laitimes

Glory of Kings: Hero adjustment is the first to see, Yang Jian is sure of the mutation, and Zhuge Liang will soon have a new strengthening

author:Shizumi-kun

Written by Shizumi

In the latest issue of the "Planning to Open the Microphone" column, the hero adjustment planner Wei Du Da Sima gave a positive reply to the feel and operation problems of popular heroes.

Planned to open the mic on 5.14

Considering the reading experience, I have partially refined the player's questions and the content of the plan, and if you want to read the original text, you can go to the camp.

(1) Skill charges will go directly to the CD

Glory of Kings: Hero adjustment is the first to see, Yang Jian is sure of the mutation, and Zhuge Liang will soon have a new strengthening

Player: If Zhuge Liang's skill is charged when released, it will go directly to the CD. In addition, when solving Sima Yi's bug before, the forward swing of the 2 skill was shortened (no announcement), can Zhuge Liang also be strengthened in this way.

Planning: We have noticed that there are many heroes who have skills similar to Zhuge Liang, and we will fix this problem on the premise of ensuring that the skills are unchanged. As for the issue of Sima Yi's second skill forward swing mentioned earlier, when fixing the bug before, Sima Yi's release time was indeed advanced by one frame (this problem will be fixed in the latest experience server update).

(2) Zhen Ji's icicle release and cloud tassel feel problems

Glory of Kings: Hero adjustment is the first to see, Yang Jian is sure of the mutation, and Zhuge Liang will soon have a new strengthening

Player: When Zhen Ji has icicles present, if there is a remnant hero on the opposite side, the second skill will be hung on the icicle (is this judged by distance). Also, when playing Yunying, I always feel that Yunying's skin feels very strange, there is no sense of blow, and it is easy to split into the wild monster in the third paragraph.

Planning: When Zhen Ji's second skill is tapped, the default is to lock the hero first, then the creep, and finally the icicle. So the reason for this problem may be that the remnant hero has reached the maximum amount of bounce; It could also be that the icicle was selected by dragging the cast when the movement was released; Finally, it is also possible that the icicle is within the cast range and the enemy hero is within the protection distance, in this case, touching the second skill will give priority to finding the unit (icicle) within the cast range, and the same is true for the third stage of Yunying's easy to slash the monster. Of course, there is some room for improvement in the tap-lock system for this additional summon.

The explanation of this paragraph of planning is a bit complicated, so let me break it down.

Glory of Kings: Hero adjustment is the first to see, Yang Jian is sure of the mutation, and Zhuge Liang will soon have a new strengthening

In order to make the game experience better for ordinary players, in order to ensure that everyone can always get a response when operating, in fact, there are two important ranges for heroes when releasing skills: the first range is the casting range in the picture above, and you can see the blue circle when you press and hold the skill; The second range is the protection distance when the yellow line appears.

The original intention of setting the protection distance is to simplify the operation, corresponding to the game, as long as the player clicks on the skill in the protection distance, the hero will automatically walk over and release the skill.

Returning to the player's question, he may have encountered a situation where he clicked on the skill in advance outside the cast range of the skill, within the protective distance, and at this time, Zhen Ji locked on to the closer icicle instead of the remnant hero.

If you still don't understand this question, you can ask me in the comment area and see that it must be answered.

(3) Shangguan Wan'er's skill automatic execution problem

Glory of Kings: Hero adjustment is the first to see, Yang Jian is sure of the mutation, and Zhuge Liang will soon have a new strengthening

Player: When Shangguan Wan'er is big, her fingers will operate the hero to slide up, but if at this time, I am stunned by a hero's remote control skill, I don't want to slide up again, but even if my hands are off the phone, Shangguan Wan'er will continue to slide up.

Planning: This problem is somewhat similar to the previous protection distance, in order to optimize the game experience as much as possible, in order to make the combo of skills smoother, planning has specially stored some operations.

Glory of Kings: Hero adjustment is the first to see, Yang Jian is sure of the mutation, and Zhuge Liang will soon have a new strengthening

Everyone knows that the heroes in the Glory of Kings have a back and forth shake when they release skills, taking Luban No. 7 as an example, suppose he wants to release 12 skill combos, and the forward and backward swing of 1 skill is 1 second, theoretically only after the end of 1 second, and then the second skill will take effect, but how can the operation of ordinary players be so accurate? In order to make up for the gap between ordinary players and masters, TiMi has set a targeted protection time, and will release the operation in the protection time again in the future.

The problem corresponding to the player is actually that the system automatically releases the operation in the protection time again. Of course, everything has to be looked at dialectically, and the setting of protection time is definitely a good thing for ordinary players, but it is not necessarily a good thing for some talented players with extremely poor reaction speed.

(4) Scoring system

Glory of Kings: Hero adjustment is the first to see, Yang Jian is sure of the mutation, and Zhuge Liang will soon have a new strengthening

Players: It is strongly recommended to plan and adjust the scoring criteria of the jungle core, and it is recommended to include the number of dragon controls, the number of anti-wilds, and the counterpoint economic difference in the jungler scoring criteria. Is it reasonable to insist on including the output and economic transformation ratio in the scoring items?

Planning: I have paid attention to the in-game rating system and output, damage conversion ratio is too strong (and the relationship with the line containment and other behaviors is too low), in response to this problem, the rating system has also been iterated for many versions, but the system is really difficult to accurately judge what is the containment of the line, and please give players more time.

Yang Jian's question

Finally, let's take a look at the planner's view of Yang Jian.

Glory of Kings: Hero adjustment is the first to see, Yang Jian is sure of the mutation, and Zhuge Liang will soon have a new strengthening

Regarding Yang Jian's adjustment, the plan gave a clear answer:

Yang Jian does have a weak sense of passive presence and an unbalanced experience in the early and late stages, in response to these problems, the planning and preparation topic adjusts Yang Jian's mechanism, and fixes the bug that the second stage of the first skill hurts people after the target is displaced.

Key points: Yang Jian's mutation will be launched at the end of this month, and those who care about him must not miss it.

The above is the specific content of the planning reply in the column of this issue of planning to open the microphone.,I'm Jinghaijun.,The rivers and lakes are not big.,I'm destined to see you next time.,Bye ( ̄▽ ̄)~Bye~