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The baton of the series, the handover of the old and new protagonists and the old and new fans, a new era of dragons has begun!

author:YC's game appreciation channel
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Text: Qiuyin | Editor: Rin

First of all, I have a big opinion about the big innovation of the Dragon series before I played.

Because of personal interest,I'm very interested in Japanese Yakuza culture.,So I've been chasing and playing the "Like a Dragon" series.,Belong to the kind of "It's not ACT.,Can't control Kiryu, I don't play" The kind of old fans.,So I saw that Rulong 7 is not ACT and also plays Kiryu's "Reverse Tiangang" type is a good review, and I don't understand a million people.

The baton of the series, the handover of the old and new protagonists and the old and new fans, a new era of dragons has begun!

The reason why I played Rulong 8 this time was also because I saw a friend say that Kiryu could control it when he joined the team, so I played with the mentality of giving it a try.

As a result, this trial directly reconciled me with the new series - it's so fragrant, it's so fragrant. After the actual experience, my actual experience is that after the iteration of the gameplay, although the refreshing feeling of ACT gameplay is gone, this innovative turn-based gameplay makes up for some of the regrets in this regard through the unique "performance performance" of turn-based games. Next, I will expand on my own gaming experience in detail.

The baton of the series, the handover of the old and new protagonists and the old and new fans, a new era of dragons has begun!

Although it's outrageous to say, I believe that as long as players who have played the Dragon series know that this game is mainly about a "box garden exploration", if you only do the main story, it is very boring, and we need to keep running various branches, and literally encounter hundreds of battles. And in the midst of this, after years of accumulation, the series has accumulated a lot of realistic fight performances and bloody actions that look very cool and imaginative.

But it's a pity that in the game mode of Rulong's past ACT, these actions that carry the memory of the series are often buried in the game: everyone often makes a set of combos that they are very comfortable to use, so they play directly until the end of the game, so that there are a lot of actions and combos that have basically not been experienced, and they are only known by watching other people's videos.

The baton of the series, the handover of the old and new protagonists and the old and new fans, a new era of dragons has begun!

The new turn-based gameplay uses its unique understanding of turn-based to perfectly solve this problem: what are you afraid of in turn-based games, what you are afraid of is that there are no good moves, and what you are afraid of is that your brain is not big enough. After such a long period of accumulation, the Rulong series has naturally accumulated a lot of resources, which also allows the improved turn-based gameplay to turn the huge number of very thoughtful and expressive moves accumulated over the long time of the Rulong series into one after another awesome and unqualitative moves.

This makes the turn-based gameplay of this work directly greatly enhanced,A very intuitive game experience is,Although there are many enemies,But all kinds of enemy skills and tricks are not repeated at all,All kinds of elite monsters and BOSS performances are also very interesting,For a turn-based game,This is enough to make it out of the circle。

The baton of the series, the handover of the old and new protagonists and the old and new fans, a new era of dragons has begun!

And the shock that Rulong 8 gave me, is not limited to this, as I said before, the essence of the Rulong series is to let you explore this box garden step by step, play a variety of interesting games, clear side quests to see various plots/. In the ACT era, this process can be lengthy and boring in the middle and late stages. But if you change to turn-based gameplay, my body feeling is "cool".

This coolness comes from all aspects of the game setting: the box garden design of the dragon series itself is a design that is partial to the modern Japanese style, this kind of travel in the metropolis to punish the evil and eliminate the evil, and the refreshing feeling of being a "Japanese hero" is believed to be the fundamental reason why many people will criticize it as a dragon-style pile of monsters, but they will still enjoy playing it tirelessly.

The baton of the series, the handover of the old and new protagonists and the old and new fans, a new era of dragons has begun!

The various settings of the turn-based system, such as the "off-line design" with the help of terrain, position, and the beating between characters, or the "off-line design" that directly shakes people with the phone, make these already witty miscellaneous fish battles even more joyful. With such an advantage, one of the things that is difficult to reconcile in turn-based combat: complicated battles, troublesome upgrade processes, and some relatively "time-to-time" Hakowa exploration sessions have become quite interesting in this game.

We can switch teams to watch different combinations, run around the shops in the city for supplies, find people to fight everywhere to save money, encounter strong enemies in a corner, and open treasure chests after defeating them...... On top of that, because the combat design greatly reduces the fatigue of the player, the game also adds a lot of new systems in time to ensure that we explore freshly.

The baton of the series, the handover of the old and new protagonists and the old and new fans, a new era of dragons has begun!

What impressed me more was the "Jianghu Baby" with a very good sense of déjà vu, that is, the system of "human dreams". All the enemies we encounter in the process of exploration have a collective name: Jianghu Baby, we can subdue them, train them to grow, and even ask them to join the team by beating them (that is, put them in Poke Balls), the whole system can only say that the taste of spoof is very strong, with the characters' serious nonsense expressions and that tone, I can only say that the screenwriter really played the elements of the two games.

The baton of the series, the handover of the old and new protagonists and the old and new fans, a new era of dragons has begun!

There is also an online chat love software that is even more heavyweight,You need to chat with various female netizens on this software,By analyzing the information of both parties、Speaking methods and preferences,Become a "master of online dating",Finally, the favorability of the other party reaches the highest,Ask it out for the goal of activities,This gameplay is matched with the very happy face of spring,I have to say that it is still good to change the protagonist,You see our hard-core old man Brother Kiryu is because he can't pull this face, so he can't get this interesting way to play (emotion).

The baton of the series, the handover of the old and new protagonists and the old and new fans, a new era of dragons has begun!

What's even more difficult is that although the protagonist says in his mouth, there is only one person in his heart, and everything is for the exercise at the right moment, but the sisters still have expectations when they come out, but here, the screenwriter also retains its own bad taste - even if you chat with other people's sisters on the Internet, meeting is still a matter of seeing the light and dying in minutes, and O'Henry's ending belongs to yes. In order to avoid everyone recalling bad things, here are some beautiful young ladies.

The baton of the series, the handover of the old and new protagonists and the old and new fans, a new era of dragons has begun!

In addition to the system, there are various ability value systems that make people jokingly call this work Persona (you can improve it by fighting), and the Aloha dating system that makes it a little more difficult to get nervous and the takeaway gameplay.,Play it throughout.,I feel like the series is really going on the path of transformation.。

As far as my personal experience is concerned,This kind of transformation is actually acceptable for old players.,After all, when the original Kiryu was the protagonist, there have always been various absurd plots and systems of reality in the game.,This time it's just a direct replacement of the previous Kiryu brother who still has idol baggage with an older middle school second disease.,The new protagonist gives me a more subtle feeling.,This protagonist gives people the feeling of being a living Japanese comedian.。

The baton of the series, the handover of the old and new protagonists and the old and new fans, a new era of dragons has begun!

It's actually quite acceptable to me, who is often exposed to Japanese culture, after all, the Japanese reality plot has now reached a stage where you can't write it without adding some magical comedy elements, but if you are an old fan of the series and want to play the Yakuza tough guy, the audience of the Japanese wolf warrior, this protagonist may not be very appetizing to you.

The baton of the series, the handover of the old and new protagonists and the old and new fans, a new era of dragons has begun!

In the end, it's a clichéd plot, although I know that everyone doesn't come to play like a dragon for this plot that can't be written for a long time - after the bubble economy bursts, the Yakuza are completely finished, and in Japan it's literally a salted fish. To be honest, the guys who come to play like a dragon are here for so many popular characters.,But the plot of this work is really a bit spicy.,Not to mention that Kasuga often assumes the role of "harlequin" in Japanese comedy in the plot of this work.,Always engage in all kinds of self-made bridges.,And then use this somewhat funny face to say the truth.。

The baton of the series, the handover of the old and new protagonists and the old and new fans, a new era of dragons has begun!

Even some of the social issues it mentions don't dare to talk about at all.,To be reasonable.,This law and regulation is the most suitable theme for me to start with in the new era like a dragon 8.,But in the end, it's only a mouthful.,Don't dare to continue.,The plot is over in the end...... To tell the truth, there's a lot of fun in the middle of the plot, although it's not like going to prison, but at least you can read the plot calmly, and you can get a passing score (in the end, this plot Brother Kiryu can't die 100%, and it's over when you make dumplings).

The baton of the series, the handover of the old and new protagonists and the old and new fans, a new era of dragons has begun!

To sum up,Rulong 8 not only further optimizes its own advantages on the basis of Rulong 7,It also took over the baton from its predecessors in a real sense,Whether you are a new fan of the series,Just the performance and gameplay of this reality comedy,Or an old fan of Brother Kiryu,You can gain a lot of happiness in this work。 Whether it's for this interesting gameplay, the new system, or for the two generations of protagonists fighting in the same team and handover series, this game gives me plenty of reasons to Amway to all players who like the Dragon series and Japanese culture.

The baton of the series, the handover of the old and new protagonists and the old and new fans, a new era of dragons has begun!

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