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Heroes of the Three Kingdoms 3, class attributes and mutual restraint explained in detail - everything you want is here

author:The daily life of Lao Zhu in the Northeast
Heroes of the Three Kingdoms 3, class attributes and mutual restraint explained in detail - everything you want is here

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Frankly speaking, Heroes of the Three Kingdoms 3 is the generation with the least number of troops in all the heroes series, but it is the generation with the most prominent role of soldiers.

To put it simply, in Group 3, the minions are no longer dispensable cannon fodder on the battlefield, and the number of soldiers will largely determine the outcome of a battle.

Heroes of the Three Kingdoms 3, class attributes and mutual restraint explained in detail - everything you want is here

Group 3 has set many precedents in the design of troops, such as increasing the upper limit of generals to 400, introducing an advanced class system, and allowing a single general to lead mixed troops.

Therefore, the mutual restraint between the arms is even more prominent in Group 3. For example, Sun Ce, who led 400 archers, could not defeat Fu Shiren, who had 200 rattan armor soldiers, although the difference in force between the two was like a chasm.

Heroes of the Three Kingdoms 3, class attributes and mutual restraint explained in detail - everything you want is here

So, what are the basic attributes of the nine arms of the group 3 and the relationship between mutual restraint? In this article, Lao Zhu will reveal the answer for you.

First of all, let's make it clear that the decisive factor in the restraint of the class is not the number of soldiers, the limitation of terrain and weather, and the conventional elements such as weapons and speed, but a new concept pioneered by Group 3: hit rate.

The following Lao Zhu will interpret the basic attributes and mutual restraint relationship of the nine major arms of the group 3 one by one.

Pak Knife Soldier → Broadsword Soldier (Advanced Class)

Heroes of the Three Kingdoms 3, class attributes and mutual restraint explained in detail - everything you want is here

Attributes: The base life of the Pak Sword Soldier is 10, plus 2 for each star of the L, and the base Attack Power is 6, plus 1 for each star of L.

Accuracy: 90% against crossbowmen, 80% against archers, 20% against light cavalry, 40% against fighters, barbarians, rattans, pikemen, 60% against women, and 50% against generals.

Summary: The complete types of Pak Dao soldiers: crossbow soldiers, archers, relative restraint: female soldiers, relative restraint: martial soldiers, barbarian soldiers, rattan armor soldiers, short spearmen, and complete defeat: light cavalry.

弓箭兵→弓骑兵(进阶兵种)

Heroes of the Three Kingdoms 3, class attributes and mutual restraint explained in detail - everything you want is here

Attributes: The Archer has a base of 12 health, plus 1 per star, and a base attack of 4, plus 1 per star.

Hit rate: 20% against Pak Sword Soldiers, 50% against Spearmen, 40% against Light Cavalry and Crossbowmen, 30% against Warriors, Barbarian Soldiers, and Female Soldiers, 5% against Rattan Armor Soldiers, and 40% against Military Generals.

Summary: Archers can be said to be the weakest class in the early stage, and there is no one. In addition to being equal to the short spearmen, they are basically inferior to other troops, and they are even more abused against the vine armor soldiers.

However, once the archers are upgraded to cavalry archers, they completely break through the cocoon and become the strongest, jumping from the weakest to the strongest, and they are not afraid of any class.

Spearmen→pikemen (advanced)

Heroes of the Three Kingdoms 3, class attributes and mutual restraint explained in detail - everything you want is here

Attributes: The Spearman has a base health of 10, plus 1 per star per liter, and a base attack of 6, which adds 1 per star per liter.

Hit rate: 60% against Swordsmen and Rattan Armor, 50% against archers, 80% against light cavalry, 40% against warriors, barbarians and women, 35% against crossbowmen, and 50% against generals.

Summary: Short spearmen's complete arms: light cavalry, relative restraint: Pu sword soldiers, rattan armor soldiers, ties: archers, relative restraints: martial soldiers, female soldiers, crossbow soldiers, barbarian soldiers.

Vine Armor → Vine Cavalry (Advanced Class)

Heroes of the Three Kingdoms 3, class attributes and mutual restraint explained in detail - everything you want is here

Attributes: The base health of the vine armor soldier is 10, plus 2 per star per liter, and the base attack power is 6, plus 1 per star per liter.

Hit rate: 60% against swordsmen and warriors, 80% against crossbowmen, 95% against archers, 40% against pikemen and women, 30% against light cavalry, 20% against barbarians, and 50% against generals.

Summary: The complete types of vine armor soldiers: crossbow soldiers, archers, relative restraint: Pu sword soldiers, martial fighting soldiers, relative restraint: short spearmen, female soldiers, light cavalry, and complete defeat: barbarian soldiers.

Barbarian → Elephant (Advanced Class)

Heroes of the Three Kingdoms 3, class attributes and mutual restraint explained in detail - everything you want is here

Attributes: The Barbarian has a base health of 13, plus 3 for each star of the attack, and a base attack of 6, plus 1 for each star of the attack.

Hit rate: 60% against swordsmen, spearmen, light cavalry, 70% against archers, 80% against rattan armor and women, 20% against fighters and crossbowmen, and 50% against generals.

Summary: The complete types of barbarian soldiers: rattan armor soldiers, female soldiers, relative restraint: Pu sword soldiers, short spearmen, light cavalry, archers, and complete restraints: martial fighting soldiers, crossbow soldiers.

Light Cavalry→ Iron Cavalry (Advanced Class)

Heroes of the Three Kingdoms 3, class attributes and mutual restraint explained in detail - everything you want is here

Attributes: The base life of the light cavalry is 11, plus 2 per star, and the base attack damage is 6, plus 1 per star.

Hit rate: 80% against swordsmen and women, 60% against archers, 70% against rattan armor and martial fighters, 20% against spearmen, 40% against barbarians and crossbowmen, and 50% against generals.

Summary: The complete types of light cavalry: Pu sword soldiers, female soldiers, relative restraint: rattan armor soldiers, martial fighting soldiers, archers, relative restraint: barbarian soldiers, crossbow soldiers, complete restraint: short spearmen.

武斗兵→驯兽兵(进阶兵种)

Heroes of the Three Kingdoms 3, class attributes and mutual restraint explained in detail - everything you want is here

Attributes: The base health of the Fighter is 8, plus 4 for each star of the fighter, and the base attack power is 6, plus 1 for each star of the fighter.

Hit rate: 60% against swordsmen, spearmen, crossbowmen, archers - 70%, light cavalry - 30%, barbarians - 80%, rattan armor - 40%, women - 20%, generals - 50%.

Summary: Martial Soldiers' Perfect Soldiers: Barbarian Soldiers, Relative Restraint: Pu Sword Soldiers, Spearmen, Crossbow Soldiers, Archers, Relative Restraint: Rattan Armor Soldiers, Light Cavalry, Completely Restrained: Female Soldiers.

Female Soldiers→ Guards (Advanced Class)

Heroes of the Three Kingdoms 3, class attributes and mutual restraint explained in detail - everything you want is here

Attributes: Female soldiers have a base health of 15, plus 1 for each star they rise, and a base attack of 6, plus 1 for each star they rise.

Hit rate: 80% against martial soldiers, 70% against archers, 60% against spearmen and crossbowmen, 40% against swordsmen and rattan armor soldiers, 20% against light cavalry and barbarian soldiers, and 50% against generals.

Heroes of the Three Kingdoms 3, class attributes and mutual restraint explained in detail - everything you want is here

Summary: Female soldiers' complete gram troops: martial fighting soldiers, relative restraint: archers, spearmen, crossbowmen, relative restraint: Pu sword soldiers, rattan armor soldiers, complete grams: light cavalry, barbarian soldiers.

Anyway, the female soldier is really beautiful when she advances to the guard! The whole girl next door is incarnated as Cleopatra......

Crossbowmen→ Strong Crossbowmen (Advanced Class)

Heroes of the Three Kingdoms 3, class attributes and mutual restraint explained in detail - everything you want is here

Attributes: Crossbowmen have a base health of 10, plus 1 per star per liter, and a base attack of 5, plus 1 per star per liter.

Hit rate: 60% against archers and light cavalry, 65% against pikemen, 80% against barbarians, 40% against warriors and women, 20% against rattan armor, 10% against swordsmen, 50% against generals.

Summary: Crossbowmen's complete troops: barbarian soldiers, relative restraint: archers, spearmen, light cavalry, relative restraint: martial soldiers, female soldiers, complete restraint: rattan armor soldiers, Pu sword soldiers.

brief summary

From the analysis of the restraint of the above troops, it can be seen that the rattan armor soldiers, light cavalry and advanced archers have more advantages. Among them, there is only one class of vine armor and light cavalry that has been defeated, and there are more restrained troops, especially after advancement, this advantage will be more obvious.

Heroes of the Three Kingdoms 3, class attributes and mutual restraint explained in detail - everything you want is here

Not to mention the advanced archers, who are completely strong and have no friends, even in the face of broadsword soldiers and rattan cavalry, they will not fall behind at all.

Therefore, when Lao Zhu was playing Group 3, when there were many generals, he would mainly use these three types of troops, and when there were few generals (such as Gongsun Chan and Zhao Yun), he would mainly use a single military general to mix troops.

So how do you match the classes when you play Group 3? Welcome to leave a message to discuss, and everyone will share their experience together.