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2.2 New Chaos "Dream within a Dream" Strategy|Reduced the enemy's total HP and uncontrolled the advantageous environment

author:Frozen pear tour research club

Pam: New Chaos, a bunch of old friends, how was the experience?

Frozen Pear: They're also losing value, but the pure mechanics are still quite fierce!

2.2 New Chaos "Dream within a Dream" Strategy|Reduced the enemy's total HP and uncontrolled the advantageous environment

Finally, the 2.2 new Chaos Memories arrived, as the name "Dream within a Dream", being continuously controlled by the enemy in actual combat is like a dream! In this issue, I will share the experience of frozen pears, hoping to save some trial and error time for the pioneers who are not yet full of stars or are preparing to play~

1. Memory turbulence

Each attack gains 1 stack of [Memory Mark], which increases damage by 5% (up to 30%) for all allies, and restores 25% of energy (can exceed the target's maximum energy limit) when the 6th stack is reached. At the beginning of each wave or round, all of our [Memory Marks] must be cleared and re-accumulated.

2.2 New Chaos "Dream within a Dream" Strategy|Reduced the enemy's total HP and uncontrolled the advantageous environment

※What does it mean to exceed the energy limit? Officially, it is defined as "overcharged", and the overflow value can be viewed at the bottom of the character panel, and it is prioritized when casting a finishing move. To put it bluntly, there is no need to worry about the 25% recovery energy being wasted~

2.2 New Chaos "Dream within a Dream" Strategy|Reduced the enemy's total HP and uncontrolled the advantageous environment

2. Chaos "Dream within a Dream" level 11

[Top Half] Dominant attribute "Fire, Thunder, Wind", the enemy has no special resistance. Note that Shvaro and Shadow of the Cannibal have some control skills, such as mechanical claw suppression, action delay, probability imprisonment, etc.

Recommended characters: Huang Quan, Jing Yuan, Kafka, Black Swan, Blade, Topa, etc.

2.2 New Chaos "Dream within a Dream" Strategy|Reduced the enemy's total HP and uncontrolled the advantageous environment

[Bottom Half] Dominant attribute "Fire > Quantum> Others", 40% Ice Resistance of the Outer Universe, 40% Thunderwind Resistance of Abundant Xuanlu. Pay attention to the freeze and rage control effects that you will encounter during combat.

Recommended characters: Topa, Ciel, Blue Sparrow, etc.

2.2 New Chaos "Dream within a Dream" Strategy|Reduced the enemy's total HP and uncontrolled the advantageous environment

The new enemy "Drunk at the Moment" will inflict Thunder Damage over Time (stackable) on allies, and damage will be taken over time when allies act. Enter the charge settlement, and the next action will immediately calculate the continuous damage on your body and clear it. The stack is high enough or there is a probability of overturning, but fortunately, it is only 11 levels, and the enemy's blood is only 320,000, which can be dealt with quickly. But it doesn't hurt to know in advance, it's a preview of the 3-in-1 enemy of the future "past, present, and eternity" ~

2.2 New Chaos "Dream within a Dream" Strategy|Reduced the enemy's total HP and uncontrolled the advantageous environment

3. Chaos "Dream within a Dream" 12 levels

[Top Half] Dominant attribute "Thunder > Imaginary Number> Fire > Physics", Jepard 40% Ice Resistance.

The recommendation system is as follows:

(1) Yellow Spring + Kafka + Black Swan + Herb.

(2) Huangquan + Pera + Silver Wolf / Gui Naifen + Gallaher / Cunhu (Cosmic Market Trend).

(3) Jing Yuan / Drinking Moon + Ruan Mei / Stopping Cloud + Fireworks + Survival Bit.

(4) If none of the above teams are available, you can consider using a high-level character with 20% resistance to force the fight.

2.2 New Chaos "Dream within a Dream" Strategy|Reduced the enemy's total HP and uncontrolled the advantageous environment

The new enemy "The Past in the Fan Cage", the pure output enemy has no control ability, and the normal skill is to inflict single and diffuse damage to our side. Entering the charge phase will lock onto a single unit, and the next time you act, you will deal a lot of damage (about 5,000), and if you are attacked by other characters during the charge period, the damage will be shared by the attacker. The survival position is not a protective role, and teammates have a probability of being seconded, so it is wonderful to appropriately pull teammates to share ~

2.2 New Chaos "Dream within a Dream" Strategy|Reduced the enemy's total HP and uncontrolled the advantageous environment

The new enemy "The Coming Day of Homophony" has a chance to put your allies into [Strange Dreams] state (2 turns inactive), and the damage taken in this state is increased, and it will be removed after taking a hit. The normal skill 'Ten Thousand Darkness' only has a single control with a 120% base chance, while the charge skill casts a crowd control with a 50% base chance in the next action. It is advisable to prioritize and avoid disrupting your output flow due to control.

2.2 New Chaos "Dream within a Dream" Strategy|Reduced the enemy's total HP and uncontrolled the advantageous environment

[Bottom Half] Dominant attribute "Physical = Imaginary > Wind > Other", Kafka 40% Lightning Resistance.

The recommendation system is as follows:

(1) Clara / Doctor Truth + Robin / Stop Cloud / Ruan Mei / Hanabi + Topa / Pera + Herb / Dust Gold / Ling Ke. (The truth must choose a combination of negative and sufficient)

(2) Drinking Moon + Bronya / Hanabi + Stopping Cloud / Ruan Mei + Fu Xuan / Rakshasa / Ling Ke.

(3) Homophonic protagonist + Ruan Mei + Gallah + Poetio / Silver Wolf / Luca / Sushang.

2.2 New Chaos "Dream within a Dream" Strategy|Reduced the enemy's total HP and uncontrolled the advantageous environment

Although there are no new enemies, this combination of 'Golden Man Soul Hook + Kafka' is still worth dealing with with carefully, and there are too many enemy control skills! It is recommended to give priority to the soul seducer, eliminate the annoying concussion effect, and the rest of Kafka is easy to deal with.

2.2 New Chaos "Dream within a Dream" Strategy|Reduced the enemy's total HP and uncontrolled the advantageous environment

IV. Conclusion

In this issue 2.2, the new Chaos "Dream within a Dream" is equipped with control enemies in many levels, which have higher requirements for the team's uncontrolled teammates, such as Weed, Lingke, Bronya and other characters. Since the enemy's HP is much lower than that of the previous issue of "White Night's Dream Kingdom", combined with the recovery of 25% energy buff, there is a very obvious polarization of difficulty and ease:

(1) Pioneers who think they are easy to play are generally full stars in low rounds or equipped with uncontrolled teammates; (2) Sweaty pioneers are more likely to use systems with low fault tolerance, and once controlled, the output shaft will be deformed.

2.2 New Chaos "Dream within a Dream" Strategy|Reduced the enemy's total HP and uncontrolled the advantageous environment

The above is the relevant strategy of this issue of "Dream in a Dream", I hope it can help you. The full-star Trailblazers may wish to leave your lineup and give the audience some team reference~

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