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How good was Blizzard in the past? A copy made a map, but it was ruthlessly stifled by the management

author:17173 Game Network
How good was Blizzard in the past? A copy made a map, but it was ruthlessly stifled by the management

Hello everyone, this is the surprise game, I am the little brother who loves to eat melons.

Friends who have played online games know that compared with the vast world map, the area of the dungeon is about the size of a mountain pass, and the designers are eager to pack up the bosses who try to destroy the world into the crowded apartment buildings, so that players can find them one by one.

How good was Blizzard in the past? A copy made a map, but it was ruthlessly stifled by the management

But for Blizzard 20 years ago, they came up with a very bold idea, that is, to stuff an entire area map into the dungeon, so that players can work together to attack the evil castle and defeat the final dungeon boss as if they were doing a world mission.

Do you think, playing copies in other MMO online games are like you living in an apartment, crowded on an acre and three inches of land, and when you get to Warcraft, you can mess around with multiplayer sports on a map the size of several football fields, isn't this a shotgun for a cannon?

Today, let's talk about this hidden map that almost changed the history of MMO online games - Eldraine Nirub.

How good was Blizzard in the past? A copy made a map, but it was ruthlessly stifled by the management

Eldraine Nirub, the kingdom of the Spider Demon buried deep beneath Northrend.

Spider Demon This thing, originally tens of thousands of years ago, was the little brother "Yaki Worm Man" who followed the ancient gods. They helped the Elder Gods take nearly 70% of Azeroth's territory and built an extremely large empire, the Dark Empire.

How good was Blizzard in the past? A copy made a map, but it was ruthlessly stifled by the management

Unexpectedly, a group of alien creatures calling themselves "Titans" suddenly arrived in Azeroth from outside the sky, and easily eradicated the power of the Elder Gods.

The sub-insect people and the ancient gods died together, wounded, and the rest were sealed underground, and they could never see the light of day.

How good was Blizzard in the past? A copy made a map, but it was ruthlessly stifled by the management

Fortunately, thousands of years later, a troll wizard named Zandu found the relics of the Dark Empire, the Blade of the Dark Empire. Under the guidance of the fifth ancient god of the Sword Spirit, Saratas, the troll led a group of troll warriors to the forbidden land to carry out blood sacrifices, in an attempt to gain great power to become the next emperor of the troll empire.

Don't say it, don't say it, the ancient gods are notoriously trustworthy.

By the time the blood sacrifice ritual was completed, the powerful power had indeed been summoned by Zandu. It's that the carrier of this power is a little out of control, and it is General "Kihiks", the leader of the Yaqui Worms, who was defeated in the Battle of the Ancients, and others don't want to listen to Zandu at all.

How good was Blizzard in the past? A copy made a map, but it was ruthlessly stifled by the management

Thinking of the opportunity to reforge the former glory of the ancient gods, he put it in front of him, and Kihiks was so excited that he broke the seal of the Titans with a shudder, released the Yaki Zerg, and established the Azyaki Empire.

As for those sealed Elder Gods? I'm sorry, General Kirhix is not familiar with it at all! Anyway, there is a chance to be the boss, why do you want to lick your face to be the second one, we are not licking dogs, right?

How good was Blizzard in the past? A copy made a map, but it was ruthlessly stifled by the management

It's just that Kiriks never imagined that after thousands of years, the trolls in the jungle would be so difficult.

Not only is this troll thick and high-defense, but also knows how to change tactics! They sent a small group of elite troops to infiltrate the interior of the Azyaki Empire and steal the Kirhiks and their lair.

How good was Blizzard in the past? A copy made a map, but it was ruthlessly stifled by the management

As soon as the boss who painted the pie died, the employees under him naturally couldn't do it.

As a result, the Yaki Worms, who had not received their salaries, scolded and divided into three factions, the Angela Worms who ran southwest, the spider demons who ran north, and the Mantis Demon who ran southeast.

How good was Blizzard in the past? A copy made a map, but it was ruthlessly stifled by the management

Compared to Angela Worm and Mantis Demon, the Spider Demon's mind is relatively simple, they don't expect the former boss Elder God to bring a brighter life, but feel that they can fight a very dark path with their own hands.

Over time, under the protection of the natural cold winds of Northrend, the spiders built an extremely large empire underground, Eldraine Nirub, and created a vast system of literature, philosophy, and alchemy.

How good was Blizzard in the past? A copy made a map, but it was ruthlessly stifled by the management

By the time the original Lich King Neozu was ready to establish a base of operations in Northrend, the Spider Kingdom had grown to the point where it could stand up to the Scourge on its own.

As for the reason for the Spider Demon "Tianke" Scourge Legion, it is also very simple, that is, their own contract with the Elder God has not yet ended, and they can't sign a new part-time contract with Nao Zu, so the Spider Demon can ignore Nao Zu's best mind control and fight hard with the Scourge Legion.

How good was Blizzard in the past? A copy made a map, but it was ruthlessly stifled by the management

It's a pity that Nao Zu is really not a person, and the contract of other people's ancient gods is terminated when the spider demon dies, but his contract wants his younger brother to die and run up to work.

Therefore, when the spider demons are almost dead, Naozu will be able to sign a new contract with them, allowing them to continue to shine for the Scourge Legion.

How good was Blizzard in the past? A copy made a map, but it was ruthlessly stifled by the management

In the end, Eldraine-Nirub's ultra-difficult dungeon was attacked by Naozu, and most of the spider demons have also become the younger brothers of the Scourge Legion.

Therefore, according to the setting of the Azeroth Chronicle, Blizzard originally expected to put an entire spider demon empire in the design of the Icecrown Fortress dungeon as the first level that the player had to overcome. When the Warriors have fought their way from Eldraine Nirub to Icecrown Fortress, the Lich King will release his best men to fight.

How good was Blizzard in the past? A copy made a map, but it was ruthlessly stifled by the management

(Deleted Spider Queen)

It's a pity that the technical level of the year was not up to it, and it took a lot of manpower and material resources to make a giant copy that could accommodate hundreds of people at the same time.

Eventually, Blizzard abandoned the bold idea after several attempts, and instead made a small copy of Eldraine-Nirub.

How good was Blizzard in the past? A copy made a map, but it was ruthlessly stifled by the management

As for the follow-up story of the Spider Demon Empire, it also spans 7 versions, and it was not until Warcraft 11.0 that it was continued.

How good was Blizzard in the past? A copy made a map, but it was ruthlessly stifled by the management

The younger brother has something to say: Actually, in the background story of the spider demon, there are many stories that can be unfolded. For example, the unique civilization of the Spider Demon Race, their relationship with the ancient gods, and what does the Spider Demon Kingdom look like buried deep in the depths?

It's a pity that Blizzard didn't dig in the later story line, and when it came to 11.0, it was suspected that they would be treated hastily as transitional NPCs.

How good was Blizzard in the past? A copy made a map, but it was ruthlessly stifled by the management

A serious question: Do you think the previous online game design was creative, or the current one?

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