In atlas, a navigation-themed pvp sandbox game, the strong confrontation between players is one of the most mainstream gameplay. If you want to get a better sense of PVP game experience, you have to ensure that your reserve resources can keep up, otherwise you simply rely on the way of war to raise war, which is tantamount to exhausting your skills. So in the game, many players will plan ahead and spend a lot of time building ships and weapons, which is quite a wise choice.

However, based on the realism of this game, if you want to successfully build a high-quality ship, it is still relatively difficult. First of all, shipbuilding is a big project, and players must collect enough resources, such as the medium-sized ship Skuna, for example, which costs thousands of stones and wood alone. Spending too much time collecting resources greatly affects the sense of experience in the game, and the development team has made certain adjustments to this.
With the continuous update of ATLAS, for the collection of resources, has been improved, in the game, the introduction of a special building - farmhouse, it can help players collect all the materials within a certain range, players do not have to spend too much time on collecting some simple basic resources. However, the shortcomings of the farmhouse are revealed in the subsequent game process, its storage is very low, the resources collected are not much, and the farmhouse is often built far apart, and the player needs to travel back and forth between multiple farmhouses.
In this regard, there is an "advanced version" of the farmhouse - the warehouse, which not only improves the efficiency of resource collection, but also can directly collect and integrate resources in multiple farmhouses. Thatch and timber are also retained as fuel for the farmhouse, ensuring the work of the farmhouse. With the warehouse, the player's development efficiency will be greatly improved. I don't know if you have built a warehouse in ATLAS? Let's talk about it in the comments section.