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Genshin Nasida (Grass God) Detailed Raiders

author:Genshin Cheats ZQC
Genshin Nasida (Grass God) Detailed Raiders

Introduction to the role

Genshin Nasida (Grass God) Detailed Raiders

Nasida's real name is Buyel, the god of grass in the "Seven Earthly Reigns", and was given the nickname of "Little Auspicious Grass King" by the Meru people.

The game is positioned as: a grass element magic weapon auxiliary character who stabilizes the grass hanging in the background and causes grass element damage by destroying the background of the three industries.

It is a 5-star T0 assist with stable hanging grass, not low output, and proficient gain.

Introduction to innate talent

Genshin Nasida (Grass God) Detailed Raiders
Genshin Nasida (Grass God) Detailed Raiders

Holy Relic Recommendation

Set of four pieces in gold

Genshin Nasida (Grass God) Detailed Raiders

The mastery provided by the two-piece set and the mastery transformation attack power based on the four-piece set are all necessary attributes of the Little Grass God, so for now, this should be the graduation relic of the Grass God (other teammates wear the grass set)

Memories of the Deep Forest

Genshin Nasida (Grass God) Detailed Raiders

The two-piece set plus grass injury and the four-piece set of grass reduction resistance are both valid terms for the grass god, and if you want to get the highest profit, it is recommended that the grass god in the team decorate the gold set, and other teammates bring the grass set.

Proficient in 2+2

Quick graduation kit, hanging grass aid option.

Instructor four-piece

As a three-star holy relic, it is suitable for novices to overuse

Holy Relic Master Attribute Recommendation

Purely auxiliary

Proficient in sand, proficient in cups, proficient in heads

Sub C

Master Sand, Master Cup (Grass Wound Cup), Critical Hit Blasted Head

Sub-attribute valid terms

Mastery, critical hit, blast damage

1. Theoretically, before Nasida reaches 1000 mastery, it is mainly proficient, and the general team will have other team members with mastery bonus, so 800-900 mastery can be;

2. After mastering the standard, you need to consider critical hits and burst damage (more than 50% of critical hits, the burst damage is as high as possible), and charging does not need to be considered too much;

3. In short, it is recommended to [Jing/Jing/Jing] before 1000 mastery, and after reaching 1000 mastery, you can [Jing/Jing/Storm], or even [Jing/Grass/Storm] to increase the output limit

Recommended for life seats

Genshin Nasida (Grass God) Detailed Raiders

One life

Small quality change seat, just treat it as a life seat that increases the damage of combat skills, speeds up the frequency of combat skills, and prolongs the duration of big moves

Two lives

Mass change life seat, which can be regarded as a small complete body after unlocking; Grass element-related reactions can be crit, and the increase expectation of the reaction alone is 20%; The point is that the 30% reduction can be regarded as a 17.6% increase in the team's total injury, which is very powerful

Three lives

The level of elemental combat skills has been improved, the cost performance is not high, and there is no need to extract;

Four lives

There is a promoted life seat, which can reduce the pressure of Nasida mastery, but it should be noted that if your grass god actual combat mastery has exceeded 1000 or similar, then the improvement of these 4 lives is much smaller, and Nasida proficient 1000 is still very good to improve, so the cost performance is greatly reduced.

Five lives

The level of elemental explosion is increased, and the improvement effect is not great

Six lives

Qualitative change life seat, enjoy the "Talent Wisdom Wisdom Theory", greatly increase the outbreak damage of the grass god, after opening the elemental outbreak, the first 6 general attacks all cause the damage of the three industries of purification, and under normal circumstances, there are 3 grass element attachments (1, 4, 5 times)

Summary: 0 lives have a good intensity.

1 life to further improve the mechanism.

2 hits unlock additional functional changes (reduced defense, reflecting damage and critical hit), which is cost-effective

3 lives, 4 lives, 5 lives smooth increase damage, low cost performance.

6 lives will greatly increase the Grass God's explosive output ability, unlocking the main C.

Weapon recommendation (same lineup, same panel, same technique, test under Seiichi weapon)

Chiba floating dream

Genshin Nasida (Grass God) Detailed Raiders

4W one jump

Kagura's true meaning

Genshin Nasida (Grass God) Detailed Raiders

4W jump, not much different from specialized martial arts

Wandering evening star

3.2W one jump, passive effect can increase the gain for teammates

Festival Residue

Genshin Nasida (Grass God) Detailed Raiders

3.18W one jump

Wandering movement

Genshin Nasida (Grass God) Detailed Raiders

No trigger effect or attack effect 3.1W jump, trigger mastery effect 3.5W jump, trigger full element damage 4.8W jump (gambler weapon, overall is relatively good)

Recommended for common facelifts

1. Gan Yu, Bennett, Grass God, Zhongli (Rangan)

2. Saino, Xingqiu, Kusanagi, Kuchi Shinobu (intensification)

3. Lingren, Grass God, Wanye, Bennett

4. Nilu, Heart Sea, Grass God, Grass Lord (Bloom)

5. Keqing, Fischer, Kusanagi, Manyo

6. Tinari, Son of God, God of Grass, Zhongli

7. Thor, Wendy, Grass God, Zhongli

8. Xiaogong, Yelan, Grass God, Zhongli

Characters break through materials and collection routes

Genshin Nasida (Grass God) Detailed Raiders
Genshin Nasida (Grass God) Detailed Raiders
Genshin Nasida (Grass God) Detailed Raiders
Genshin Nasida (Grass God) Detailed Raiders
Genshin Nasida (Grass God) Detailed Raiders
Genshin Nasida (Grass God) Detailed Raiders
Genshin Nasida (Grass God) Detailed Raiders
Genshin Nasida (Grass God) Detailed Raiders
Genshin Nasida (Grass God) Detailed Raiders
Genshin Nasida (Grass God) Detailed Raiders