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Climbing to the top of the winning percentage list, is Dianwei really so fierce? Look at the high-end game winning rate, but will not restrain just the shape of the zhao zhi learn with fire How can the Dianwei passers-by restrain Dianwei?

author:A king at your fingertips

Hello everyone I am fingertips, s25 season added a new piece of equipment called "Shape Zhao Zhi Jian", this equipment really gave us a shake, in the experience of the service test, this equipment can initially probe the grass and probe the stealth hero, so countless Lanling King players directly want to cry, but the follow-up adjustment, can only take effect on the target in the grass, stealth, disguise hero escaped a disaster, but the new problem came out, what is the meaning of this equipment in the game?

<h1 class="pgc-h-arrow-right" data-track="23" > Zhao Zhi Jian brought the dianwei to the fire</h1>

Climbing to the top of the winning percentage list, is Dianwei really so fierce? Look at the high-end game winning rate, but will not restrain just the shape of the zhao zhi learn with fire How can the Dianwei passers-by restrain Dianwei?

In addition to the appearance of the hero in the grass, there is additional damage and group slowdown effect, in fact, in the original intention of the official production of this equipment, the appearance is only a collateral attribute, and what really wants it to play a role is the slowdown of this group, but it is obvious that this equipment is still unpopular and basically no one uses it.

However, for Dianwei, this is the equipment that brings the second spring, the multi-segment damage of the shape of the zhao zhijian that has just been launched is as high as six times, so after the dianwei opens the big, and then opens the shape of the zhaozhijian, the target will directly receive 18% of the real damage of the maximum health, which is for a tank hero, the direct more than 2000 blood disappears out of thin air, greatly improving the second ability of the dianwei.

After the adjustment, the six-stage damage was changed into four, so the amplification effect of the dianwei had a certain cooling, but the equipment brought the hero on fire, and the current full segment appearance rate of the dianwei was super high.

Climbing to the top of the winning percentage list, is Dianwei really so fierce? Look at the high-end game winning rate, but will not restrain just the shape of the zhao zhi learn with fire How can the Dianwei passers-by restrain Dianwei?

It can be seen that the full segment appearance rate is 25%, and the winning rate is as high as 54.88%, is such outrageous data really created by Dianwei? In the past, we used to say that the upper limit of this hero is not high, but how to say that the winning percentage is put here?

Full segment players do not know how to restrain, you can see that his data is with the increase of the rank and linear decline, to the high-end round, the appearance rate is generally between 0.5% -0.8%, almost no one plays, and his winning rate is also hovering between 41% -50%, if Dianwei is really so powerful, high segment players have long been used to score, in the final analysis, he is suitable for different segments, the effect of playing is also different.

<h1 class="pgc-h-arrow-right" data-track="8" How can > passers-by restrain Dianwei? </h1>

First, let's talk about why Dianwei's low-segment winning rate has skyrocketed this season. The previous version reduced the damage taken by heroes carrying punishments by 10% in their own wild areas, and the new version has reduced the output by 10% as long as they are in the enemy field area, which is a very large gap, not only in fights, but also in the speed of the anti-wild.

Climbing to the top of the winning percentage list, is Dianwei really so fierce? Look at the high-end game winning rate, but will not restrain just the shape of the zhao zhi learn with fire How can the Dianwei passers-by restrain Dianwei?

And Dianwei before the fourth level belonged to the kind that was nothing, very eat the development progress, often in the early stage of the two times the wild can not get up, and now the situation of the anti-wild has become less, Dianwei can develop with peace of mind, the winning rate is naturally high.

Restraint from the Blue Zone:

Dianwei eats blue buff very much, with blue, comes with a recovery effect, properly a perpetual motion machine, because 2 skills open into the crazy acceleration mode, residual blood can eat a healthy state when it touches the wild monster soldier line, so with blue can never go home, playing Dianwei can consider starting from invading the blue area.

Restraint from bp:

Try to choose a hero with high flexibility, and the output of Dianwei is 2 skills to accelerate after stepping on it, and the crazy general attack for these two seconds, so if you can leave his attack range at this outbreak node, then there is nothing to fear.

Climbing to the top of the winning percentage list, is Dianwei really so fierce? Look at the high-end game winning rate, but will not restrain just the shape of the zhao zhi learn with fire How can the Dianwei passers-by restrain Dianwei?

The auxiliary bit can consider using Zhong Kui to engage in mentality, since it is impossible to invade your wild area, let yourself stay in the blue area, reduce the rhythm of Dianwei development, and when the group is opened in normal times, Dianwei is hooked to only have one choice, then run, and teammates are hooked, he does not have any control to interrupt Zhong Kui's big move.

Zhuang Zhou is also an auxiliary that Dianwei is difficult to deal with, if Zhuang Zhou enters his blue zone with punishment, Dianwei will also be very uncomfortable, he can't die, he can't catch it, but just for the sake of Dianwei and Zhuang Zhou, it is indeed a bit worthless.

Climbing to the top of the winning percentage list, is Dianwei really so fierce? Look at the high-end game winning rate, but will not restrain just the shape of the zhao zhi learn with fire How can the Dianwei passers-by restrain Dianwei?

In terms of playing wild, Pei Hu and Xuan Ce can do it if the rhythm is very good, but once they are developed by Dianwei, the two together are not enough for him to fight, or they are not stable enough, so you can consider using Luna, and the Dianwei 2 skill cannot be stepped on in the case of random flying, and he is just the one who was killed indiscriminately.

Shooter choose Marco Polo self-protection is no problem, but it is easy to be killed by anti-armor bullets, Gongsun can slip away casually, but I highly recommend Irene, the main reason why Dianwei is strong is the existence of anti-armor, the real injury that can rebound the big move, all of Irene's output is a legal injury, anti-armor is a decoration, most of the Dianwei will not be magic resistance, so it is very brittle, even if it is deceitful by Dianwei close, big move or 2 skill slowdown, Irene can still use 2 skills to lift the deceleration and leave.

Climbing to the top of the winning percentage list, is Dianwei really so fierce? Look at the high-end game winning rate, but will not restrain just the shape of the zhao zhi learn with fire How can the Dianwei passers-by restrain Dianwei?

Summary: The effect of restraining Dianwei in the hero is the best, once it is really hit to the headwind, then drag the late stage, although the late stage of Dianwei outbreak is extremely high, but it is also very brittle, there is no ability to go up to the high ground, with the hand length hero consumption, Dianwei opened a big move, as long as the target has displacement to fight casually.

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