is not bright, at most the background of the text kanban uses "primitive man picture";

"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1
"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1

◆ This is the map chapter and the hang-up revenue interface, the design here is the same as the main city interface style, but here is a highlight design, each urban area with the "protruding" ant nest model, play really have the feeling of attacking other nests, as for the hang-up management interface, the style used is similar to the appearance of administrative signing, but also do it decently;

"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1

◆ This is one of the screenshots of the battle interface, the way of fighting can be used as real-time strategy, the way of performance is also for the perspective of God, the ants use small pixel display, from the scene layout to the battle effect, and then to the vertical drawing illustration when the ant is cast, the overall performance is still very good, fine and more than enough, many scene materials are also in place, but unfortunately can not adjust the perspective, can not see a more detailed battle scene;

"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1

◆ Finally, look back at the opening animation, the use of comic cutscenes, quite a sense of great war is imminent, the size of the text used in the depiction of the event and the form of expression look very skilled, but the ant style depicted here and the plastic sense in the follow-up game have some deviations, it is inevitable that there will be a misunderstanding of the style of painting;

◆【Picture quality:★★★】

◆ The screen quality of the whole game is the default setting, can not be adjusted, on the texture and style of the current performance, although the design is very similar to plastic toys, can be combined with the theme of the feeling is very natural, a single take out to see and there is nothing amazing, but put together after found that the extra tune; but the whole game also has a lot of problems, the first is that there is no perspective adjustment function, want to observe the ants up close can not be achieved, somewhat a pity;

"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1

※【Feature Highlights】※

◆ This game found a lot of featured design at the beginning of the game, although the mode is very common, but combined with the theme of this game, after combining it, it feels that the design is very innovative, and then look at what are the features and highlights:

◆【Features - 01】◆

"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1

◆ Climbing the tower mode must be no stranger to you, when the next game is the most common way to play, through layer after layer of battle, the higher the climb the more generous the reward, this mode has nothing to say, but in this game is very unique, first of all, the shape of the tower, from the screenshot can be seen, there are pencils, wooden boards, iron nails these objects that can be seen everywhere in daily life, with the ant theme is very close to real life;

"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1

◆ Have seen the natural program should have heard of the "ant tower", in fact, this is a kind of ant nest expansion, ants in the excavation of the ground, will carry out the soil, because the soil contains water and the ants themselves secreted substances, with a certain adhesion, in the accumulation of time gradually traveled this tower-like ant nest structure; looking back at the game of tower climbing, the two are well combined, both reasonable and obviously fit the theme, the overall seemingly mediocre gameplay, with a good theme as novel and interesting;

◆【Features - 02】◆

"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1

◆ As the chapter progresses, there will be a lot of trigger events, such as defensive battles, simply put, "tower defense" mode, because the player expands the territory, more and more city-states are occupied, there will inevitably be management omissions and resistance forces, when encountering such events, the game will turn to defense mode, through the management of the main interface to build, to defend against enemy attacks:

"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1
"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1

◆ Because the perspective is forced to pull away, resulting in too small ants can not see at all, but can still see that this is in the offensive state, the beginning of the game did not take the city construction too seriously, swinging around, the result encountered such an attack, because this mode is "instant city construction defense", if the player does not plan and arrange in advance to rush to war, the result is the same as in the screenshot, almost no defensive measures can resist the enemy:

"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1

◆ Fortunately, the difficulty at the beginning of the game is not high, coupled with the fact that the building has risen a lot of level strength is enough, so it is hard to survive 4 waves of attacks, but as the level increases the chapter, there will be more defensive battles to fight, so in the city construction, it still needs players to plan well;

◆ Of course, if the player is not too interested in the planning, do not know how to layout, and do not need to worry too much, as long as the reasonable normal development and construction, through the system recommended formation, the same can build a reasonable defensive formation, although not a universal type, but with the continuous development of the town, after reaching a certain scale, even the initial formation can be unbreakable:

"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1
"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1

◆ This game in the gameplay design, including a lot of modes, tower defense design can better motivate players to develop, but also through a reasonable layout in the defensive battle to sit back and relax, really confirmed the sentence "development is the last word";

◆【Features - 03】◆

"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1

◆ In the [Features - 02] introduced the tower defense mode, followed by another "battle mode", from the daily combat of "real-time strategy tactics" to tower defense, and then to the battle mode, stunned is in a game to make 3 kinds of battles, it is indeed rare;

"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1

◆ The battle mode to nothing to deliberately explain, the main features are reflected in the ant itself, because it is anthropomorphic design, the battle is very interesting and fun, reminiscent of the kind of "cruel case" that puts ants in different nests in other nests, and the performance here is very similar to that scene, especially when there are a few ants in the end, suddenly feel a little "tragic", although this is a game, but it is inevitable to remind people of the situation of being attacked by the group and lonely, And you must have seen the feeling of powerlessness when a bug is surrounded by a swarm of ants...

◆【Features - 04】◆

"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1

◆ One of the characteristic designs is that after the ant anthropomorphism, in the richness of the plot story, some effort has indeed been made, but it is not that the reference adaptation of these biographical accidents is a feature, but the ingenious integration of the ant type design and the said camp is indeed very clever;

"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1

◆ First look at the black spiny ant, do not think that this is a fictional ant, is a real ant in reality, the scientific name is "double-toothed spiny ant", because the whole body is black, plus there are some obvious villi, like a very thorny, with a black body, with a black thorn ant to describe it is very appropriate;

"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1

◆ Let's look at another well-known ant, the game is referred to as a fire ant, and the scientific name is red fire ant, which has also been introduced in many natural programs, this ant attack type is strong, and accompanied by allergic acidic substances, it is said that biting is particularly painful, the game will be this aggressive type of ants, combined with Rome, suddenly found that it fits very well, I have to say that the design of this game, the brain hole is indeed large enough;

"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1

◆【Feature Highlights:★★★★】

◆ Through the featured display above, it can be seen that although the size of this game is not large, the theme design is not so grand, but it has to be said that in the structure and plot, it has been put into a lot of effort, combining the types of ants with the cultural background represented, and in reality, there are also records, single rush this point, the evaluation ★★★★ is not excessive;

※【Combat Effect】※

"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1

◆ The combat effect of this game, the performance is far less outstanding and interesting than the features introduced in the previous article, and there is a certain AI mental retardation phenomenon, in the main line to promote the link, the player chooses the attack point and playing style, you can take the centralized firepower type, you can also consider the scattered assault style, there are indeed many tricks, tactical tactics are also very exquisite, but so changeable combat mode, the effect is very general:

"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1

◆ When the hero casts a magnification move in battle, it is a very simple stroke, there is nothing too excellent design, may be due to the perspective is forced to pull away, coupled with the god perspective, the attack posture of the hero and the soldier ant can not be seen clearly, can only simply see the health bar is decreasing, in addition to which it is difficult to see clearly;

"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1

◆ Fortunately, some of the special effects are still obvious, especially when destroying the building, accompanied by a "jitter", in the visual impact can make the player feel, "Oh, this building is destroyed", as for the rest, there is no feeling;

◆【Battle Effect:★★】

◆ Other battle modes introduced in the previous article, the performance effect is similar to the situation here, the whole article also repeatedly emphasizes the limited perspective, want to observe the ants' battle can not be achieved at close range, plus the ants are automatic attack, automatically lock the enemy and find the target, the player can not intervene can only dry watch, do not let the adjustment of the perspective, naturally in the battle effect is difficult to reach the expected value, so the comment ★★ here is not excessive;

※【Pit clearance】※

◆ The theme of the game is still quite good, but there are also many pits to pay attention to, in the test play during this time, it has been pit many times, now summarized and sorted out some of the notes in the game, I hope that players interested in this game to provide a little reference:

- 1. The cost of hero reset level will increase with quality, so don't cultivate heroes in a disorderly manner;

- 2, do not deliberately struggle with what faction bonus, heroes between each other's skills cooperation is more important;

- 3. The ability of the soldier ant is upgraded, as long as the material is enough to cultivate a few meat shields first, and it is very good to cooperate with the medical ants in the copy of the enemy city wall;

- 4, accelerate the hourglass as long as it is not in a hurry to upgrade, more than 1-2 hours to consider, leave for subsequent upgrades, do not look at the 10 hours of upgrade time and no props are available;

- 5, the commander level is high, other hero levels are not the same as the white, although the commander value is very high, but no matter how powerful there is no other class of troops to cooperate, even the city walls are torn;

"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1

※【Conclusion】※

◆ Do not rule out the "freshness" as a secret, this game does praise more, but after putting aside the selection of the theme, in terms of gameplay, mode, cultivation, construction, this game is more like a big integration, which content is a bit, but also a bit too much, the time design in construction and research and development is also too long, the material consumption is too large, if there is no activity support, relying on those poor resources, let alone upgrade the temple, ordinary turrets can not be upgraded, so if this game is planned to play for a long time, it is recommended not to be too real, In the mode of casual hang-up, on the contrary, the light upgrade time is enough to make people crazy;

◆ I hope that the review content in this article can provide you with reference, and I wish players who want to experience this game a happy and happy!

"Exploration Report" Little Ant Joy More "Ant Clan Rise" Review Report - Applicable to version 1.1

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