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S35 only opened for one day, and the two most outrageous heroes appeared, and Bodhidharma reproduced a 56% win rate, which was too strong

S35 only opened for one day, and the two most outrageous heroes appeared, and Bodhidharma reproduced a 56% win rate, which was too strong

Hello everyone, I'm at the tip of my fingers, the 28th is the first day of the S35 season, and the hero data has been fully announced, and the performance of two heroes is surprising and unexpected, which can be regarded as "one ride in the dust", let's take a look.

Bodhidharma: Recreate the peak glory

S35 only opened for one day, and the two most outrageous heroes appeared, and Bodhidharma reproduced a 56% win rate, which was too strong

After the rework, the Bodhidharma win rate increased relatively slowly, and it lasted for about a week before it was slowly noticed by everyone, and watched the win rate climb step by step to an outrageous level, and then the player reacted, it turned out that Bodhidharma had been so strong.

2 skills are no longer scraping this time.,Players who have eaten a heavy punch begin to pay attention to this hero.,For a while, each segment was Dharma.,Then it was adjusted.,The heat gradually went down.。

It's just that you don't know, since the last redo, Bodhidharma has been in a state of top game popularity, although it is not as strong as the peak, but it is indeed a first-line level.

S35 only opened for one day, and the two most outrageous heroes appeared, and Bodhidharma reproduced a 56% win rate, which was too strong

And this version has no adjustment for Dharma, but you will find that the win rate of the pinnacle race and the high-star ranking has reached the level of 55%-56%, which seems to be an over-standard posture, so why is the Dharma without adjustment?

(1) Teleportation array increases support capabilities

After the new version of the teleportation array is reduced to a 90-second CD, for a hero like Bodhidharma who has no solution to a small team battle, a teleportation can turn the situation around, and the threat of a flash is still exaggerated.

(2) Self-righteous tanks

S35 only opened for one day, and the two most outrageous heroes appeared, and Bodhidharma reproduced a 56% win rate, which was too strong

The appearance of the new version of the Yellow Shield and the Overlord Reload has made many players eager to try, thinking that the tank hero will rise because of this, but for Dharma, it is difficult for any tank to get benefits in front of him, and Dharma itself can continue to consume you, unable to kill, but can always keep you in a lower state.

In fact, the main reason is because the players in the top game are now distributed in the 1350 peak race and the top ranking, after all, it is the first day of the season, and these games are basically no different from the top 1,000, so the Dharma, which is very strong in itself, just changed the segment and continued to shine.

Twilight: Mutation failed

S35 only opened for one day, and the two most outrageous heroes appeared, and Bodhidharma reproduced a 56% win rate, which was too strong

In the previous article, I talked to you about all the adjusted hero strength changes, and the data of Twilight is indeed the worst one, and it should be said that it is the hero with the lowest first-day win rate among all the reworked heroes.

Originally, the appearance rate of Twilight was only a little more than 1%, but after this adjustment, it directly skyrocketed by nearly 10 times, but the feedback on the win rate to everyone is devastating, 35.6% in the whole segment, 37.4% in the 1350 peak game, and only 34% in the high-star ranking, why is this so?

Although it was unpopular before the adjustment, the winning rate was not so outrageous, and there was still a strong harvesting ability to play the rhythm, and this time the long-range shooting function was added to the wall, which was visible to the naked eye, so why did this happen?

(1) The relationship between playing habits

S35 only opened for one day, and the two most outrageous heroes appeared, and Bodhidharma reproduced a 56% win rate, which was too strong

There must be a large number of players who don't know.,Or aren't used to using basic attack consumption in the process of jumping over the wall.,I don't usually watch live broadcasts.,Yesterday I deliberately found a very well-known technical stream anchor to watch.,Even found this problem.,Attack when it's time to attack.,But when you run away, you're afraid that if you press the basic attack, it will stop.,The process of going over the wall doesn't need to be consumed by the general attack.,The process of counter-killing is just as bad as that basic attack and being killed.。

Therefore, habits are difficult to change, and new ones take longer to adapt.

(2) The outfit has not been unified

S35 only opened for one day, and the two most outrageous heroes appeared, and Bodhidharma reproduced a 56% win rate, which was too strong

My idea is to cast dreams and chase the wind, plus the power of the grandmaster and the gameplay of the endless blade, I have also seen the dream chasing the wind plus the grip of ice marks and the half-flesh flow penetration gameplay of the end times, which one is stronger, it will take time to test, so there is still a long way to go.

In addition, whether the strength is really too much worse, I don't dare to jump to conclusions, but at least I experienced it during the experience server period, and I will feel that this strength is even exceeded, especially for melee heroes, and the official server is strengthened compared to the experience server, I don't think it should be so, maybe I really overestimated the level of the experience server players.

The above two heroes were the most outrageous in the early part of the season, what do you think about this?