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What is the root cause of the exit of the deformed shooter in the version?

author:Old Encounter Game Commentary

Recently, many people have been complaining that the shooter environment is too poor, and they have begun to play double-sided, and in this article, we will delve into why this version of the deformity occurs. First of all, we have to clarify what characteristics each hero has in positioning.

tank

Tank heroes represent Tando and Control, and they deserve to have the highest Tando and the strongest control, which is generally found in the jungle and confrontation lanes. Now the overall strength is weak, except for individual tanks such as Zhu Bajie, they are all on the cold bench.

What is the root cause of the exit of the deformed shooter in the version?

warrior

The Warrior Hero represents the mean, the product of a compromise between tanks and assassins, with medium Tandu control and medium output harvesting ability. The current version is the fighter who has problems, which will be explained in more detail later.

What is the root cause of the exit of the deformed shooter in the version?

assassin

Assassin heroes represent physical burst damage, flexibility, harvesting and cutting back rows, because assassins tend to be high-risk and high-reward, and need to hide in the shadows to sneak attack, so they tend to take the jungler position, and there are only a few assassin heroes in the middle and side lanes.

Mage

Provide magic damage for the team, if a lineup lacks spell damage, it is equivalent to the opposite Tandu automatically rising a notch, and it will be too comfortable if you don't need magic resistance equipment. Because of the different positioning of the mage, there is a turret mage with the main output, a tool man with the main control and functionality, and a magic thorn.

What is the root cause of the exit of the deformed shooter in the version?

shooter

Provide your team with a stable, consistently high physical output. In the later stage of the team battle, an output core is definitely needed, otherwise both sides are weak in output, and this team battle will be old until the end of the day, so the shooter has always been the core of the team, and even two people in the middle and auxiliary are needed to protect one.

What is the root cause of the exit of the deformed shooter in the version?

auxiliary

It mainly provides functionality, such as Da Qiao's second and fourth skills, Taiyi Zhenren's ultimate and passive, and some heroes who can regenerate. The secondary provides some frankness and control. Only the functional auxiliary T degree will be high, and a person like Lian Po who has a high degree of control but no functionality will never be the most fierce batch in the auxiliary.

What is the root cause of the exit of the deformed shooter in the version?

After looking at the positioning of each position, let's take a look at the problem, Ma Chao and Sikong Zhen are warrior heroes, they have the same stable and continuous high output as shooters, but they need more skills than shooters, not just AAA, but the effect is the same if you can play. And they don't need two people to protect them, that is, they have the positive characteristics of the shooter, but they do not have the defects of the shooter.

What is the root cause of the exit of the deformed shooter in the version?

At the same time, they have the agility of an assassin, the ability to harvest and cut the back row, and at the same time the burst damage is not low. Then their tandu belonged to the category of warriors, between tanks and assassins, and belonged to the half-flesh. Like Sikong Zhen, he is even more special, and he can also provide magic injuries to the team. These two heroes are a collection of multiple positioning heroes, which has a bit of a collection of the strengths of a hundred schools.

So these two heroes can currently fight against the lane, can jungle, and can develop the lane. The mid lane and support are in a special position, and they don't have a way to intervene at the moment. But at the moment this is very deformed.

What is the root cause of the exit of the deformed shooter in the version?

The core of the problem lies in the hero design, and they don't know what traits each hero should have and can't have in each position and position. Warrior heroes are more difficult to do, because to be modest, he can have higher burst damage, can be more flexible, and can be more frank, but he can't have too many characteristics of other positions at the same time, otherwise there will be a situation like Ma Chao Sikong Zhen, which will seriously compress the playing opportunities of other positioning heroes, resulting in the deformity of the final version.

What is the root cause of the exit of the deformed shooter in the version?

The problem this time is that they didn't figure out the trait of continuous output ability, which cannot appear on fighters, especially fighters whose output range can be comparable to that of shooters. The feature of remote continuous output is the absolute core in moba games, often an ADC and an APC, but there is only an ADC in the king, and the APCs are not well designed, so C can't get up, and then they start to try to develop fighters to C, and the current situation has arisen.

What is the root cause of the exit of the deformed shooter in the version?

The most plausible scenario is the Mage and Archer double C, with the support providing functionality, and the opposing lane and jungler divided by the Warrior, Tank, and Assassin. Many people think that this can enrich the diversity of the game, but we think about a problem, a hero can play multiple positions means that he can meet the requirements of these positions for the characteristics of heroes, so a hero with a variety of characteristics in one, is it over-the-top? Some heroes are strong in one position and weak in strength, so it is reasonable to take care of both positions, if both positions are strong, then there is a problem.

What is the root cause of the exit of the deformed shooter in the version?

Hero design should be within a standard and reasonable framework, to be imaginative, to use imagination, to create some interesting heroes, rather than random imagination to make some more outrageous heroes, resulting in more and more deformed versions.

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