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A black history unknown to hardcore players: Falcom, known as the JRPG factory, is a nightmare for workers

author:Old Boy Game Box

This is the 578th original article of the Old Boy Game Box, by @Overlord Crab

Before the Blizzard family barrel storm was raging, the author's old watch once asked me: "Do you think when WOW will return?" ", I was silent, in recent years, under the blessing of Blizzard's various DEBUFFs, "Blizzard must be a boutique" has long changed from faith to laughter. Capital is always the pursuit of profit, and the same is true in the Oriental Big Factory, today I want to talk about one of the purple MSI Falcom (Pharaoh Control), I believe many senior RPG enthusiasts are no strangers, right?

A black history unknown to hardcore players: Falcom, known as the JRPG factory, is a nightmare for workers

Since the eighties, the company has borrowed and imitated the RPG model of Europe and the United States, creating its own brands "Legend of Heroes (Dragon Slayer)" and "Isu", which still maintain its vitality and superb (?) ) quality is regarded as a classic by the majority of JRPG players.

A black history unknown to hardcore players: Falcom, known as the JRPG factory, is a nightmare for workers

However, due to the company's traditional management ideas, as well as various oppression and contempt for employees that have been exposed, a large number of talents have been lost from it and then entered the field of dynamic roaming, I am afraid that many players do not know that Falcom also has the "good name" of Whampoa Military Academy in the game industry. How many high-level workers Falcom has left, today we will take an inventory to see which of them are worshipped as great gods of heaven and man.

A black history unknown to hardcore players: Falcom, known as the JRPG factory, is a nightmare for workers

Quintet Group – Genesis Trilogy

Masaya Hashimoto, Yuyu Miyazaki, Noriyoshi Akiba, Reiko Takebayashi, Yuzo Ancient and Saino Ancient After leaving, he joined ENIX (Enix), and his masterpiece is the ARPG Genesis trilogy "Genesis", "Gaia Fantasy", and "Heaven and Earth Creation" on Super Nintendo.

A black history unknown to hardcore players: Falcom, known as the JRPG factory, is a nightmare for workers

The members of this group are basically the creators of "Isu" and "Isu 2", and Masaya Hashimoto is responsible for the main programming and design of the game; Miyazaki Friendly wrote the original two story scripts of the red-haired color demon Atru Christine; Kiyoshi Akiba is the screenwriter and programmer of "Dragon Slayer", he is actually also the programmer of "Legend of Heroes - White-Haired Witch"; Reiko Takebayashi was the screenwriter of Falcom's early STG Star Trader, and her later masterpiece was the script of "Heaven and Earth Creation"; Ancient Yuzo is the producer of Isu's music, and his younger sister Ancient Saina is the monster setting of Isu.

A black history unknown to hardcore players: Falcom, known as the JRPG factory, is a nightmare for workers

Such a lineup seems to have pulled out the marrow of Falcom at that time, but Quintet's genesis trilogy is all applauded, especially when "Heaven and Earth Creation" was released, the 32-bit console was already flooding the market, just in time for the launch of PlayStation, the new overlord. So the game came under strong market pressure, and after that, Quintet sank in the Taotao commercial sea.

A black history unknown to hardcore players: Falcom, known as the JRPG factory, is a nightmare for workers

Inoue Tadanobu - Reynolds Chronicles

Falcom, creator of Reynolds Chronicles, Japan's best-selling physical PC game to date.

A black history unknown to hardcore players: Falcom, known as the JRPG factory, is a nightmare for workers

He is now a permanent director of Gust after his departure, and his masterpiece is the "Alchemy Studio" series - that's right! It is the "Leisha's Alchemy Workshop ~ Constant Dark Queen and Secret Hideout~" that "no one knows about alchemy for ten years, once known to the world", which is an ancient alternative cultivation RPG series that has come all the way from the PS era "Mary's Alchemist's Workshop".

A black history unknown to hardcore players: Falcom, known as the JRPG factory, is a nightmare for workers

Tetsuya Takahashi, Hisahito Tanaka - Alien Armor

Takahashi Tetsuya was involved in the production of several projects at Falcom, and joined SQUARE after his departure, and the first works he participated in were Final Fantasy 4 and 5, as well as IGN's selection of the first and top three producers of "Chrono Wheel".

In the PS era, he pioneered the production of the god work "Xenomorph Armor", and now the work has undergone "Legend of Xenomorph" and transformed into "Xenoblade", which can be said to be a bumpy fate. Hisashi Tanaka, who also worked as an artist at Falcom, also followed Tetsuya Takahashi and served as the character and art designer of "Xenomorph Armor" and "Xenomorph Legend".

A black history unknown to hardcore players: Falcom, known as the JRPG factory, is a nightmare for workers

Xinhaicheng - your name

"Five Centimeters Per Second" and "Your Name" are known as the second emerging animation director of Hayao Miyazaki. Since graduating from university, he has worked at Falcom as a programmer, artist, animation and promotional film producer.

A black history unknown to hardcore players: Falcom, known as the JRPG factory, is a nightmare for workers

It is impossible to know how many beautiful scenes and touching plots in Falcom's early works were created by Xinhaicheng, but it is indeed quite a high cultural fit with the company and its works. And whether the second "Shinkai Makoto" will come out of Falcom in the future, the old crab personally feels that there is also a possibility.

A black history unknown to hardcore players: Falcom, known as the JRPG factory, is a nightmare for workers

Atsushi Shirakawa - Heaven-shaking Divine Sword

The main musician in the early stage of the "Legend of Heroes" and "Heaven-Shattering Excalibur" series, he is an old partner with Xinhai City, and he spared no effort to score Shinkai Makoto's game works and movies during Falcom and after his departure.

A black history unknown to hardcore players: Falcom, known as the JRPG factory, is a nightmare for workers

The name P.s. is really not a mouthful existence in the vernacular of Cantonese ...

After reading the above list, I believe that any friend who is a little interested in mobile roaming can see familiar names in it. At this time, everyone is thinking about a question: Since Falcom had so many fierce people at that time, why couldn't it be used, and it was still a second- or third-rate game manufacturer? This is related to its unique business philosophy and personnel management.

In the 80s, Masayuki Kato, a computer engineer, planned to set up his own computer rental store, when the movie "Star Wars" was a hit, Kato borrowed the legendary spaceship Millennium Falcon (Millennium Falcon) in the movie, and the computer English Computer to name his store Falcom, and then he fooled some computer enthusiasts to make games for himself for free in the name of "free use of in-store equipment". This protocol, which costs about zero, makes it a lot of homemade software and games. After the group reached a certain scale, a software company was established and the first official game work "Dragon Slayer" was produced, which is the predecessor of "Legend of Heroes" and the predecessor of the "Trajectory" series.

A black history unknown to hardcore players: Falcom, known as the JRPG factory, is a nightmare for workers

After the completion of the company's second important work, "Isu", this group of semi-voluntary employees accumulated a lot of grievances against Masayuki Kato, a small and critical boss, and there were also dissatisfaction outbreaks within the company, but Kato ignored this and even raised the slogan "selfless dedication to the company". In a fit of anger, a large number of employees left, resulting in only three or four people left in the company to guard the house. Fortunately, Masayuki Kato was originally a programmer who could fight and resist, and the company recovered after re-brushing the line, but "the nature is difficult to change", Kato even proposed the management idea of "the company does not need to be too big, it is enough to control about 40 people", and try to control the company's structure to the most streamlined degree. Disobedient employees are fired and will be removed no matter how much they contribute to the product (game).

A black history unknown to hardcore players: Falcom, known as the JRPG factory, is a nightmare for workers

However, even in this sweatshop-like employee hell, there is still an influx of new people, perhaps related to the employment situation of the island itself, and in fact, the internal badness of other companies on the island is similar. The pictures and scenes with insufficient technical power, in the current generation, the appearance of characters is still in the "spiral to the sky" mode, a story dragged into four copies of the "flash track", all kinds of inferior roots can be said to be smelly.

A black history unknown to hardcore players: Falcom, known as the JRPG factory, is a nightmare for workers

Strangely, how classic the work produced by such a manufacturer has been mentioned enough, I believe that many players are like the old crab is a bitter "trajectory" for a long time, plus a red-haired old man Atru who wrote a story to the age of 80, but remember to buy it after you scold...

A black history unknown to hardcore players: Falcom, known as the JRPG factory, is a nightmare for workers

Atru's ancestral street flirtation of the Dafa

Author: Overlord Crab

Editor: Xiao Lei

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