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From savior to eater, the Age of Dragons in World of Warcraft has reinvented the Foot Man as a mortal

I don't know when the identity of the players of "World of Warcraft" was raised higher and higher, once we were all small soldiers who could summon a sentence, the next King of Draenor had a unique villa, and when the back of the legion came to the version, the foot man incarnated as a special existence such as the Great Lord, the War Lord, the Void Lord, and so on. Then to today's Shadow World, it is a unique Abyss Eater, and even the only one in the game, and its status can be described as rising.

From savior to eater, the Age of Dragons in World of Warcraft has reinvented the Foot Man as a mortal

Although the status is improved, it is still indispensable to work hard for others' NPCs, such as bringing a few seeds to the garden of the night, pouring a few cups of tea for the royal court of Wen Xier, of course, we are also happy in it. On April 20, the new expansion pack "World of Warcraft" Dragon Age CG was exposed, and the soaring dragon returned again, allowing me to see some shadows of the "Vanilla Era", perhaps the nostalgic clothes that have become popular in recent years have also given the formal clothes design inspiration and ideas.

From savior to eater, the Age of Dragons in World of Warcraft has reinvented the Foot Man as a mortal

The Talent Tree is an important part of the new version, which can unlock a variety of powerful skills, and each person's Talent Tree has a relatively different point method, which is what the Talent Tree wants to bring to us. Of course, from Thanos, who can be played by anyone, to mortals driven by various NPCs, although their status is decreasing, the experience of the game is constantly improving.

From savior to eater, the Age of Dragons in World of Warcraft has reinvented the Foot Man as a mortal

The explosion of classic nostalgic clothes also made designers aware of the plasticity of the vanilla era, as the oldest and most simple era at that time, the talent tree that returned after five versions, and the dragon race, let us experience the identity and playability of the game. Of course, even in recent versions, Warcraft has directly carried out a level compression, shortening the previous level of 120 directly to the current level of 60, which constantly returns to the original setting, making us feel like we have the illusion of starting over.

From savior to eater, the Age of Dragons in World of Warcraft has reinvented the Foot Man as a mortal

And in addition to the old things, the new dragon race dragon Hill summoner is a new attempt, there are all kinds of races in the Warcraft story, for us players have never really played such a wild race, even with dragon skills such as dragon breath, although the wild races such as werewolves and panda people have also appeared, but still can't escape the shackles of the war law.

From savior to eater, the Age of Dragons in World of Warcraft has reinvented the Foot Man as a mortal

Whether it's the alternating content of the old and the new, or the ever-improving game setting, in the new 10.0 version we return to Azeroth to an island that no one has ever explored, which is a very good experience, and I believe it is also the reason for your return!

From savior to eater, the Age of Dragons in World of Warcraft has reinvented the Foot Man as a mortal

Overall, "World of Warcraft" 10.0 is currently only releasing some design concepts and new CG, there are still infinite possibilities in the later design, I believe we can experience the charm of the dragon!

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