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"Projectile Theory" derivative board game training, combat, and card drawing gameplay introduction

author:Game Time VGtime

Spike Chunsoft announced that it will launch its classic reasoning game "Projectile Breaking" series "Projectile Breaking Decadence" on November 4, which includes three canons in the series and a relaxed board game support Chinese, and today officially announced more gameplay information for this derivative game "Happiness Projectile Breaking S Super High-Intermediate Southern Craps".

"Projectile Theory" derivative board game training, combat, and card drawing gameplay introduction

"Happy Projectile Theory Breaking S Super High-Intermediate Southern Craps", born out of a small game in "New Projectile On Broken V3", the system has been greatly evolved and debuted on switch, players can operate and cultivate the series of trilogies and the protagonists in the sequel "AbsoluteLy Desperate Girl", black and white bears, black and white beauty, a total of more than 60 characters dream co-starring, including the self-proclaimed "Warrior of Hope" primary school student nobody group. The stage of the game is the southern paradise "Jaba Walk Island", where the protagonists will spend 50 days (rounds) of co-stay time, through triggering events, battles, and purchasing cultivation items to make the character grow, and the number of events added to this game is more than 1000. The entire "Jabba Walk Island" consists of the central island and five other islands connected by bridges, because the map is so large that the player cannot complete the map in one round of the game, and the player can experience the fun of acquiring new characters and repeatedly cultivating to finally break the entire island.

"Projectile Theory" derivative board game training, combat, and card drawing gameplay introduction
"Projectile Theory" derivative board game training, combat, and card drawing gameplay introduction
"Projectile Theory" derivative board game training, combat, and card drawing gameplay introduction
"Projectile Theory" derivative board game training, combat, and card drawing gameplay introduction

<h3>Cultivation (chessboard gameplay</h3>).

The board-style board play method is the focus of this game, the player will repeatedly carry out 50 rounds of accommodation to gradually cultivate the character, the character will advance according to the number of points thrown by the dice, and trigger different events in different grids, each character's respective level and ability values, if you stay in the "growth grid" or communicate with other characters in the "event grid", the character's ability value will be increased; there is also a "battle grid" in the board, the player will fight with the monster or boss arranged by the black and white bear; stay in the "talent grid" "Fragments of Talent" can be obtained to learn skills to strengthen the character. In addition, the use of weapons and cards active in shops and chests is also one of the secrets of playing through the level.

"Projectile Theory" derivative board game training, combat, and card drawing gameplay introduction
"Projectile Theory" derivative board game training, combat, and card drawing gameplay introduction
"Projectile Theory" derivative board game training, combat, and card drawing gameplay introduction
"Projectile Theory" derivative board game training, combat, and card drawing gameplay introduction

<h3>fight </h3>

In addition to the "Battle Grid" in the board game mode, the game also has a separate battle mode, players can cultivate their own 4 characters into a squad to challenge a total of 200 layers of "Tower of Despair", in the "Tower of Despair" players will fight against the black and white bear theme of the wave of enemies, to win the battle can start with the black and white bear badge, very test the character's level, skills, equipment.

"Projectile Theory" derivative board game training, combat, and card drawing gameplay introduction
"Projectile Theory" derivative board game training, combat, and card drawing gameplay introduction

<h3>Welfare societies</h3>

After the battle, players can go to the "Welfare Society" to use the black and white bear badge to draw the egg machine, the gacha opportunity to open new characters and character cultivation props, etc., the same character also has different card rarity, which is worth the player's repeated brushing.

"Projectile Theory" derivative board game training, combat, and card drawing gameplay introduction
"Projectile Theory" derivative board game training, combat, and card drawing gameplay introduction