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Old Arthur's Q&A 7.3: 4 bug fixes, response problem solving, but personally feel that it is not enough

author:Shizumi-kun

#头条创作挑战赛#

Text/Shizukai-kun

The long-gone old Arthur Q&A was updated on July 3, in this update, there are both about the optimization of the skin, and there are many response problems that small partners pay attention to, let's take a look at the specific situation.

Old Arthur's question

The specific content of the Q&A of Arthur Sr. in this issue is as follows.

(1) Bugs fixed this week

Old Arthur's Q&A 7.3: 4 bug fixes, response problem solving, but personally feel that it is not enough

The bugs that will definitely be fixed this week are:

  • Fixed the issue that Zhang Fei-Baixiang Shoumeng skin general attack sound effect was missing.

There have actually been many players who have reacted to the problem of the loss of sound effects of Baixiang Shoumeng (Zhang Fei), and this repair is a matter of course.

(2) Bugs to be fixed next week

Old Arthur's Q&A 7.3: 4 bug fixes, response problem solving, but personally feel that it is not enough

There are three bugs expected to be fixed next week:

  • Fixed the problem of poor sensitivity and accuracy experience of speech recognition in speech-to-text function, which has been bothering me for a long time (I don't distinguish between l and n, and I can't recognize it all the time).
  • Fixed an issue where repeated cleanup sometimes occurred when using expired resource cleanup.
  • Fixed an issue where in the Path of Heroes personal honor would be displayed as non-self data when sharing data in certain situations.

All three bug fixes are critical, but of course my favorite is the first one.

(3) The bug being located

Old Arthur's Q&A 7.3: 4 bug fixes, response problem solving, but personally feel that it is not enough

In addition, the plan also positioned the problem that some models sometimes do not respond to the skill keys in the game. I also encountered this problem, and at that time I thought it was a problem with network speed ~ It would be nice to fix it earlier.

(4) Questions and answers

Old Arthur's Q&A 7.3: 4 bug fixes, response problem solving, but personally feel that it is not enough

In response to the questions raised by some players that the training camp could not find, the planner also gave the answer:

  • The previous training camp needed to be from the battle → training camp → the single training camp, and the number of clicks was more, and the planning was made to put the driving range and single training camp into the first-level menu (the main interface of the battle) for the convenience of players.

It seems that it is indeed convenient, but the planning does not take into account that the interface of the solo training camp is a little too small now, and you really can't see it if you don't pay attention. Of course, the planner has already decided to optimize this entrance (it will be more visible in the future).

Old Arthur's Q&A 7.3: 4 bug fixes, response problem solving, but personally feel that it is not enough

In response to the player's question of not seeing the resource cleanup button, the answer given by the planner is: only when the amount of expired resources is too large, there will be an entry that can be cleaned, and there is only one reason why you can't see the cleanup button - the current state is very healthy, and the amount of expired resources is not large.

Old Arthur's Q&A 7.3: 4 bug fixes, response problem solving, but personally feel that it is not enough

The third question that the planner answers is: what is the difference between solo training and a hero driving range.

The main purpose of setting up solo training is to provide players with free testing scenarios, and players can test as much as they want. The purpose of setting up the hero driving range is to hope that players can master skills by completing various built-in teaching content, and there are restrictions on how players can play.

Solo training is to train yourself, although you may not be able to practice anything; The hero practice range is practiced according to the system, and although it may be tedious, it is certainly useful to practice.

Players are more concerned

The above questions are planned to be solved, or have already been solved, and then I will mention a few issues that players are more concerned about.

(1) About skin optimization

Old Arthur's Q&A 7.3: 4 bug fixes, response problem solving, but personally feel that it is not enough

Regarding skin optimization, there are now three main questions:

  • First, I heard that many friends are not satisfied with Hanxin's glory collection, but their suggestions and plans do not seem to have listened to them (or do not see the possibility of modification and optimization for the time being).
  • Second, the optimization of the old brave skin that many friends have been looking forward to (including me is also looking forward to) has not been heard about recently.
  • Third, Ma Chao's Wushuang Flying will also have sound problems, but they have not yet been solved.

These problems have emerging hot issues, there are old problems that players have been paying attention to, and if they can't all be solved, I personally prefer to solve the second problem first (haha).

(2) On other issues

In addition, players have other problems to pay attention to, such as what is the situation of the Bulgari skin that has been warmed up for a long time, such as the current data of some heroes is a little over the standard but has not yet adjusted the movement, I will not go into details, anyway, everyone should know.

The above is the whole content of this update, I am Jinghaijun, the rivers and lakes are not big, I have the opportunity to see you next time.