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Fantasy Journey to the West: Some attributes of super skills are exposed?

Fantasy Journey to the West: Some attributes of super skills are exposed?

Today I took the train for a day, and finally arrived in Wuxi, and the content of the current competition activities does not require me to appear, I see that several female anchors have walked the red carpet, envy.

In the process of riding in the car, I saw that the post bar exploded, saying that the forum exposed the attributes of some super skills.

First of all, this post seems to be true in all aspects, but notice that there is a big label at the beginning - Player Live.

Fantasy Journey to the West: Some attributes of super skills are exposed?

Since the official said that it was released on the 10th, there should be no leakage in advance, at most it is a side game. With such a large area of exposure, I think it must be player DIY. Anyway, it looks like people are doing a good job, especially like it's real.

Super Night Battle, which increases physical damage by 10% for one more night, is used to distinguish between high night combat and low night combat. High night battles can be upgraded, and low night battles can be watched.

I think it's a real possibility.

Fantasy Journey to the West: Some attributes of super skills are exposed?

Super Kill, increases Critical Strike Chance and Critical Damage when this attack is not triggered, until the next trigger.

In fact, according to the pseudo-random design of the game, Gao Bi may have been calculated like this, and the super must be written specifically to not look like the real thing. It's better to simply and brutally increase the critical strike chance, or critical damage.

Fantasy Journey to the West: Some attributes of super skills are exposed?

Super poisonous, with an extra stackable number of stacks. I think this is too strong.,If you stack 5 layers on the opposite side, you don't have to fight.。 The chance of triggering should be a little lower, similar to the three-piece set in the sky.

Super Shock, one more, 100% of the damage of the physical attack countershock driven by the spell, is the Lion Camel Wuzhuang Lingbo or something. I think this DIY is very thoughtful and can be adopted.

Super Flying, with one more marked weakness, similar to the Broken Armor Blade Neidan.

Super Perception, specifically restraining stealth, increasing damage to stealth units by 20%, which is very reasonable and adoptable. But the practicality is not strong, after all, there are not many stealth babies.

Fantasy Journey to the West: Some attributes of super skills are exposed?

Super exorcism, restrain ghosts, and gain a shield after knocking ghosts away. It doesn't feel like it's working.

Super vampire, with one more sucked blood as its own shield, it feels a little weaker. I'm DIY with real bloodsucking, and I add as much blood as I add on my side, and I lose as much extra blood as I do.

Fantasy Journey to the West: Some attributes of super skills are exposed?

Super lucky, it's also a 30% reduction of critical damage as a shield, which feels a little weak. It's better to change it to the opening few rounds, and you will definitely not be critically hit.

Super stealth.,When stealth, it doesn't reduce the attack but increases by 10%,It's reasonable to have an idea.。

Fantasy Journey to the West: Some attributes of super skills are exposed?

The last one is Super Regeneration, which randomly recovers 1-10% of Qi and Blood per turn, which is very useful for Ten Thousand Blood pets. But the original skills are average, and you can't turn over with this, so you can only use PK.

But again, I want to emphasize that the above are all made by the player, and the official announcement I only look at the official announcement on the official website, and personally go into the test server to test it.

Probably after the end of this Wuxi event, the test will begin, everyone must pay attention to wait for my first-hand news, and never spread rumors.