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The fun part of Dungeons & Dragons at the moment is its excellent sense of blows

The fun part of Dungeons & Dragons at the moment is its excellent sense of blows. As the national service entered the May version, the planning began to warm up for the 110 version, and various check-in activities were launched one after another. This time to the player is the DNF official assistant check-in reward. The name of the event is: Adventure Supplies for The Warriors.

The fun part of Dungeons & Dragons at the moment is its excellent sense of blows

As a dnf player, look back at those years, dressed in the Otherworld, watching Grandi burst out of the Beiyun Sword, rubbing his hand to the abyss now flashed that 4=1. From that cultivation ground to 20 million feel very high, to the current 30E feel that it is still low, is a memory. Compared to what chicken and what League of Legends, or to the point of counting Overwatch, dnf is the simplest. The only fun place for DNF at the moment is its excellent sense of blows.

The fun part of Dungeons & Dragons at the moment is its excellent sense of blows

The sense of percussion is too lacking in the current online game, I am personally more satisfied with the Ninth Continent, AVA, and DNF, these 3 games make me feel that I am really playing people, rather than playing with cotton. In fact, DNF originally had many advantages, such as a variety of equipment collocations, class characteristics, and BGM, etc., but now they have been simplified, the equipment is unified 90B graduation, the class passive is changed to + skill attack power, and the BGM is fully changed to the sound music style. Personally, unlike the average player who has a high pursuit, he hopes that the character he has painstakingly managed will become more powerful.

The fun part of Dungeons & Dragons at the moment is its excellent sense of blows

I play this game, from 08 to now, dozens of characters, most of them are to experience the skills of new characters or dare to play a wave of activities, the highest combat power is only a sword sect with nearly 40,000 high combat strength, most of the others are a different world suit, staying in the 70-level version. If so, why do you still think it's fun and keep playing? My words, basically back home is nothing to go online brushing map, in order to experience the feeling of casting skills on the monster, before the words will also go to the PK field to turn around, there is not much time and energy to focus on a role, just simply want to play and play.

The fun part of Dungeons & Dragons at the moment is its excellent sense of blows

Excluding this personal reason, there are a few other respondents who have already said it more comprehensively, and I will say one that I find more interesting. That is, game patches! This game is a 2D sticker game. So since this is the case, we can use our favorite pictures as an interface, thus increasing the motivation to play DNF online, who does not want to look at their favorite characters more than one look at the beautiful picture, I believe many warriors also feel the same way.

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