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"One Party Spirit Field" Review: "Outer Door Disciple Simulator"

I don't know if you have found a strange phenomenon: the more casual the game, the higher the liver.

Needless to say, "Stardew Grain Language" or "Ranch Story" are games that grow vegetables day and night to support the family. Even in a game like "Animal Forest Friends", which is specially synchronized with real time in order to slow down the pace of players, many players stay up late until dawn for the sake of island construction.

It can be said that "cultivating immortals until dawn" has become the norm for farmers. However, if you really cultivate immortals in the game of farming, what kind of experience will it be?

No, as recently as April 28, "One Party Lingtian", a farming game with the theme of Xiu Xian produced by the domestic production team 2P Games, finally opened a fresh experience on Steam.

The fusion of xiuxian and farming elements seems to be a good theme that directly pokes at the XP of the chinese people

I believe that many farming enthusiasts have been paying attention to this game since their debut at the Weplay Game Show in 19 years. More players have also learned more about the game at these Steam Trial Festivals, or the recent Bilibili High-Energy Game Festival.

After three years, the game has finally launched an early access version, and I will also be a farming enthusiast who is very interested in the theme of cultivating immortals, to have a fun experience of "immortal farming".

[pagesplitxx] [pagetitle] Quaint farming experience[/pagetitle]

Quaint farming experience

When I first entered the game, although the graphics were not very exquisite, a letter from Daoyou and the Guiyun Sect of considerable scale also pulled me into this quaint fairy world. As the protagonists, we, as a cultivator who is quite talented in "spiritual cultivation", rushed to the Guiyun Sect and became a disciple of the Outer Gate.

However, the sky has unpredictable storms, and before we can worship the Beginner Sect, the plot directly comes to a big turn - there is a big crack between heaven and earth, countless meteorites fall, hundreds of buildings and pavilions collapse, and the Guiyun Sect has suddenly become a ruin.

In the face of such a scene, I believe that players will not shrink back, but immediately have a sense of mission with heavy responsibilities, and the same companions around them who have not yet started, began to rebuild the Guiyun Sect.

As a farming game, growing crops is definitely essential. After coming to the Mountain Lan Valley, after the master brother helped build the log cabin, a large piece of land in front of the door was all at your disposal.

Interestingly, players can feel the fun of cultivating immortals through some small "immortal methods".

For example, this sprinkler hyacinth, after a long press of E, can summon a thundercloud sprinkler and control it with "mind" for a period of time, which is very convenient to use.

For the "ripening" method in crop cultivation, the game also designed a "harvest charm", which ripens crops through the way of "immortal method", which makes people shine.

It's worth mentioning that while the game is slightly rough in graphics and character modeling, BGM is surprisingly comfortable. In different scenes, the background music has different styles and can be perfectly integrated.

At the same time, it has the same magic as the hoully music of The Moving Forest, and in "One Party Spirit Field", the music of morning and evening also has a corresponding change of tone. (Although the switch is a bit stiff). Morning and afternoon music is relatively lively, while dusk and night are more tranquil.

When I was fishing alone in the valley late at night with harmonious and quiet music, I had a sense of leisure of "a song and a bottle of wine, one person fishing alone in the autumn". This also greatly increases the sense of substitution of the game, allowing players to immerse themselves in this quaint world.

It can be said that in the era of farming games, accustomed to European and American styles, fantasy wind and other farming games, can play a game that comprehensively restores ancient farming, which is indeed a familiar but very fresh experience for domestic players.

[pagesplitxx] [pagetitle] "Gathering the Strengths of all" gameplay [/pagetitle]

"Gather the strengths of all" gameplay

In addition to farming, in "One Party Spirit Field", there are more interesting ways to play and content.

Fishing must be indispensable. After I had honed my skills, after becoming familiar with the sound of fish being hooked, there was no pressure to fish. Without physical limitations, I was able to fish all day.

Interaction with the characters is also essential. In the game, the exquisite standing painting and the dubbing that conforms to the human setting are also very sincere.

Through the "Flying Crane Book", I can also receive kind gifts from my brothers and sisters from time to time. Although the current love system has not been turned on, I believe that after the official version, these NPCs in the game can also become the "white moonlight" in the minds of many players.

Secretly confess to Master Yuanzhou

Personally, I think the most interesting thing is this cooking game. Similar to the gameplay of "Husty Kitchen", the player has to process the ingredients in order and finally make dishes. All kinds of processing methods are clearly classified.

It seems simple, as long as the ingredients are put in the corresponding place to process, but if you want to get a high score, you need to figure out how to arrange the time. Just like you can hurry up and cut vegetables while steaming or cooking, you can save a lot of time.

Of course, as a xiuxian game, combat is also an inevitable gameplay.

Players can enter the mine through the cave at the top right of the Mountain Arashi Valley, kill monsters, collect materials, and increase cultivation to prepare for the breakthrough realm.

However, when it comes to combat, this has to mention that the game is worth complaining about: the game is really "anti-human" in operation.

Not to mention that in the process of reclamation, the E key used to cut down trees and knock stones to plant land, harvesting and other interactions use the F button, which is an awkward feeling of "left hand twisting together", which can be accepted when you get used to it.

However, in the course of the battle, it is even necessary to switch the combat state back and forth through the Tab key. Fighting and gathering often keeps me busy, and the tedious operation makes me worry about whether I will get tenosynovitis (no

I have to say that after adding spells, my left hand twisted even harder

The game is also slightly rough in terms of combat. The fixed top-down view makes some rocks in the cave block the picture from time to time; and the difference in terrain also allows players to "hit but do not cause damage" phenomenon when fighting.

A platform that blocks most of the interface

After saying what needs to be complained about, let's go back to the game content.

I believe that most players who love farming are also very interested in decorating their homes. In the game, a mature home system is also set up. A variety of furniture and decorations to meet the needs of decoration enthusiasts.

As the game progresses, you can also expand your own house later, making custom homes more possible.

Speaking of expansion, don't forget our original intention of staying in The Valley of Mountains and Langu - to rebuild the Guiyun Temple.

Players can choose to repair the corresponding buildings in the scenery and places, so that the mode of operation can also allow players to experience the fun of growing together.

As you can see, the game is still very rich in gameplay. In the body of "One Party Spirit Field", you can see the shadow of many similar games. On the basis of the ancient style, the game integrates a variety of gameplay methods, and expands the breadth of gameplay and content through the way of "gathering the strengths of all families".

[pagesplitxx] [pagetitle] Floating immortal elements [/pagetitle]

The immortal elements floating on the surface

However, as a game that is in the EA stage, "One Party Lingtian" still has many restrictions on content. For example, the tools can only be upgraded to mortal products at most, and the mines can only go down to the seventh layer, and the ultimate goal of rebuilding the Guiyun Sect is still a very distant thing for now.

Most importantly, for now, the content of cultivating immortals in the game is too little.

And perhaps for this reason, when I took a breath for five or six hours, I came back to find that I seemed to have forgotten that this was a game with the theme of "Xiu Xian".

When flipping through steam reviews, it is not difficult to find that players are angry about the fact that they have become the "big wronged species" in the game.

Many players start the game out of the theme of xiu xian, obviously it is the theme of xiu xian, what they want is to "play cool enough", and as a result, in the game, not only can not "point out the country", but even give people as cattle and horses. And this sense of contrast also makes the positive feedback of the game can be said to be almost low to nothing, and it also makes it easy for players to feel tired when playing.

There are still countless tasks waiting for you to do this great injustice

If you think about it, are you the one who did everything, or is that a disciple of the Outer Gate in the Great Cultivation Immortal Simulator? Because all aspects are more prominent, hu has become a "golden oil" role, and every task must be completed personally, and it is really worthy of being put on the title of "great injustice".

In this case, I think it is because, from the current point of view, the "xiu immortal" element in the game is really too shallow. At present, the realm that the game can break through is still in the late stage of practicing qi, and this degree is indeed still in the stage of "Outer Gate Disciple Simulator".

For the same reason, the game is still relatively blunt about the fusion between cultivation and traditional farming.

They all climbed the theme of "cultivating immortals", and they also had to cultivate the fields manually, and the sunrise and sunset rested, which seemed a bit unusual.

In fact, for now, the game is essentially a traditional business simulation game. From the perspective of farming alone, the repetitive operation of the game is inefficient, and there is no sign of follow-up automated agriculture. The only place that could embody the power of cultivating immortals was in the field of farming. Although the harvest charm is very cool to use, but my cultivation of immortals is just to let the crops ripen!

But it's really cool, I need other spells!

As a game with the theme of cultivating immortals, such a superficial cultivation element also makes the game inevitably a little boring in the later stages. The lack of imagination for the ability to cultivate truth has also become a place criticized by many players who start with "cultivation immortals".

But fortunately, the production team can accept the suggestions made by the players with an open mind. The production team is also very active in responding to the suggestions of the players and launching a follow-up update plan.

The "breadth" of the game's gameplay makes "One Party Spirit Field" have a fairly complete and excellent framework. But if you want to get better evaluation, you need the production team to continue to work depth.

In the end, whether the official version of "One Party Lingtian" is a complete "skin changing game" or a Xiu Xian Shuangyou with its own innovation depends on whether the production team has such a big "ambition" and ability.

summary

In general, as a farming game, "One Party Lingtian" is absolutely qualified. It borrows from the excellent aspects of other games, and the first game will have a familiar experience of heading, making people want to liver it for a few days and nights; however, as a game with the theme of "Xiu Xian", for now, the content of "One Party Lingtian" in terms of xiu xian is really too superficial.

If you are a farming enthusiast, then you can use it as a "flat replacement" of "Rune Workshop" or "Stardew Valley Speechless", rich game content, so that farming enthusiasts can also get a lot of fun in the game; but if you are against the theme of cultivating immortals, then you may wish to wait and see for a while, after all, even the foundation has not yet begun, what kind of cultivation immortals?

Finally, I would like to borrow the comments of a Steam player to express my true thoughts -

I understand the reason, but why didn't I pinch my face?