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"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?

author:You Research Club
"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?

1

The leader of the alliance is dead.

The players of Fairy Lake Palace learned the news as soon as they got up. Fairy Lake Palace is a player alliance organization in "The Shore of the Land", and its alliance game nickname Fairy Fox, it is said that due to staying up late for a long time, he had a heart attack at about five o'clock in the morning, and the rescue was ineffective, and unfortunately passed away.

The obituary quickly spread throughout the district. In order to mourn such a good friend and good opponent, all the alliances jointly discussed and decided that the whole region would cease fighting for three days, all the battlefields would be fortified, and all teams would gather in Youzhou, the hometown of Xianhu, to see off Xianhu.

"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?

At the same time, the grief and sighing atmosphere that had just brewed in the Fairy Lake Palace was directly intercepted by the fairy fox who "cheated the corpse" - there was no time to cry and cry, tomorrow morning at six o'clock, the secret mission, go straight to the tiger prison, and all the staff will arrive!

"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?

The big-headed soldiers finally wiped the tears from the corners of their eyes and began to prepare for the sneak attack tomorrow morning, and the small group came with a notice that six o'clock was just a smoke bomb used by the large group to guard against the moles, and the real time to break the customs was set at three o'clock in the morning.

"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?

In the early morning of the next day, the night attack of the Immortal Lake Palace quietly kicked off, but by all means, it was impossible to calculate that the Liver Emperor of the enemy alliance did not sleep at three o'clock at night, and fortunately noticed their abnormal behavior.

After a few phone calls, the enemy alliance hastily mobilized back to the division, but finally blocked this wave of surprise attacks.

"Turning the Tiger from the Mountain", "Surprise Attack on the Tiger Prison", and "Mission Impossible", this set of combination punches continues, for Xianhu, it is "I can't do it, but it is destiny", and for other players, it greatly tests their simple feelings about the game, as well as their optimistic perception of trust between people.

As a result, the fairy fox who played with feelings was characterized as an "unforgivable crime" by the whole region, and finally fell tragically as a public enemy of the whole region. The war in District 1 finally came to an end in a trick that was too clever to calculate.

"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?

The story of the fairy fox's fraudulent death has spread widely on short video platforms, and "Crossing the River in Shroud" has become a popular stalk for a time, so much so that it has inspired a lot of secondary creations.

"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?
"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?

The elements of its "explosion" are, first, the wonderful reversal of the plan in the plan, the second is the ridiculous and absurd ending, and the third is this kind of strategy of cheating each other with life and not hesitating to cheat death, for the players with simple moral concepts, it may indeed have the impact of breaking through the "bottom line" to a certain extent.

The fairy fox has become an impressive "Cyber Lymon", and the most annoying part of some players is that his strategy is too poisonous and bottomless, and he is using the kindness of others to backstab, but some players think that the soldier is treacherous, since it is a war strategy game, it is not too much to make a move.

"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?

Focusing on the so-called "bottom line", we can also get a glimpse of SLG players' perception of the game, strategy, and victory and defeat, and how the game itself promotes players' cognition.

"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?

The painter Tan Ren drew a picture of "the alliance leader crossing the river in white clothes" for the story of the fairy fox

2

First of all, it is certain that for single-player games, especially single-player strategy games, players are basically desensitized to the so-called "bottom line".

For example, "P Club players per capita war criminal", although it is not so appropriate ridicule, but it also actually reflects that in this kind of game, the main fun that players get comes from the positive feedback brought by planning, layout, accumulation, and growth. Due to the macro perspective, "people" are instrumentalized and abstracted in the game, and the so-called "bottom line" test is actually painless, and even if there is a slight disturbance of conscience, most of them can be self-digested, and it is a big deal to be a hell of a joke.

"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?

The tip of the iceberg of the "evil deeds" of P Club players

But in SLG, a mobile game with PVP as the main theme, the situation is slightly different. Fabricating death news to lower vigilance, planting traitors to obtain information, betraying alliances to compete for interests, and raiding at night to take advantage of the enemy's unpreparedness... Such "non-martial" strategies can really affect the gaming experience of every average player, and most players still seem to accept this setting with a "take it for granted" attitude.

"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?

These schemes tend to be widely praised among players (Artist: Sanhua Peak on the Nine Dragons)

An interesting example is the real experience of the main jingle cat of station B in the rate soil recently.

Ding Dong Cat landed in Qingzhou, District 3945 of "The Shore of the Land", and directly collided with the most powerful preparation alliance in the region. Although the novice adaptation period was not so smooth, with the continuous investment of financial resources and energy, Ding Dong Cat still survived the enemy's soft grinding and hard bubbles, and finally seized the fleeting fighter opportunity, taking advantage of the enemy's negligence to defend the surprise attack successfully, falling to the enemy alliance leader in one fell swoop, and taking Qingzhou.

"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?

The "beauty plan" of the enemy alliance did not shake the heart of Jingle Cat

However, Qingzhou is just the starting point for winning the world.

Dingdong Cat then secretly reached a cooperation with the powerful Liangzhou - Liangzhou said that it could block the menacing Yizhou for it, but hoped that Dingdong Cat would play a show first, claiming on the world channel and WeChat that he wanted to conquer the thirteen states and fight the whole region, so that Liangzhou could pretend to be an enemy of it, so as to gain more development time.

"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?

Clank Bell happily accepts the offer, but the turn of events is unexpected. After Qingzhou attracted the hatred of the whole region, Liangzhou immediately surrendered to Yizhou and quickly completed the integration of combat power.

In a fit of rage, Clank Bell made up his mind to harden the whole district. War is not a one-person game, and the process of Qingzhou League's pursuit of conquest can be described as countless ups and downs - the high-end combat power is not enough, so they invite Uncle Ghost and Bai Chen, two million fans, to participate in the war; the members of the alliance are not very active in fighting the city, and they need to count the list and send red envelopes as incentives; some people join forces in multiple leagues to repeatedly play spy games, and they can only struggle to verify and screen the ghosts; members have conflicts because of land disputes, and they can only sacrifice their own resources to save both sides when they are about to fight...

"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?

For the victory of the Qingzhou League, Ding Dong once expressed his willingness to "self-detonate" to bear everything

The complexity of the human heart is also revealed in the game. There is a grudge between the first and second leagues of Yangzhou, and before the dingdong cat is about to make a move on Yangzhou, the second league of Yangzhou under the command of the leader of the alliance, with only seven or eight people, unexpectedly fell to the leader of the first league. In order to reward the leader of the second alliance for "abandoning the darkness and turning to the light", Ding Dong Cat turned a red envelope of 648 in the hope of distributing it to everyone, but the brave alliance leader only sent a red envelope of 3 yuan in the group, and ran away with the rest of the money with a bucket.

"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?

Later, with the halo of the anchor on his head, the jingle cat, who had seen the warmth and coldness of people, successfully led the Qingzhou League to dominate the whole region, but was backstabbed again by all parties in the second season, and the members of the alliance gradually deviated from morality, so that they were "abused and retired"... To summarize with player reviews, Ding Dong Cat went from being cautious at the beginning of a season, to a small success, and then to being confident and proud, and then trying to advance, and finally attacking Luoyang as the overlord.

In the second season, it was quite similar to Xiang Yu's return to Jiangdong, and the people's hearts were scattered, praying for the art of returning to the sky, and finally withdrew gloomily. I have never lost a war, I have never won a diplomat, and I have not lost my combat power, but I have lost in the hearts of the people after all.

In other words, war is not a stage for one person, and only organizations formed through cooperation between people can constitute a basic unit with real combat effectiveness. A large part of the strength of the organization's combat power lies in management, resource allocation, personnel appointments, political diplomacy, strategic deployment, and the ability to supervise the implementation of programs, etc., etc. In other words, how to communicate with others, and try to achieve your own goals is actually the core fun of mobile SLG.

And all of this, the game does not teach the player, nor does it limit the player. Because this is the most real, and sometimes cruel, game of interests between people.

"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?

The series of videos of Jingle Bell Cat has reached 10 million views

As for choosing the place of birth, how to develop, how to organize the alliance, how to choose allies and enemies, when and what way to choose Luoyang, the game does not set a line, so the player naturally does not have a so-called "bottom line".

Stand-alone games can set dozens or even hundreds of plot lines for players to experience to show the player's freedom of choice, while in mobile games SLG, how complex the human heart is, how many branches of the story can be developed. Unrestrained, unrestricted, and as realistic and efficient as possible to experience the ups and downs of the real world through the game. This is probably also the fundamental reason why the barrage and comments on related videos frequently say "It's broken, play the real Three Kingdoms".

"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?

3

After getting rid of the restrictions of the "bottom line", "The Shore of the Land" has become more and more familiar with how to tell the story of the player.

In the newly opened Chibi Warrior Season, in the tactical dimension, the water battle gameplay has been greatly expanded, the thirteen states water system is connected by the level and the dock, and the four major warships of Mengchong, Lou Boat, Walking Boat, and Fighting Ship have joined the game mechanism;

"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?

It is not difficult to foresee that the struggle over waterway access will become the core of the mediation and engagement of major forces, and for players, while playing the role of various forces, they can experience more "intrigues" and "bottomless" routines in this new framework. The "famous stories" that have been circulated in past seasons have also been drawn into illustration posters by different artists, and have become valuable player history.

"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?
"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?
"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?
"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?
"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?
"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?
"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?
"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?
"Cyberlymund" and "Shroud Crossing the River" In order to win, how flexible can SLG players be on the bottom line?

The UGC route of "The Shore of the Land" is not to tell players how to fight the battle, but to show it to peripheral users, and the battle can still be fought like this.

For such an SLG product, which is already groundbreaking in itself, it is not another innovation in the industry to cleverly mine player stories to make its own user brand, and even drive the data up.

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