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Three Kingdoms Killing: Ten years of old players have a headache, how to choose the eighth position?

author:Three Kingdoms

As we all know, in the Three Kingdoms killing, in addition to the strength of the generals themselves, the rank often determines the play of a general, for a general, a good position means that you can give priority to the advantages and take the lead, and the worse position will delay your own income points, and even drag down the rhythm of the entire development.

Three Kingdoms Killing: Ten years of old players have a headache, how to choose the eighth position?

For example, in the military eight, the god Guo Jia, who is very unsuitable for the game environment, is very brittle because of his own body, and it is basically a round to deal with most occasions, even if the general's own strength is very qualified, it is difficult to have a more suitable play in the game.

In the special position, the eighth position, it will mean that the strength needs of the generals will be more stringent, and it can be said that the selection of the eighth position will be a science, and there are different ways to play for the generals of different identities. Once the selection is not good, there is not even a chance to play a card!

Three Kingdoms Killing: Ten years of old players have a headache, how to choose the eighth position?

When the No. 8 position itself is an anti-thief, unless the back hand still has a strong military general with the strength to lead the team, it is not recommended to choose a very strong identity of the anti-thief, choose a military general with decent strength and ambiguous identity, it is also better than the general anti-thief who has no defense to restrain the lord, and the No. 8 position is often easy to lead to its own lack of a good environment.

If it's a kitchen knife general, it will be suppressed by the main loyalty before entering the round, if it is a developing general, it will be cut off in the cradle by the main loyalty before development, and the eighth position as the last position, often needs to eat more attention and ridicule, so as an anti-thief, you need to have the strength to jump out of your identity, and you must also have the capital to resist suspicion, unless the intensity is very high, it is not recommended that the identity bias is too obvious.

Three Kingdoms Killing: Ten years of old players have a headache, how to choose the eighth position?

And for the loyal ministers of the eighth position, it is recommended to be basically the same as the anti-thief, unless the beginning can be aimed at the main skill and thus have a very strong combination, otherwise the opening of the identity will often lead to their own anti-thief set on fire, once the lord is considered a relatively low shield general, he will have to eat all the taunts, so there are different directions of choice in different main bureaus.

The big mouth of the main public bureau either choose to be able to directly draw cards with the cooperation, or choose will not be high blood will not block the way, Sun Ce's main public bureau will choose not to jump the identity, the eighth position of the main public can not form a strong cooperation, jump out of the identity is better than not jump, the choice of personal ability is stronger, the identity of the weak general is also more critical.

Three Kingdoms Killing: Ten years of old players have a headache, how to choose the eighth position?

Of course, if the lord chooses Liu Yan and Wen Yang who have a high ceiling and high explosion but lack defense, it is best to make up for a general who can make up for the shortcomings of the lord at this time. After all, the ridicule of the lord's position is still very high, like Cao Ang and Yuan Shu are excellent generals in the eighth position, the only drawback is that the identity is high, and it is easy to be set on fire by the anti-thieves, but it can also play a role in transferring hatred for the lord, isn't it?

Three Kingdoms Killing: Ten years of old players have a headache, how to choose the eighth position?

The selection of the traitor is to try to lower the taunt, although you can't choose the weak general who can't control the field, but also try to consider the taunt low four-blooded general, or the three-blooded general with defense, and as soon as possible, you must jump out of the traitor's identity as soon as possible, to prevent it from becoming the fire-gathering point between the two sides, and it is also one of the keys to the game.

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