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Let's talk about the changes in Diablo 2.4 version of the Diablo 2.4 version— the Druid of the Class Balance Change

author:Aoyama does not change the brush skin ten thousand times

Hello friends of the headlines, I am Aoyama do not change. Today we talk about the last profession of the balance change, druid, it is said that because of the team dissolution problem, the druid is a character who was hastily designed, the bonus between skills is very small, not very perfect, this time there is also a big change, let's take a look.

First, elemental skills

Flame storm

· The cast delay for this skill no longer shares its cooldown with other cast delays

· The skill prompt description is updated and the cast delay is now displayed

Molten boulders

· 100% higher projectile speed and 100% lower projectile radius (overall distance unchanged)

· Cast delay reduced from 2 to 1 second

· The cast delay for this skill no longer shares its cooldown with other cast delays

· The skill prompt description is updated and the cast delay is now displayed

· Increased the synergistic bonus of this skill with Volcanic Eruption from +10% to +12%

Thunder Rift

· The cast delay for this skill no longer shares its cooldown with other cast delays

· The skill prompt description is updated and the cast delay is now displayed

Volcanic eruptions

· Synergy bonus of this ability and Molten Boulder increased from +12% to +16%

· The skill tip description is updated and its duration is now displayed

· The cast delay for this skill no longer shares its cooldown with other cast delays

· The skill prompt description is updated and the cast delay is now displayed

Destroy the world

· Removes the cast delay for this skill

· Physical damage is greatly increased

· Skill tip description updated and now shows physical damage

· The Synergy Bonus with Eruptions was changed to increase physical damage instead of Flame Damage, which increased from 14% to 18%

· Removed the Earth-shattering Hurricane skill requirement

· Increases The Fly damage radius of Destruction by 33% (from 3 to 4)

· Increases the earth-destroying missile drop rate by approximately 30% (from about 3 to 4 times per second)

Polar cold winds

· Removes the synergistic bonus with hurricane turns

· Base damage and increase per level by approximately 100% (this is to compensate for previous incorrect damage calculations)

· The controls have been updated and this skill can now be cast freely, no longer locking on to one target at a time

Cyclone armor

· Can now be cast when in werewolf or bearman form

Cyclone

· 50% increased damage

· Added Synergy bonus with Polar Cold Wind: +20% duration of stun per level

Hurricane turns

· Remove the cast delay

· Can now be cast when in werewolf or bearman form

Comments: With the change of casting delay and the increase of physical damage of the skill, the Druid's fire skill has been widely used, and the rolling keyboard operation of the earth-destroying earth is also quite enjoyable.

Second, the transformation skill

Werewolf variations

· · Werewolves now only use the new attack speed calculation method originally introduced in PTR

· Werewolf's changing attack speed cap increased from +75% to +150%

· The skill prompt description is updated and the cast delay is now displayed

Rabid dogs bite

· Hit bonus increased from +7% to +10% per level

· Synergy bonus of this skill with Poison Vines increased from +18% to +20%

fury

· Hit bonus increased from +7% to +10% per level

· 40% faster attack interval

Bear man variations

· The Bearman now only uses the new attack speed calculation method originally introduced in PTR

· Increased Bearman's attack speed cap from +75% to +150%

· Increased damage bonus per level from 8% to 15%

· Base Defense increased from 25% to 40%

· Increased per level defense bonus from 6% to 10%

· Attacks or spells cannot be interrupted

· The skill prompt description is updated and the cast delay is now displayed

Hammer

· Now offers +3% attack speed per charge

· Damage bonus increased from +20% to +30% per level

· Base value of hit rate bonus increased from +20% to +40%, and each level increase increased from +10% to +15%

· The skill description now correctly shows a maximum stun time of 10 seconds to meet the maximum stun duration limit for the core of the game

Shock waves

· The synergistic bonus of this skill and the hammer is increased from +5% to +10%

Blazing Claw Strike

· 75% increased damage

· Removes the synergistic bonus with Fire of the Rift

· Removes the synergistic bonus with the eruption

Comment: Both Metamorphosis forms use a new method of calculating attack speed, which has been greatly improved, and we can have more weapons for the Morphing Druid to choose from. Wolf's attack speed cap can already reach 3f, and the invisible death knell is used by Wolfde.

3. Summon spells

synthesis

· Now the Druid can summon a spirit wolf, a dire wolf, and a grizzly bear at the same time

Oak Wise Man

· Its health is always taken as the average of the minimum and maximum health points, which meets the skill prompt instructions

· Physical damage resistance increased from 0% to 25% for normal difficulty

· Physical damage resistance of Nightmare difficulty reduced from 100% to 25%

· Physical damage resistance increased from 0% to 25% for inferno difficulty

Wolverine Heart

· Its health is always taken as the average of the minimum and maximum health points, which meets the skill prompt instructions

· Physical damage resistance increased from 0% to 25% for normal difficulty

· Physical damage resistance of Nightmare difficulty reduced from 100% to 25%

· Physical damage resistance increased from 0% to 25% for inferno difficulty

The Spirit of Thorns

· Its health is always taken as the average of the minimum and maximum health points, which meets the skill prompt instructions

· Its aura no longer returns a certain percentage of damage when hit. Targets now affected by the aura are fixed when attacked, and the damage caused by the aura is fixed

· Physical damage resistance increased from 0% to 25% for normal difficulty

· Physical damage resistance of Nightmare difficulty reduced from 100% to 25%

· Physical damage resistance increased from 0% to 25% for inferno difficulty

Crows

· The number of hits per Raven has been reduced from 12 to 5 and no longer increases with level

· Increased hit rate bonus from 15% to 30% per level (now also shown in skill hints)

· Modifying its AI makes the ravens more frequent in their attacks

· The damage increase is greatly increased per level

· New synergy bonus with summoning ghost wolves: +12% damage per level

· Added synergy bonus with summoning dire wolves: +12% damage per level

· New synergy bonus with summoning Grizzlies: +12% damage per level

Summon the Ghost Wolf

· Its health is always taken as the average of the minimum and maximum health points, which meets the skill prompt instructions

· Its attack now deals cold damage and causes a chill effect for a period of time (the chill effect provides a buff and serves as an alternative damage type to the dire wolf)

· 10% increase per level

· Approximately 80% increase in base health

· Now increases health by 10% per level

· The skill tip description has been updated and now shows the individual synergistic bonus values

Summon dire wolves

· Its health is always taken as the average of the minimum and maximum health points, which meets the skill prompt instructions

· 30% increase in damage per level

· Approximately 90% increase in base health

· Health bonus reduced from 25% to 15% (as base health increases, and both Ghost Wolf and Grizzly Bear increase health with level)

· The skill tip description has been updated and now shows the individual synergistic bonus values

Summon a grizzly bear

· Its health is always taken as the average of the minimum and maximum health points, which meets the skill prompt instructions

· Approximately 15% increase in base health

· 10% increase in health per level

· The skill tip description has been updated and now shows the individual synergistic bonus values

Highly toxic vines

· Its health is always taken as the average of the minimum and maximum health points, which meets the skill prompt instructions

· The increase in toxin damage is greatly increased per level

· 100% increase in health

· Added synergy bonus with Rabies Bite: +10% toxin damage per level

Ghoul vines

· Its health is always taken as the average of the minimum and maximum health points, which meets the skill prompt instructions

· The health regeneration mechanism has been redesigned to +1% of the healing amount per level instead of using the original decreasing method

Sun vines

· Its health is always taken as the average of the minimum and maximum health points, which meets the skill prompt instructions

· The mana regeneration mechanism has been redesigned to give the base value +3% mana +1% mana per level instead of using the original decreasing method

Comments: You can summon three kinds of animals at the same time, and the life of the summoned objects has also been improved, so for friends who like to stand next to and observe the battlefield, zoo summoning is no longer a dream.

As of today, the career balance changes have been said, and tomorrow we will talk about other changes.