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Hearthstone: Death Knight's rune system is a feature, or a failure?

author:The president who does not shuffle

Hello everyone!

It's been more than a year since the Hearthstone DK class debuted, and the design of this class is indeed much more conservative than that of Demon Hunter, and its class feature, the corpse, is really eye-catching, and the only failure the president thinks is the rune.

It's not that the runes are bad, it's just that there are too few cards out of each version of the dk.

Let's take a look at the various DK cards!

Three reds

Hearthstone: Death Knight's rune system is a feature, or a failure?

The standard three-red-blooded DK is almost invisible, and when the Death Knight class first came out, the DK deck was still very powerful.

Hearthstone: Death Knight's rune system is a feature, or a failure?

Evil explosion is a card that standard blood dk generally must bring,By detonating the corpse can solve a lot of big scenes,This card with the strongest psychic sound of the rainbow dk is relatively strong,Rainbow dk to the later stage is more lacking in those cards that consume the corpse,Put it in the blood dk can only be said to be a good solution card。

Hearthstone: Death Knight's rune system is a feature, or a failure?

Vampire blood

Gives your hero five health, and consuming three corpses gives you five health again and draws a card.

Draw a card for two mana and increase your health by ten.

These two are the two cards that are the standard blood dk comparison signs, and some of the cards that used to be good for blood dk have gone wild, and other quality cards like dark runes, which only have a red rune, rainbow dk, can be added to the build, so in comparison, the standard blood dk is not as good as playing rainbow dk.

Two green and one blue

Hearthstone: Death Knight's rune system is a feature, or a failure?

Two green and one blue are normally blight dks, and now the pure green aggro dk has become a deck that scripts will use, and the standard is that only warlocks have the means to clear the blight, which is also a way to destroy the universe.

In the past, the Blight DK was also known as the nemesis of the standard cosmic warfare, but I didn't expect the cosmic effect of the Wastelands to be changed to the deck without the same cards, resulting in a large decrease in the Blight DK that eats the points of the Cosmic War.

rainbow

Hearthstone: Death Knight's rune system is a feature, or a failure?

In fact, before the appearance of this card, there were players who took three-color runes to form a rainbow dk, but because of the lack of core cards, it was a bit of a joker deck, no way, who asked the designer to promote the rainbow? As a result, a large number of multi-colored rune cards were added to the standard in the later stage, and the rainbow DK officially became the upper card set.

The strongest voice of the psychic is also the core card of the rainbow DK, and many cards that consume corpses are developed around it, which can not only suck blood, stand on the field, and even be used as a last resort to kill.

Hearthstone: Death Knight's rune system is a feature, or a failure?

The Headless Horseman is also a must-have card for the rainbow, although it is said that this is a red and green card, but it feels completely normal to change to a three-color, and there are no other colors of DK to bring except for the rainbow. After transforming into a Headless Horseman, the skill can deal three damage, and if you find a head, you can replenish resources infinitely.

In the later stage, if the Headless Horseman and the Dragon's Lair fight for resources, in terms of the standard pool, it is still interesting for the undead.

冰dk

Hearthstone: Death Knight's rune system is a feature, or a failure?

The strength of the ice dk is still okay, but the core cards are all out of the environment.

summary

DK is so embarrassing to now is mainly that there are too few cards in the version.,DK out of the cards is so many.,Need several runes to divide together.,If this version of DK pushes three red blood dk.,Then several other series of DK won't be able to eat the version benefits.,Just like the current standard, will there be players to play ice dk?

Hearthstone: Death Knight's rune system is a feature, or a failure?

If each version of the DK has a few more cards than the other classes, then the rune design should be considered a success, right?