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【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

author:It's Qing Zhu

Version overview

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

The 3-week rushing journey has passed, and I don't know what rank all the summoners have rushed to. Anyway, the first half of the 2023 season is over, and it's time to pack your bags for the second half.

Under the new ranked match mechanism, the ranking algorithm has been close to that of mobile games, and the promotion match has been cancelled between the various sections, and the positioning match only requires 5 sets. Added "emerald rank" between white gold and diamonds. Overall, the qualifying experience will be much improved, and the frustration of failing the qualifying round will be greatly reduced.

At the same time, the new hero Hundred Cracked Dog - Naya Phili and the new Soul Fighting Arena have also joined the game, especially the new game mode is worth paying attention to~

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

Hero changes

Sword Demon strengthened

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

It has been a long time since the Sword Demon was weakened at the beginning of the year. This time the amplitude of strengthening Q is also rare for Sword Demon.

Grade 1 Q is unchanged, Level 2 Q starts, weakened before 100AD, and enhanced after 100AD. Before returning home for the first time (at level 6, it was just around 100AD with the Doran Sword), the damage of the Sword Demon was even worse than in the current version. But when the sword demon returned home for the first time, the damage increased significantly. It's worth noting that each layer of Q increases Q skill damage by 25%, and the center point deals 60% additional damage. This means that the center damage of the full level Q3 has increased from 540+4.8AD to 420+6.0AD, and in the middle and late stages of the sword demon has at least 300-400 AD, the increase in damage is very amazing.

At the same time, the increase in damage to minions also means that the ability to clear the line has improved a lot, giving the sword demon better development ability and the potential to appear in the middle.

All in all, this change is somewhat weakened for the Sword Demon's line, but once you go home and get a certain amount of equipment, the damage will increase significantly. Obviously, the benefits brought by the changes are more reflected in the attack power and armor piercing, and equipment such as star eclipse, black cut, ice blade and other equipment are more suitable than traditional warrior outfits. The ability of the level 9 Darkspawn Sword Demon Second Person is also not to be underestimated.

Kyauketsu strengthens

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

The shield value and damage AP bonus of the W skill are increased, and the AP bonus of the E skill is increased.

Since the sun and the moon were weakened, the performance of the moon has been relatively average, and the changes in the wild area have also had a certain impact on the moon. This change is minor, but since Kyauketsuki's W skill is stacked multiple times, the actual gain is also okay (total shield bonus increased by 0.1AP, total damage of mana ball increased by 0.09AP, and E skill damage increased by 0.1AP).

This change slightly increases the Carry ability of AP Kyaoyuki (especially the wild AP Kyaoyue), but does not help much on the online Kyaoyue (most of the online Kyaoyue is biased towards half-meat play, and the AP will not be very high).

Centaur weakened

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

If the centaurs and the moon are small strengthening, then the centaurs are greatly weakened. Directly cut off the 10-point double resistance of the W skill, and the intensity of the confrontation in the early stage is greatly reduced. Especially considering that the current mainstream style of play is dominated by the flow of armor-piercing assassins, the loss of survivability in the front and middle periods is very serious. The designer said that this is a preventive weakening of the Shuoji Spear enhancement, but I personally feel that the 50 health points increased by the Shuoji Spear is difficult to compensate for the weakening of the early survivability of the centaurs. Coupled with the version's adjustment to sprinting, the situation of the centaurs is more worrying.

Weapon Master weakened

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

Ever since the remake, Weapon Master has been a strong choice to hit the road. The weakening of the 1-second counterattack storm increases the risk of early blood exchange and anti-GANK, but the impact is not large. In the medium term, since Jax's mainstream addition is main W and secondary E, and comes with a large number of cooling reduction equipment, the actual extension time is about 0.3-0.5 seconds. Survivability in team battles will have a slight impact, but if Jax chooses the Spear of Shuoji, then this weakening is insignificant.

The mana consumption of R skills increases, which is not so much an improvement as a callback. But given Jax's own blue nervousness, it's also no small weakening.

Overall, the impact on Jax's status was modest.

Dead Song weakened

For online death songs, this is not a small weakening, after all, the blue consumption of online death songs can easily become a drag on its strength, and the early skill damage is also weakened to a certain extent, but there are very few death songs under the national service, and it has no impact on most players.

And obviously, this is a big enhancement to the wild Carlsas. In terms of damage to wild monsters, Dead Song's Q is higher from level 1 onwards than in previous versions (85.5+0.665AP=>86+0.7AP), while the weakened mana recovery of the E skill has little effect on fighting wild Karthus. It is foreseeable that the death song of the super fast Kiyono is about to return to the wild area.

Qian Jue weakened

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

The damage of the Q skill is reduced and the CD is increased. The increase in CD has little effect on Qianjue's small-scale combat ability, because through the increase in W's skill, Q can directly reduce CD to 4-2 seconds. But for Qian Jue's early running map and pursuit pull, the impact is great. The weakening of damage will also affect Qianjue's snowball ability in the early stage to a certain extent.

The increase in health and armor increases Qianjue's fault tolerance to a certain extent. Qian Jue has always been famous for his crisp body in the previous period, and the early battles are very testing the level of the technician. This change greatly increases the error tolerance rate in the early stage.

In general, this adjustment is to lower the upper limit of the previous stage, increase the lower limit of the previous stage, and affect its ability to support the running chart.

Ice Woman strengthened

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

The changes of the previous heroes are very small, and it is a long story to the ice girl. This is a huge enhancement to the Ice Woman.

The damage stability of passive skills has been greatly increased, the functionality (deceleration) of Q skills has been greatly improved, and Q flashes can be released, and the upper limit of operation has been increased a lot. R's self-healing effect has been greatly improved (AP bonus and low HP bonus are increased at the same time), damage stability has been greatly improved, and Ice Girl R's own income has increased a lot in team battles in the middle and late stages.

These changes make the ice girl a ruthless team fighting machine, what are you waiting for, train quickly~

Milio weakened

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

Passive damage and the E skill provide a lot less mobility, further reducing its ability to increase the range for shooters and teammates.

Since the last time Millio weakened, his appearance rate and win rate in the national service have become average. This is a weakening that is more biased towards the playing field.

Lexel weakened

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

After the last weakening, the excavator still holds the top three in the field, thanks to its strong rhythm ability and damage ability in the early stage. So, it's all gone.

W and E skills have reduced damage. The W skill is clear, and the full level is reduced by 5 damage. The E skill is weakened by about 10 points in the early stage and 25 points in the middle and late stages. This means that Red Fury E is about 20-50 less damage. This has a big impact on excavators.

However, the mechanic of the excavator is very suitable for the current version of the wild area mechanism, coupled with the enhancement of the continuous combat capability brought to the excavator by version 13.11, I believe that the excavator that is mainly equipped with fighters will still have a good performance.

Ryle weakened

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

The strength of Rail's small redo is very gratifying, and the weakening this time is not large, and it is still strong.

Tianxin SUP Review:

The new version of Ry's base armor and passivity are slightly weakened, but the mobility of the new version of Ryr is still very high, and the version is still strong!

Reingal weakened

A weakening of the crit poodle is mainly for the adjustment of the online poodle, and has no effect on the wild armor-piercing lion.

Joker strengthened

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

After the weakening of the curtain blade in the previous version, it had a somewhat large impact on the Joker. The AD bonus and additional burst damage of the Q skill are increased, and the mid-term combat effectiveness of the Clown is greatly improved. For a hero like the Joker, rolling a snowball is more important than anything else, and damage is the best reinforcement.

Dragon Girl strengthened

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

This is a strengthening of AD Dragon Girl, Q skill AD bonus increased by 20%, the next two general attacks provide additional attack speed, whether it is brush field or early spelling (stacked conqueror) has a large increase, although the CD increase, brush field speed is also a positive effect. The percentage of E skill True Damage provides an additional AD bonus with little impact. AD Dragon Girl is generally still based on half-meat, AD will not be very high, this time the enhancement is mainly to provide additional attack speed bonus to help fight/brush wild.

However, in the national uniform, the main outfit route of the dragon girl is still based on AP. For AP Dragon Girl, the impact of this change is even smaller, and its early brushing field is also more comfortable.

Wally Bell strengthened

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

Wally Bell's changes are actually divided into two parts, one is the general strengthening, the return blood of W skills is increased, whether it is online blood exchange or survivability in team battles. Especially at 1v1, the ability to fight back with residual blood has been improved to a certain extent.

On the other hand, the passive AP bonus is increased, this enhancement is mainly for AP Bear, and for the traditional tank Bear, it is only the adaptation power of going out + 1-2 damage enhancement brought by the Killing Ring/Doran Ring.

Zeras enhanced

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

For Zhonglu Zelas, this is a relatively big enhancement.

Although the CD of base mana and passive skills has been reduced, the new kill unit minus CD now means that Zelas's endurance online has greatly increased. The impact on auxiliary Zelas is relatively large, because the passive CD reduction effect cannot be triggered, coupled with the increase in cooldown time and the weakening of mana by 60 points, Auxiliary Zelas will be much more uncomfortable (of course, many AD will also take a breath in their hearts, and the pressure of moving is much less).

The big move starts with 4 shots from level 6, and the base damage is slightly reduced, replaced by an increase in additional damage for hitting the hero.

Members of the Canyon Author Group Moonless Zelas Review:

Zhongshan Zelas is actually not able to push the line in the early stage, and after passive change, it should be able to alleviate the problem of blue shortage in the early stage.

As for the change of the big move, to be honest, it is quite strong. The main strength is in level 6 with 4 shots. Journeyman Zelas whether it is a single or an auxiliary position, if R is placed accurately enough, the killing line will be greatly improved. Good for Zelas and Journeymen.

Jela strengthened

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

The most important of Jela's adjustments is the change to E's skills. Now that Jela can finally E flash, her first-hand ability has greatly improved when she has a flash. Passive changes allow plants to survive longer against AOE skills and be more afraid of general attacks. The changes to W and R skills are all improvements to the game experience.

Equipment adjustments

Axiom arc adjustment

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

This change is mainly aimed at the behavior of naked axioms like Nightmare and then out of the warrior suit. Now the axiomatic arc is only half of the original benefit, but if two armor-piercing suits are produced, the value is basically the same as before the adjustment. In the case of having a large number of armor-piercing suits in the later stage, it is easy to have a situation of playing two big moves in the group. It is a weakening for the strengthening of pure armor-piercing outfits, and for the nightmare and Wei of the naked axiom arc + warrior suit.

The power of the wind weakened

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

This is a very big weakening. At that time, the mythical version of the power of the wind just debuted, 120 seconds of cooldown no one cares, 60 seconds of cooling the world, and finally stable at 90 seconds, has been very hot.

Of course, although it is a big weakening, the displacement effect is irreplaceable for many heroes, should you choose a spiritual hunter to compensate for this weakening, or choose the enhanced Endless Blade below? This is a question worth thinking about.

Infinity Blade adjustment

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

It's simple and rough, with a 10% increase in critical damage and a 5 reduction in attack power. This means that the performance of the Endless Blade in the early stage is still very crotch-pulling, and it is not suitable for the first piece. The second piece is basically the same as the previous version of Infinity Blade, and in the middle and late stages, you can get a lot of buffs from this critical damage. This is the closest Infinity Blade has come to the pre-mythical version, providing 220% critical damage.

For questions about Yasso, see Langton's Enhancement.

Darkclaw strengthened

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

Simple and crude enhancement, unifying the armor-piercing of Dark Claw with other armor-piercing equipment (collector, axiomatic arc, etc.), so that the competitiveness of Dark Claw has been improved.

Langton enhanced

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

Endless Enhancement also brings Langton Enhancement. First of all, to correct it, Langton has always only reduced the total critical damage, that is, the full damage of the critical attack will be met by Langton.

For previous versions,

Suppose the player is endless, dealing 2.1x damage when critical hits and 1.68x damage when hitting Lanton (ignoring all other damage reduction effects);

Not out of hentai, it deals 1.75x damage when critical hits and 1.4x damage when hit Lanton.

And for the changed version,

Suppose the player deals 2.2x damage when critical hits and 1.65x damage when hitting Lanton;

Not out of Endless, it deals 1.75x damage when critical hits and 1.31x damage when hit Lanton.

This means that the endless strengthening is not as large as Lanton.

About Yasso and Lanton

Now there are videos circulating on the Internet that Yaso does not have higher damage than critical hits, but this statement is actually not accurate.

For Yasso's general attack, the base blast damage is 157.5%, and the endless damage increase effect is 40.5%. This means that even without Endless Face Langton, critical damage is still 1.18 times more damage, which is higher than non-critical damage.

But for Yasso's Q, the base blast damage is only 147%, and the endless damage increase effect is 37.8%.

The base damage of Yaso Q is 120+1.05AD, and the damage on critical hits is 120+1.47AD, that is, only the later bonus will crit, and the critical damage is lower than the normal multiplier.

This means that in the absence of endless, when Q has a Lanton target, the damage caused is (120+1.47AD)*0.75=90+1.1025AD, and before Yaso 571AD, the critical hits of the Q skill were lower than the damage of non-critical hits.

This value was 190 points AD in previous versions. So in fact, in the face of Langton without endless, Yasso's Q skill critical damage is lower than non-critical damage is conditional, but this condition becomes inevitable in the current version.

The Spear of the Shuoji strengthened

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

Reduce the price by 100G and increase health by 50%. The price-performance ratio has increased significantly. The front centaurs and Jax are happy to mention preventive weakening because of this strengthening, so whether this equipment can perform well depends on the development of the summoners.

Uplifting armor strengthened

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

Compared with similar demon resistance suits, the attributes of Energizing Armor have always been low, and the strengthening of these 10 points of Demon Resistance has finally pulled the level of Excitement and other Demon Resistance suits to the same running line.

Electric knife weakens

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

Although the last version weakened the AP bonus of the electric knife to the minions' damage, in the end, the players developed the minions dequalifier to increase the damage play, and they can still electrocute the ranged soldiers. Now after weakening the damage again, it finally doesn't work. This greatly reduces the strength of the electric knife and the selection rate may be greatly reduced.

Bloody Hand strengthened

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

The price is reduced by 100 and the health is increased by 50. Similar to the Spear of Shuoji, the cost performance has increased, and for warrior heroes, there is finally a survival equipment to choose from in the medium term.

The power of three phases

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

There are many changes in attributes, mainly to increase the speed of the warrior's stacking passive, while slightly weakening the shooter's continuous combat ability. To summarize in the words of the designer in the patch: the [Triple Strike] change is a pure enhancement for the first 11 attacks of a battle, and will only decay for those heroes who perform more attacks (i.e. shooters).

Sprint adjustment

【Update 13.14】Ice Girl Epic level strengthened, sprint will not be renewed

Improved base duration and removed kill extension. This is the effect of raising the lower limit and lowering the upper limit. For warrior heroes such as Noshou, sprinting is more about ensuring that they can play the key mobility skills that they can output, and increasing the duration by 5 seconds is a good enhancement for them. Although some of the upper limit of the team battle harvest was sacrificed, it was a good change after all to ensure victory.

For shooters and reaping heroes, this is a pure weakening, both the kite ability and the harvesting ability are greatly reduced. It can only be said that the shooter took the sprint for half a season made the designer's eyes red, and in the future, there will be fewer and fewer cases of shooters with sprints.