【Legend of Blood】Analysis of the popular talent and current version of Jialou Silence, a better understanding of talent can get twice the result with half the effort!
#游戏##热血传奇##传奇#
Talent as a version feature, there have been player summary records, but the understanding of each talent, I believe that all players, especially new players, want to get a strong talent, so whether the strength of the talent is absolutely related to the color, in fact, it is not! For this reason, this article will dedicate a lot of humble opinions, I hope you will correct a lot! (Readers with more words, forgive me)
Some of the talents are explained in detail:
Don't be angry
When a talent is activated, it increases the caster's critical strike chance by 10%
In the early and middle periods, the land reclamation combined with the blast gem (Dushan jade) has a greater income;
PK is the current version of the Guardian 25% free from critical hits, the doctor comes with no explosion, the illustrated book also comes with no explosion, 45% per capita free from explosion, PK can only be regarded as a T4 level red talent
The wind is strong
攻速+2,烈火伤害+20%
The warrior class has the core talent of attacking quickly
Wind and Fire
+1 Attack Speed, +7% Fire Damage
In the castration version of the wind and fire, the four classes of warriors have developed attack speed gameplay that can be applied, and it is extremely difficult to obtain attack speed attributes
Go crazy
+1 Attack Speed, 3% increase in Attack Path Cap, 5% decrease in Double Defense
The first of the three attack speed talents, the panel's 3% bonus is very considerable, and the side effects are negligible
As fast as thunder and lightning
施法速度+2,攻击速度+2
An indispensable talent for a warrior who pursues high attack speed. The cast speed is extremely expensive, and it is suitable for all output-based spell classes. The cast speed is equal to the total damage. Individual feel cast speed varies greatly from 0 to 2
Mourn but not be sad
The damage dealt when attacking fluctuates between 95% and 115%.
The first output talent is the main damage bonus, which can drive skill bonuses, such as lightning bonuses and fire bonuses. Side effects are negligible
Professional restraint
Deal 10% extra damage to players who are not in this class
The limited output talent, and the damage is additional damage, so the applicability is not universal, and it does have considerable benefits for the Sword Emperor's one-knife flow gameplay.
Live to a green old age
After level 70, for each level you increase, you will gain 3 points to attack the path
The first panel of data talent, no negative returns. Highly recommended for all output-oriented classes.
Heavy combustion
When attacking with Fire, Fire Rain, or Fire Charm, there is a chance that it will be released again immediately
The Flame Flow Warriors are stronger, especially the Sword Emperor, because the Meteor Rain can be awakened without cooldown, so it is of little significance, but for the Sword Emperor, it is the difference between having and not being. There is still a place for Taoist priests
Assassin's Soul
When attacking, there is a 1% chance that it will disappear from the enemy's vision for 3 seconds
The top defensive talent, the current version of the T0 talent, is almost the only restraint talent imprisoned by the meteor sword in the late stage. Stealth is strong stealth, teammates and opponents are invisible to the screen, and the opponent will lose the target, suitable for all mages and high attack speed classes
The power of the Martial Saint
Increases Demon Attack by 1% of your maximum HP
Panel T0 talent, three classes must (talent with God's guardian descendant) blood is attack.
God's Guardian
Increases maximum HP by 15%.
A new talent updated in the second quarter, Descendant of the Gods Enhanced Edition (talent with the power of the Martial Saint) HP is an attack.
The epey has no edge
-1 Attack Speed, -1 Cast Speed, 12% increase in Attack Path
The side effects are huge, this 12% is 12% of the base attack damage, excluding equipment bonuses, and not 12% of the current panel stats. Attack speed -1 and +1 are 2 points of cast speed and 2 points of attack speed after one after the other, which is currently very limited in line with the profession, a sword flow sword emperor, a poison refiner, and a fire flow sword master.
See Moves
Block +5%, HP +5%
5% HP is not enough for red, but 5% block is a magic skill, and blocking will reduce the damage to 1, even 1% is the difference between having and not having it, let alone 5%. To put it another way, there is a 5% chance of being immune to damage, so it doesn't sound the same. More suitable for the class: Juggernaut (comes with 20% block).
Demonic Pact
Deals 110% damage to enemies and takes 110% damage to self
Side effects damage talents. The damage is the main damage, which is different from the additional damage, and is consistent with the mourning but not the sadness, both of which are top-level damage talents, but the side effects are large, which is more suitable for the Sword Emperor
Sanmai Shinbi
Fire skills deal 30% more damage to monsters
The talent position is limited.,Personal opinion is used in transition.,Some people say it's fast to fight monsters.,Then the question comes.,If the enemy comes to fight the enemy and can't run the enemy but helps others to work.,Is it fast to fight monsters.
Deadly scholar
Fire/Ice Roar/Fire Charm damage increased by 10%
The core talent of ice magic, the fire flow warrior and the Taoist priest are adapted, and the skill damage increase will amplify the basic attributes, and the higher the basic attributes, the more prominent the skill bonuses. The rest of the professions are largely useless.
Beast God Pact
Damage dealt by babies +20%
A must-have skill for a soul controller. As for the baby flow sword saint, poison refiner, etc., they are all at the end of the book.
Blood collapse
When attacking an enemy, there is a 5% chance to tear the enemy apart, causing them to bleed
This talent breaks the protection of all high-HP classes, the top true injury talent, all beings are equal, and the best fit class: Fire Law.
The power of the gods
Attack damage increased by 15%.
15% attack damage is about 1.08 times the damage result, and the overall effect is slightly higher than that of mourning but not sadness, and it is common to all output classes.
A Hundred Battles
When attacked, chance to restore 20% of your HP
Only for classes with high damage reduction and high health, the health recovery can be seen as a damage reduction. For assassin-type warriors, there is not much benefit, and what they pursue is attack speed and blood, which is a little chicken.
Burn one's ship
HP is below 30%, and damage is increased by 30% for 3 seconds
Side effects talented. It can only be used exclusively with Juggernaut, which is more suitable for Juggernaut, but in the ten-talent version, it is by no means the best choice for any class
Mana burns
+300 MP, 2% of max MP true damage when dealing damage
Because reincarnation does not increase MP, the income of warrior Taoists is low, and the income of mages in the later stage is quite considerable.
Come out into the open
When undressed, increases critical strike chance by 15%.
Negative talents, without clothes, will give up about 20% of the HP, the amount of blood in exchange for the crit attribute, except for a sword flow Sword Emperor, the rest of the professions are not cost-effective. Equivalent to 5 burst 3 gems
Bloodline suppression
When attacking a player, chance to reduce their Double Defense by 7% for 7 seconds
Functional talent, which can be worn by one person in team fights. The effect is not actually obvious, but it is suitable for teamfight support characters
The Demon King of the Mixed World
For every 100 PK points, increase by 1 point to attack the Demon Path, up to a maximum of 20 points
This 20-point attack is not the basic attack of the equipment bonus.,It's 20 more points directly on the panel (PS:1000 attack, this talent is 1020) This version of the red name is exploded and will not drop all the items in the bag.,Panel 20-20 full attributes.。 However, extra attention needs to be paid to the martial arts righteous path talent
Push the envelope
Break through level 1 when the character is maxed out
Since the current version control skill is affected by the level, this talent is of great strategic significance in PK.
The Heart of the Dharma
After attacking an enemy, reduce their magic evasion by 30% for 10 seconds
Mages are common to all classes, but it should be noted that one person has them in a team fight, and the rest of the mages do not need to wear them, which is equivalent to giving the enemy a 10-second debuff.
Surely there will be retribution
The attacker takes 1% of your own Max Health as damage is reflected
The anti-injury flow sword master fits, and his own blood volume is high
Showing weakness with the enemy
Opponents with a higher attack level deal 7% increased damage
Only PK is effective, and it conflicts with breaking through the limit, and the ten-talent grid is not recommended