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Star Warframe Matching Card Tricks, Kuva Weapon Chapter: Ogre Woman

author:Playful Xiaoqi
Star Warframe Matching Card Tricks, Kuva Weapon Chapter: Ogre Woman

A modified weapon used by a terrifying Kuva scumbag. Unlike the original, it has a smaller magazine and can fire shells full of explosives in a semi-automatic manner, while dealing more damage per shot. The Kuva Ogre is a Kuva version of the Ogre. The trigger was changed to semi-automatic, sacrificing magazine size for higher damage and trigger chance than the original.

Star Warframe Matching Card Tricks, Kuva Weapon Chapter: Ogre Woman

The above is the database information.

Of course, if you're looking at the matching card, then this weapon should already be in your arsenal or about to enter your arsenal, so you don't need to say much about how to get it, right?

Before assigning cards, you should compare and refer to the basic values, Kuva Ogre / Original Ogre:

Base Damage (Direct Hit) (27.0/100.0)

Critical Strike Chance (9%/5%)

Proc Chance (47%/35%)

Secondary Attack Damage (Explosion) (687.0/600.0)

Magazine (3/5)

Ammo limit (7/20)

Reload Speed (2.1s/2.5s)

Rank Requirement (15/9)

In the numerical comparison, it can be seen that compared with the original, the red poison version has a higher critical strike rate, trigger chance, secondary attack damage, lower base damage, less ammunition, and faster reload speed, of which the trigger chance has reached almost 50% of the horror, plus higher secondary attack damage than the original, as for the low poor base damage, you can leave it alone, so the source of damage for this weapon is ailments and secondary attacks

Note: The red poison weapon will come with some abnormal attributes, and I also referred to the opinions of other bigwigs in the game to recommend fire, poison, and ice, and the fire attribute damage is full of any armor that is quite easy to use, and the ice is used with the poison mother "Saryn" to fight the virus, and I will say that I can get the right weapon and card according to my own playing style.

Let's take a look at my day-to-day arbitration cards:

Note that mine is a fire-type witch

Star Warframe Matching Card Tricks, Kuva Weapon Chapter: Ogre Woman

Night Watch Incendiary Bomb (the one in the lower left corner): Priority is to talk about this card, this card is the most important, if you don't have this card, you must brush one (Sedna Star Boss drops, known as the "female anchor") It will turn the rocket into an incendiary bomb with a 90% explosion range, causing 30% and lasting for six seconds, and as the name suggests, the "incendiary bomb" comes with some fire damage.

Rifling: Needless to say, add damage. If you want to clear the map, you can change it to "Merge Rifling (Reméa Event Drop)", which has 20% less damage than rifling but increases dash speed by 25%, and this 20% is almost negligible because this weapon has to deal damage over time.

Heavy Caliber: It's also a plus damage, but compared to rifling, there is a negative -55% accuracy, and this weapon hits the range, so the accuracy is not fatal negative (drop location: Deimos Dragon Key Treasury)

Lethal Fire: +60% Poison + 60% Proc Chance This card is used in conjunction with the Ice Card Virus (which deals extra damage to enemy health), at which point the proc chance has reached 75% (dropped by killing the Fallen Vor that appears in the Level 40-60 Void Quest)

White frost warhead: +60% ice damage +60% trigger chance This is a mixed poison wound for the virus (G guy spy obtains) At this time, the trigger chance reaches 103% Each damage can cause a layer of abnormal status, of course, if you want higher damage, you can replace this with a cryogenic warhead, but this will keep the trigger chance at 75%, this is a trade-off problem, it mainly depends on your own preferences, I prefer to trigger each time.

Plating Splinter Chamber (Variant of Splinter Chamber): +80% Multi Shot, +30% Multi Shot for 20 seconds, stacked up to 5 stacks, can offset the negative accuracy brought by "Heavy Caliber", a single shot will fire multiple rockets, and the medium amplitude will increase the burn coverage while causing the enemy to take multiple damage from different directions (you can go to any Transit Station to exchange for Interest Essence at the Equalizer Gate)

Firestorm Prime (Firestorm Advanced): +66% blast radius, this one is also very important, it can greatly increase the burn area, since this P card is purchased by the Void Merchant, so if you don't have one, you can pack a normal one.

Hellfire: (How many times have I said it, this is different from the same name as the King Monkey skin!) +90% fire damage, the main purpose is to enhance the fire damage of incendiary bombs, if you can't stand this terrible reload speed, you can change it to burst reload, I'm pursuing damage here on the fire damage.

Private Law Supplies: Converting picked up secondary weapons and ammo into 30% of primary weapons and ammo is important, especially if you don't have a strong logistics

Empowerment: Primary: Ruthless, +30% reload speed at max level, +30% damage on kill for 4 seconds, can stack 12 times

Next, let's talk about the card of the poison mom ice, in fact, it's good to change the card, the poison mom has a skill that can put a layer of poison wounds on the weapon, so the poison can be dropped, at this time, the weapon comes with ice attributes, all ice wounds can also be dropped, these two slots can be on other cards such as:

Plating Rifle Talent (Variant of Rifle Talent): +80% chance to trigger, +40% direct damage is added to each ailment on the target upon killing, and stacks 2 stacks for 20 seconds (obtained in the same way as the previous plating card)

The remaining one can be matched according to your preference, of course, it is better to have a purple card

The poison attribute ogre can hurt the poison, and you can install a plating or something

But seriously, this weapon is good for everything, it's just that it's short of ammunition, it's very short!