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In the game, the punches are heavy, but the prototype is a rookie?

author:World of Tanks
In the game, the punches are heavy, but the prototype is a rookie?
In the game, the punches are heavy, but the prototype is a rookie?
In the game, the punches are heavy, but the prototype is a rookie?

▲ Promise or punch?

Hello World of Tanks players, there are hundreds of tanks in World of Tanks, and in addition to some of them that are derived from ideas and drawings, there are also many tanks that exist in real life. For the sake of balance between the tanks and the entertainment of the player when driving them, the tanks in the game are generally slightly different from the real-life prototypes, and some of the tanks perform in great contrast. In this article, we will take stock of some of the tanks that are very different from reality in World of Tanks.

T95/FV4201 Chief

In the game, the punches are heavy, but the prototype is a rookie?

▲ The Bald Chief was once one of the strongest tanks in World of Tanks

The T95/FV4201 Chieftain, a Tier X special heavy tank of the Y series, was previously one of the most powerful tanks in World of Tanks, and it was difficult for even the most fastidious commander to resist the temptation of the T95/FV4201 Chieftain. Even with some nerfing, the T95/FV4201 Chieftain still has a strong selling ability. The frontal defense of the turret of the tank can be said to have "broken through the sky", only a small hatch and a few inconspicuous positions can be penetrated by special ammunition with high penetration depth, with a 10-degree depression angle, it can easily rely on bunkers and hillsides for jamming defense.

In the game, the punches are heavy, but the prototype is a rookie?

▲T95 medium tank prototype

The realistic prototype of the T95/FV4201 Chieftain is a combination of the T95 experimental medium tank hull and the FV4201 Chieftain turret. However, during the training, it was found that this kind of combined tank requires the tank crew to master the operation and use skills of two tanks at the same time, and it is easy to make mistakes, which is obviously a very unrealistic idea.

T-44-100

In the game, the punches are heavy, but the prototype is a rookie?

▲T-44-100

The T-44-100, a Tier VIII medium tank in the S series, has excellent gun control and mobile fire capabilities, and the tank is extremely mobile, reaching a decent unit power of 22.69 hp/ton. However, the car has a forward top speed of only 52 km/h, and a reverse top speed of -23 km/h. The T-44-100's track terrain drag coefficient is excellent, which makes the T-44-100's acceleration, speed retention and agility excellent. It strikes a perfect balance of firepower, maneuverability, and defense, and it's not low. This also gave the T-44-100 the reputation of "Class VIII Project 907".

In the game, the punches are heavy, but the prototype is a rookie?

▲A realistic prototype of the T-44-100

The actual prototype of the T-44-100 is a "magic version" of the T-44 based on the designer, which dismantled all the old 85mm tank gun mounts and replaced them with new 100mm guns and gun mounts. The biggest change on the prototype was the turret, with the hull and engine compartment barely touched, except for the addition of 8 mm thick armored side skirts on the sides of the hull. The vehicle's mobility was somewhat regressive, and during weapons tests it was found that the recoil of the 100 mm caliber D-10T tank gun was too great, the shaking after firing was almost unbearable, and the length and weight of the tank gun made the tank somewhat "top-heavy". Although the LB-1 tank gun solved the recoil problem, the dust from the muzzle brake would interfere with the field of vision, so the project could only be regrettably abandoned.

Project 704

In the game, the punches are heavy, but the prototype is a rookie?

▲Project 704 has an extra-long BL-10 gun

In addition to the 152 mm caliber ML-20S main gun of the "whiteboard" Tier IX tank destroyer 704 project, there are also two upgraded main guns, namely the 152 mm caliber D-4S and BL-10. Among them, the BL-10 main gun is also nicknamed "Mr. Ji", which is an amazingly long barreled anti-tank gun. The BL-10's armor-piercing bullets have an average damage of 750 points per shot, and the penetration depth of standard ammunition is also 286 mm, and the penetration depth of special ammunition is as high as 329 mm. It was incredibly powerful, and at one point it was one of the most powerful guns in World of Tanks.

In the game, the punches are heavy, but the prototype is a rookie?

▲ The 704 project in reality only has the ML-20SM artillery

However, the real-life prototype tank of Project 704 had only one 152 mm caliber ML-20SM gun, also known as the "tabula rasa gun" in the game, which had a much shorter barrel length than the BL-10. The ML-20SM does not have a muzzle brake, which creates less smoke after firing, but this greatly increases the gun's recoil. In addition, the real-life Project 704 only has a terrible depression angle of -1.45°, and the horizontal firing range of the gun is only 5.5° to the left and right, which is quite different from its performance in "World of Tanks", in fact, ISU-152 is the real owner of BL-10.

T92

In the game, the punches are heavy, but the prototype is a rookie?

▲M series X-class self-propelled gun T92

The M-series Tier X self-propelled gun T92 is the largest caliber "tank" that players can obtain through normal channels in the whole of World of Tanks, and the 240 mm caliber giant howitzer is amazingly powerful, which is why players gave it the nickname "Nuclear Bomb".

In the game, the punches are heavy, but the prototype is a rookie?

▲ T92 needs quite a lot of gunners

In the game, the T92 only needs 6 tankmen to maneuver, and it can easily reach a speed of 40 seconds to reload a shell. But its prototype requires 14 artillery crews to operate! After turning into T92, in order to "serve" this big guy, T92 carries a total of 8 crew members, including 1 commander, 1 driver, 1 co-pilot and 5 gunners, this lineup can be said to be quite luxurious. And thanks to their efforts, the T92 also had to take 3 minutes to fire 1 shell, which is a far cry from what it did in World of Tanks.

In the game, the punches are heavy, but the prototype is a rookie?

▲ World of Tanks is more focused on gameplay

After all, World of Tanks is a video game, and in terms of game mechanics and player experience, it is impossible to reproduce the performance of tanks in reality as much as possible, and there are many blueprint tanks and even imaginary tanks that have not become reality. But the ability for players to take these tanks into battle and experience their unique performance is what makes World of Tanks unique.

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