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Alpha Planet Review: I control time, but I can't give you tenderness

author:3DM Game Network
Alpha Planet Review: I control time, but I can't give you tenderness

Alpha Planet is a 3D side-scrolling action-adventure puzzle game developed using UE4. We know that works such as Little Nightmares, Limbo, and Inside have been well known in the reputation of similar games in recent years. In terms of theme, picture, content, etc., the work does not dare to say that it surpasses the "generation of masters" of the predecessors, and "jianghu haojie" is still called.

<h3>Subjective expression - opinion </h3>

After reading some articles before playing, there are many opinions about the subjective content of the game. Some say: it shows the story of the protagonist on a strange planet, alone and alone, surviving; some say: it tells the story of a protagonist surviving on a beautiful alien planet and finally returning to the earth alone... The list goes on and on. The same is true on Steam. To be honest, really, I suspect none of them have played... Officially, it goes: "Explore this strange world and come together into your own story." What will you find on alpha planet? "So here I want to share with you the story of "Alpha Planet" in my eyes: on the invaded alien planet, the protagonist recovers his memory, overcomes many difficulties, solves various mysteries, and finally successfully escapes from the home planet.

Alpha Planet Review: I control time, but I can't give you tenderness

<h3>Gameplay analysis – Jane said </h3>

When you enter the game experience, beauty should be your first impression. Under the Unreal Four engine, the sky, plants, beasts, everything, under the dense pixels, all present a sense of dreaminess. The work has reached the best in the use of color, and is a first-class master.

The game consists of ten chapters, and each chapter requires us to use our brains. In addition to the regular W, A, S, D, Space, and Shift buttons, only the E, I, and O buttons are available. The "E" key crouches to avoid invaders, pass narrower paths, and solve simple puzzles, while the "I" and "O" keys are used to manipulate time, build roads, and solve more complex puzzles.

In adventure puzzle games, puzzle solving plays an important role. In this regard, the work is quite innovative. The puzzles in Alpha Planet can be roughly divided into two types: time-limited and unlimited. Needless to say, this is self-explanatory. In terms of the difficulty of solving the puzzle, it can be said that it is easy to understand and there is no (e) (xin) nai (si) he (le). It is difficult to manipulate time, not simply dead press, wild press, but the need to operate flexibly.

Alpha Planet Review: I control time, but I can't give you tenderness

In a typical game of the same kind, although the protagonist has no weapons, he can use certain items in specific levels ("Mirror" in "Little Nightmare"), or obtain specific items from enemies, bodies, etc. to use as weapons (Spider Legs in Hell's Frontier). However, this work does not have the above-mentioned way, only the use of "dependence". In simple terms, it means that players can achieve weapon possession by cleverly "relying on" terrain, flora and fauna, and "relying" on their weapons to fight back during battles with invaders.

Since UE4 is used, it should be used with value and fine. In addition to the above puzzles, in the adventure level, the player will also trigger the clan essence source and enter the secret space (the above two words are purely self-created, if there is a miao, please do not spray the big guys). If the beauty of the surface of the earth has made you feel like a dream, then what you see and feel in the secret space is the real dream. Not only that, but here, the player is like being on the surface of the moon, the gravity is much less, and the difficulty of the challenge is relatively increased. Once dead, the dust returns to dust, the earth returns to the earth, and it starts all over again.

<h3>Deep meaning – guessing </h3>

Speaking of deep meaning, I think the partners who have passed the customs should have their own views. Here I dare to expound my own speculations; the protagonist, as an indigenous fugitive, faces the invasion of foreign high-tech civilizations, while dodging hunting and killing, awakens the memory under the consciousness of extreme survival desire, and opens the ruins through the ability of the clan - manipulate time; in the face of desperate situations and human nature, he has to use the corpses of his clan members to obtain runes step by step, and in the midst of pieces of chaos and fireworks, he helplessly leaves his mother's arms and leaves the planet. This clearly addresses a question of aggression and being invaded. However, when we change our perspective, on aggression and being appreciated, it is a long-term discussion of war and peace, and when we change our perspective again, it is a macroscopic discussion of a person living in harmony with nature, or from rebirth and destruction, aimed at expressing the fire of life, the connotation of generations, and even the thinking of human nature rising to faith and so on.

Alpha Planet Review: I control time, but I can't give you tenderness

When we go back to the beginning, we find that the name of the game "Alpha Planet" is interesting. The transliteration of "alpha", correctly written as : " α " , is the first in the Greek estrange , with the beginning , the original meaning. From the beginning of the game, the protagonist drags the injured body forward, and at the end of the game, after the protagonist defeats the boss, he actually appears from the same place and the same situation and returns to the same starting point. Combining this point and the phenomenon, we can guess: first, whether this is to explain reincarnation, yes, but not very appropriate, after all, the protagonist eventually fled the planet; second, this is a protagonist's memory, but it is hard to say, but it is not appropriate, always feel the shortcomings of objective factors. So combining these two points, can we guess that "alpha" refers to a memory. Its power shows that even if it is a reincarnation, the light of life can break through the barriers of time and space, forever, illuminating the future... There are still many unsolved mysteries in the game that need to be discovered and solved.

Today, because of the need to write this article, I opened the Alpha Planet again, and I thought that when the runes lit up, the spaceship took off, and looked at the home planet below, he might say in his heart: I control time, but I can't give you gentleness, goodbye to my mother.

I can't help but want to say a few more words when I write this.

Alpha Planet Review: I control time, but I can't give you tenderness

We say that game culture is a carrier, games are seeds, and this needs to be spread. However, culture is passive, and it can only be spread by games. Just like Alpha Planet, playing games is not just about playing, it's about recognizing what the game is trying to convey to us and what it's trying to convey. Why games are a culture, I think that's why. When a game can spread happiness and cognitive truths to us, it has become a culture.

<h3>summary </h3>

Lasting 13 hours, alpha planet pseudo-clearance (collected to three runes). The red rune should be in the third chapter, but I have to fight it again and again, but still find nothing. Time is limited and can only be found during idle time. In general, the work in the same kind of game, although it is not the top of 9.0, but the 8.0+ masterpiece is still deserved, combined with the score of domestic players and steam platform, decided to give 8.3 points. Keep up the good work. If you have any high opinions, you are welcome to leave a message in the comment area.

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