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The controversy of "Glory of Kings" heats up: Central media _ criticized by name, teenagers' addiction to games needs to be resolved

author:It's the North Silence

The heroes on the screen wield their weapons, and the summoners' enthusiasm burns on the virtual battlefield. However, behind the popularity of this game, there is a hidden social phenomenon that cannot be ignored - teenagers are addicted to "Honor of Kings". Recently, the central media's criticism by name has pushed this problem to the forefront, and all sectors of society have discussed it and sought a solution.

The controversy of "Glory of Kings" heats up: Central media _ criticized by name, teenagers' addiction to games needs to be resolved

In the world of the game, the passion of youth is intertwined with adventure. Many teens find a sense of belonging and accomplishment in games that are difficult to quickly acquire in real life. "Honor of Kings" quickly captured the hearts of many young players with its rich character settings, exquisite graphics and simple operations. But when gaming becomes a tool for escapism and addiction becomes the norm, problems creep in.

The controversy of "Glory of Kings" heats up: Central media _ criticized by name, teenagers' addiction to games needs to be resolved

Concerns are growing among parents and educators. They found that the children's academic performance began to decline, social activities decreased, and even physical and mental health problems. Gaming addiction not only consumes teens' time and energy, but can also distort their values and outlook on life. This phenomenon has attracted the attention of the media, especially the criticism by the central media, which has made the problem public and aroused widespread public concern.

The controversy of "Glory of Kings" heats up: Central media _ criticized by name, teenagers' addiction to games needs to be resolved

The responsibility of gaming companies cannot be ignored. As the developer and operator of "Honor of Kings", they should not only pursue economic interests, but also assume social responsibility. In the face of media criticism and public skepticism, companies need to reflect and take measures, such as strengthening anti-addiction systems, limiting the gaming time of minors, and introducing more content that is beneficial to the growth of teenagers.

The controversy of "Glory of Kings" heats up: Central media _ criticized by name, teenagers' addiction to games needs to be resolved

The role of government is equally important. Legislation and regulation are important means to ensure the healthy growth of adolescents. Government departments should introduce stricter regulations to restrict the marketing practices of game companies and protect young people from the influence of bad information. At the same time, the government should also strengthen the guidance of young people's online behavior, and provide more sports and recreational activities to enrich their spiritual world.

The controversy of "Glory of Kings" heats up: Central media _ criticized by name, teenagers' addiction to games needs to be resolved

The education system also has a role to play. Schools and teachers should focus not only on students' academic performance, but also on their mental health and hobbies. Through a variety of interest groups and club activities, students are guided to allocate their time reasonably and cultivate diverse interests and hobbies, so as to reduce their over-dependence on games.

Adolescents themselves also need to develop self-control. They should learn to manage their time wisely and balance study, recreation and rest. Parents and teachers can help them recognize the negative effects of game addiction through communication and education, and guide them to establish correct attitudes and values towards life.

The rise of controversy in "Honor of Kings" is not only a criticism of a game, but also a deep reflection on the current phenomenon of teenagers addicted to games. From families to schools, from enterprises to governments, every link should take responsibility and work together to create a good environment for the healthy growth of young people. Only in this way can we ensure that the main force of society in the future can find their place in the real world and face challenges bravely, rather than losing their way on the virtual battlefield.

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