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"Era Zero" comprehensively analyzes the introduction of the copy system, and enriches the settings to play worry-free

Era Zero makes 1 to 2 copies every ten levels in the quest setting, and the role of the quests is not the same. There are experience quests such as "Dragon Egg Valley", "Winding Mountain Road", "Sun Temple", etc., as well as equipment quests such as "Eternal Night Village", "Golden Mine", "Forest Boundary", etc., as well as unlimited copies such as "Heart of the Earth", "Illusion", etc.

"Era Zero" comprehensively analyzes the introduction of the copy system, and enriches the settings to play worry-free

With the exception of the individual quest Heart of the Earth, all quests follow the principle of team entry, and the traditional "Tactics Pastoral" Iron Triangle Principle is essential. Experience dungeons are mainly used to allow players of a certain level to gain a large amount of experience, diluting the boring leveling. Therefore, the difficulty of the quest is more reasonable, and the players who enter in teams can generally complete it, and this type of quest will be adjusted according to the level of the player entering.

"Era Zero" comprehensively analyzes the introduction of the copy system, and enriches the settings to play worry-free

Equipment quests are set in a very different way, and there are extremely high requirements for entering the player's class collocation, equipment effects, and personal strength. Of course, after completing the quest, the rewards obtained by players are also extremely rich, generally speaking, the purple top equipment of the current level segment is derived from the equipment copy.

"Era Zero" comprehensively analyzes the introduction of the copy system, and enriches the settings to play worry-free

At the same time, in order to reduce the frustration of players after losing the challenge of equipment copy, the equipment copy is divided into 4 levels of difficulty. Low-difficulty quests certainly don't have any good output, but they are of great benefit to players to run into the team and become familiar with quests.

"Era Zero" comprehensively analyzes the introduction of the copy system, and enriches the settings to play worry-free

Similar to the infinite copy of the "Babel Tower", the developers also made a very careful distinction when making it to avoid similarity. "Heart of the Earth" is used to allow players to conduct personal strength trials, and each time they pass a certain number of levels, they can get a generous reward, and when they meet certain requirements, they can also get a free lottery.

"Era Zero" comprehensively analyzes the introduction of the copy system, and enriches the settings to play worry-free

The "Mirage" appears as an unlimited copy of the team, satisfying players who have been online for a long time to obtain a certain amount of experience and equipment, rather than hanging up and doing nothing, and many friendships are brushed out in the "Mirage".

"Era Zero" comprehensively analyzes the introduction of the copy system, and enriches the settings to play worry-free

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