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Why did CrossFire become popular back then? It's not that CrossFire is a good way to play, it's that the demand is too low

author:Explosive gifts

CrossFire,Put it in this era of shooting games in full bloom,It's really a little not enough,There are so many shooting games today,Many shooting masterpieces have attracted a large number of players to settle in,So many people think that CrossFire is such a backward picture quality,And very kryptonite game,How could it be so popular back then,Even now,CrossFire is still one of the mainstream shooting games,So why is all this?

Why did CrossFire become popular back then? It's not that CrossFire is a good way to play, it's that the demand is too low

Many people will say,Isn't this simple?The gameplay is rich.,Now CrossFire,That's really rich to the top.,The gameplay and content that can be seen in other games,It's even more common in Crossfire.,PlayerUnknown's Battlegrounds next door didn't hold back a good way to play for half a day.,It's easy to achieve it in Crossfire.,A lot of gameplay and innovation give this game a continuous blood transfusion.,So that CrossFire can quickly become popular in the game circle.。

Why did CrossFire become popular back then? It's not that CrossFire is a good way to play, it's that the demand is too low

However, is there a lack of games on the market? No, there are so many games with so many ways to play, but the situation of these games is not as good as Crossfire, therefore, if you can bring the game up just because of the rich gameplay, it is obviously unreasonable, in fact, the real reason why CrossFire was able to catch fire back then is more of a fact that is easy to be ignored by CrossFire, that is, CrossFire's extremely low configuration requirements.

Why did CrossFire become popular back then? It's not that CrossFire is a good way to play, it's that the demand is too low

Whether it is the current Call of Duty, or the battlefield, they have very high requirements for configuration, at the time when CrossFire first came out, the shooting games on the market had no low requirements for configuration, and the special feature is that there is also a Crysis series with a graphics card killer, which squeezes the graphics card to the extreme, and CrossFire has found a new way, choosing to take the low-end route, with extremely low configuration requirements, so that players can easily play this game, which is the same route as its old rival CSOL.

Why did CrossFire become popular back then? It's not that CrossFire is a good way to play, it's that the demand is too low

Even now, after years of version iteration, CrossFire has improved a lot of configuration requirements, but it is still in a very low situation, and the economic conditions of players are much better than before, but players with low configuration still occupy the main population, if the configuration demand is low, so that CrossFire has a large number of ordinary players, or rather, a large number of ordinary players can afford to play this game, which makes CrossFire attractive very strong.

Why did CrossFire become popular back then? It's not that CrossFire is a good way to play, it's that the demand is too low

Of course, putting this issue aside, there is another thing worth talking about, that is, the opponent, what are the roles of the current CrossFire opponents, and what about before? At that time, the domestic shooting games were all opponents like CSOL, anti-terrorist operations and CS, and the other opponents could be described as not worth mentioning.