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King: Six heroes are intensively adjusted! The 3 major T0 bullies were weakened one by one, and Zhou Yu and Cao Cao were rejoiced

author:Danqing explained
King: Six heroes are intensively adjusted! The 3 major T0 bullies were weakened one by one, and Zhou Yu and Cao Cao were rejoiced

Text/Danqing commentary

On the eve of 520, the planner made an important update to the preview version before the end of work on Friday, and a total of six heroes were intensively adjusted.

Among them, there are 3 T0-level heroes in the current version (Zhen Ji, Zhu Bajie and Da Qiao), in addition, Lian Po, Bian Que and Cao Cao are also in the list of this adjustment.

King: Six heroes are intensively adjusted! The 3 major T0 bullies were weakened one by one, and Zhou Yu and Cao Cao were rejoiced

Let's take a look at the specific adjustment rules one by one, and I will try my best to analyze them for you in the most understandable way.

Zhen Ji --- Passive effect is weakened

【Adjustments】

[Danqing Analysis] Zhen Ji after the remodeling, on top of the positioning of the group control mage, has more self-protection in situ, water column road closure and self-creation of water balloon ejection conditions, plus the casting distance is far enough, and the effects of remote consumption/control/deceleration in actual combat are still very good.

King: Six heroes are intensively adjusted! The 3 major T0 bullies were weakened one by one, and Zhou Yu and Cao Cao were rejoiced

This adjustment to Zhen Ji has reduced the duration of the enemy's control when they are continuously frozen, which is equivalent to weakening Zhen Ji's control strength, and giving the enemy a certain amount of room for countermeasures in the context of the weakened Boots of Resistance.

Since Zhen Ji is very dependent on the freezing after the full seal, after this adjustment, Zhen Ji's control effect will be greatly affected, and her ability to retain people and backhands will decrease, and the risk of being cut will increase.

Zhou Yu --- Skill health regeneration increased

【Adjustments】The health regeneration effect of skill 2 has been adjusted from 40 (+2/Lv) (+0.07Ap) to 35 (+7/Lv) (+0.07Ap) (+2% extra life).

King: Six heroes are intensively adjusted! The 3 major T0 bullies were weakened one by one, and Zhou Yu and Cao Cao were rejoiced

Zhou Yu has been unpopular for too long, especially in the current version of Meat Tan! This adjustment to Zhou Yu has adjusted the base health regeneration from 40~50 to 357~70, and the blood regeneration bonus has been increased by 2% additional health bonus.

In this way, the amount of blood return of the half-flesh Zhou Yu's second skill has increased, slightly improving the endurance, and having a little more living space, plus Zhou Yu himself will also publish the Book of Devouring Gods, so the fault tolerance rate will be a little higher.

Big Joe --- Passive and 13 Skill Damage Reduction

【Adjustments】

(1) The amount of passive tide activation damage has been adjusted from 140~280 (+0.2Ap) to 120~240 (+0.25Ap).

(2) The damage of the 13 skill carp forming a tide has been adjusted from the continuous damage of 75 (+15/Lv) (+0.08Ap) in 6 stages to 60 (+12/Lv) (+0.08Ap) in 5 stages, and the damage against monsters/creeps has been increased by 50%.

King: Six heroes are intensively adjusted! The 3 major T0 bullies were weakened one by one, and Zhou Yu and Cao Cao were rejoiced

【Danqing Analysis】Da Qiao has been strong for too long, and after being weakened last time the "absolute immunity" effect, Da Qiao ushered in a weakening again, which can be described as a great joy.

This adjustment to Da Qiao first reduces the damage of the tide triggered after the collision of one or three skills, and the base value is reduced across the board, and as a balance, the spell bonus is increased by 5%.

Secondly, the continuous damage of the tide formed by the carp of the first and third skills has also been reduced from 6 to 5 stages, and the base value and skill level bonus have been weakened simultaneously, but the damage to creeps/monsters has been increased by 50%, and the intention of the plan is to weaken Da Qiao's long-range consumption ability and maintain a certain line clearing efficiency.

Obviously, this adjustment is mainly aimed at the middle lane Da Qiao, and the auxiliary Da Qiao will not be affected too much.

Zhu Bajie --- Greatly reduced ability to farm wilds

[Adjustments] Removed the extra damage dealt by a skill to monsters.

【Danqing Analysis】Zhu Bajie is in the S35 season, which can be said to be a support for equipment dividends, the red lotus cloak, the angry dragon sword and shield and the overlord are reloaded, each of which can be worn by him.

In particular, the Red Lotus Cloak, which increases the scorching range, not only greatly improves the efficiency of Zhu Bajie's line clearing and farming, but also restricts the enemy's blood return through heavy damage, thereby enhancing its own tandem in disguise.

King: Six heroes are intensively adjusted! The 3 major T0 bullies were weakened one by one, and Zhou Yu and Cao Cao were rejoiced

This adjustment is directly removed.,15% extra damage caused by a skill to wild monsters (the extra damage to creeps is still there),There is no room for any relaxation in such an adjustment (a cut to the end),The efficiency of farming and anti-wild,Naturally, it will drop significantly,To limit its development rhythm,Even dissuade it from the wild area。

Lian Po --- 2nd skill damage has been increased in an all-round way

【Adjustments】The damage of skill 2 has been adjusted from 300 (+60/Lv) (+1.0 extra Ad) to 325 (+65/Lv) (+1.2 extra Ad).

[Adjustment Analysis] The basic damage, skill level bonus, and additional Ad bonus ratio of the second skill have been comprehensively improved, and it seems that Lian Po's strength has increased, regardless of age, and it can still be eaten.

King: Six heroes are intensively adjusted! The 3 major T0 bullies were weakened one by one, and Zhou Yu and Cao Cao were rejoiced

After the adjustment, the base damage changes by 600→650 points after the second skill is fully leveled, and the additional Ad bonus changes to 100% → 120%, the damage ability has increased, and the strength of line grabbing and fighting has increased simultaneously.

This is also an enhancement after Lian Po's new combat spirit value returns, and the follow-up Lian Po has a good strength when he walks and assists, can attack the group, and can defend and protect the rear.

Cao Cao --- Passive/1 Skill Enhancement

[Adjustments] (1) Passive adjustment, the damage dealt by the end of the sword qi has been reduced by 25%, and this item has been removed.

(2) Passive adjustment, the drop rule of the strong pu after the skill was originally 5 seconds on the first layer, and 1 layer was dropped every 2 seconds in the future, but after the adjustment, it was changed to 5 seconds drop on the first layer, and 1 layer was dropped every 4 seconds in the future.

(3) The waiting cooldown after the release of a skill is reduced from 5 seconds to 3.5 seconds, and the cooldown change is returned by 30% → 35% for each released period.

King: Six heroes are intensively adjusted! The 3 major T0 bullies were weakened one by one, and Zhou Yu and Cao Cao were rejoiced

[Adjustment Analysis] Affected by the built-in CDs of the Shadow Battle Axe, Red Knife and Yellow Shield, Cao Cao's strength has been declining since the mid-stage of the S35 season.

This adjustment to Cao Cao strengthens the sword energy swung by the basic attack, and the end damage is no longer attenuated by 25%, and at the same time, the rules for the fall of a skill strong pu are optimized, except for the first layer, the rest are changed from 2 seconds to 4 seconds to fall, and the cooldown of a skill return is increased.

These adjustments restore and strengthen the complete damage of the basic attack, increase the strength of Cao Cao's Cun A approach, and at the same time, the acceleration of the cooling speed can amplify the pursuit ability and reduce the number of enemy kites.

However, the waiting cooldown after the release of a skill has been reduced from 5 seconds to 3.5 seconds, which means that the gap between the three displacements is reduced, and the connection between the strong and the next release will be more cramped than in the past.

The above is the analysis of all the content of this hero adjustment, thank you for reading, and look forward to your attention.

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