laitimes

Make more money in domestic mobile games? The annual revenue of 23 mobile games exceeded 10 billion yuan, and only 20% of the revenue of mobile games

author:Mr. Sun Ning

In just a few years, the mobile game has earned more than ten years of money from Duanyou!

In 2017, World of Warcraft announced that its game revenue exceeded $10 billion 13 years after its launch, and in 2020, King Honor's revenue exceeded $10 billion in 6 years, becoming the world's highest-grossing mobile game.

In April this year, Shangguan News released a news that in the current Chinese mobile game market, 23 mobile games have achieved annual revenue of more than 10 billion. Data is in front of us, and the focus has shifted to mobile games, which has become the most correct choice for domestic manufacturers.

Make more money in domestic mobile games? The annual revenue of 23 mobile games exceeded 10 billion yuan, and only 20% of the revenue of mobile games

However, under the popularity of mobile games, there are also people who have stuck to Duanyou for 14 years, and finally survived to become the first domestic product in the category.

From learning World of Warcraft, to going your own way

In the summer of 2009, Warcraft was in full swing, and the domestic version was not updated. Countless players have a question in helplessness - "When will there be domestic Warcraft to play for us?" ”

But this is an era of free game paid props, game companies can really make a game similar to Warcraft, that is not proud, must not be fiercely harvested, not charged 100,000 pieces can play?

Make more money in domestic mobile games? The annual revenue of 23 mobile games exceeded 10 billion yuan, and only 20% of the revenue of mobile games

However, there was really such a strange flower as "Sword Net 3" that year.

Only spend cards, no props, no additional krypton gold gameplay.

The art style is the ceiling of the year, and if there is a computer that is expensive enough, "Sword Net 3" after full of special effects can even be more gorgeous than Warcraft.

Make more money in domestic mobile games? The annual revenue of 23 mobile games exceeded 10 billion yuan, and only 20% of the revenue of mobile games

For all kinds of old players of the end game, the "Battle Law Mu" mode is directly started, and bringing friends to play Sword Three together can be described as stress-free.

Opponents often say that "Sword Net 3" is fun, the same as the war method, isn't it copying Warcraft?

The logic of "plagiarism" is certainly untenable, after all, the set of war methods is not invented by Warcraft. You can also know from the words of the naysayers that even Kuroko of "Sword Net 3" admits that this game is fun. In 2009, it can indeed be called "domestic Warcraft".

Make more money in domestic mobile games? The annual revenue of 23 mobile games exceeded 10 billion yuan, and only 20% of the revenue of mobile games

The success of "Sword Net 3" has made domestic ancient MMO duanyou mushroom, the mode is similar, the picture is exquisite, krypton gold is a must, and leeks are to be cut. It's the same replica arena, the same is teaming up. Why does "Sword Net 3" continue to be the industry leader?

Those who learn from me live, and those who like me die. The Sword Net 3 team is clearly aware of this. They began to drastically improve the game's mechanics, and in the scrutiny of skeptics, introduced the "light work system".

Make more money in domestic mobile games? The annual revenue of 23 mobile games exceeded 10 billion yuan, and only 20% of the revenue of mobile games

With this light skill system, players can fly around in the sky, and "Sword Net 3" is back in the market. This time, no one will say that it is a domestic Warcraft - can Warcraft have the game environment and light skill of Sword Three? Light gong is a complex that belongs to Chinese players!

When "Sword Net 3" gets rid of the shadow of Warcraft, the next step is naturally to take a differentiated path.

Make more money in domestic mobile games? The annual revenue of 23 mobile games exceeded 10 billion yuan, and only 20% of the revenue of mobile games

A kinder player environment, a mentor-apprentice system that makes it easier to form interpersonal relationships, and countless gossip sword three bars have all become Internet memories of that era. Meng's new entry into "Sword Net 3" will only be rushed by various bigwigs to accept apprentices, teach gameplay to brush equipment, and finally become a good relative and friend who meets offline. It can be said that at present, the whole of China, regardless of mobile games, will no longer create such a good social environment.

Make more money in domestic mobile games? The annual revenue of 23 mobile games exceeded 10 billion yuan, and only 20% of the revenue of mobile games

"Sword Net 3" also gave birth to its own symbol - love, master, so that later domestic MMO players will use these words.

Make more money in domestic mobile games? The annual revenue of 23 mobile games exceeded 10 billion yuan, and only 20% of the revenue of mobile games

Survive the Warcraft, boil other opponents, and Sword Net 3 is forced to lie down and win

At that time, "Sword Network 3" could rely on the remake launched in 2017 to fight with the rising stars "Tianya Ming Yue Dao" and "Against the Water and Cold" and other new generation MMO end guerrilla battles, but the battle situation is always anxious, the three kingdoms are dominant, and no one can take advantage of the other two hands, pulling and pulling. Later, faced with the opportunity of mobile games, the focus of the other two gradually shifted to mobile games, and against the water and cold, there was a terrier of Wuyang City for ten years.

By 2023, the MMO field fryer - at the beginning of the year, Warcraft and the agent broke up, patted the ass and left, and the domestic market was not wanted.

Sword Network 3 probably did not expect to face World of Warcraft, the overlord of global MMO games, actually won the victory in this strange way, and it also successfully removed the two words of domestic in front of the first domestic MMO end game, becoming the first domestic MMO end game.

Make more money in domestic mobile games? The annual revenue of 23 mobile games exceeded 10 billion yuan, and only 20% of the revenue of mobile games

Since the trick of killing the opponent is effective, Sword Net 3 is estimated to have an epiphany on the spot, then I will take advantage of everyone's lack of reaction and directly widen the gap between Duanyou.

So throw money! Update! The new sect of All Souls Villa, the new plot group of heroes and evils, and the new copy of the Nine Old Caves are all served to the player.

Make more money in domestic mobile games? The annual revenue of 23 mobile games exceeded 10 billion yuan, and only 20% of the revenue of mobile games
Make more money in domestic mobile games? The annual revenue of 23 mobile games exceeded 10 billion yuan, and only 20% of the revenue of mobile games

Engage in the ultimate version, benchmark 3A to get picture quality! Completely domestic self-developed engine! Isn't it hundreds of millions or even billions of R&D funds?

Make more money in domestic mobile games? The annual revenue of 23 mobile games exceeded 10 billion yuan, and only 20% of the revenue of mobile games
Make more money in domestic mobile games? The annual revenue of 23 mobile games exceeded 10 billion yuan, and only 20% of the revenue of mobile games

So when the 14th anniversary press conference "Sword Net 3" rubbed its hands, vowing to use the flagship version to fight with friends for another 300 rounds, looking around, but there was no opponent!

Make more money in domestic mobile games? The annual revenue of 23 mobile games exceeded 10 billion yuan, and only 20% of the revenue of mobile games

Just because of the negligence of friends, "Sword Network 3" has become a benchmark in the field of domestic MMO terminal games.

Make more money in domestic mobile games? The annual revenue of 23 mobile games exceeded 10 billion yuan, and only 20% of the revenue of mobile games

Today's "Sword Net 3" has become an inescapable existence in the MMO field. Players did not have a meal replacement, and finally came to try "Sword Net 3", this try does not matter, into the pit, sinking, after Sword 3 there is no Sword 3.

Make more money in domestic mobile games? The annual revenue of 23 mobile games exceeded 10 billion yuan, and only 20% of the revenue of mobile games

Today's mainstay of the game industry also has to admit that the significance of "Sword Net 3" to the Chinese people has exceeded that of Warcraft of the year.

But the Warcraft is cold, even the national uniform is closed, what about Jian San?

——Oh, not satisfied with only being the first person in the MMO end game, engaging in the end mobile game interoperability.

Make more money in domestic mobile games? The annual revenue of 23 mobile games exceeded 10 billion yuan, and only 20% of the revenue of mobile games