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Is The Getaway really too weak? See how Getaway can improve your combat effectiveness

There are a lot of idle young heroes on the Tianlong River. Their graceful gestures attracted many people to join the Proms. However, many young men complain that they can't beat others and can't hurt them. They think the Proms are too weak. Is this true? Maybe not. Let's see how Getaway can improve your combat effectiveness.

Is The Getaway really too weak? See how Getaway can improve your combat effectiveness

First of all, the runaway resistance reduction attribute is the most important Combat strength value only represents the total amount of the young hero attribute, and many meaningless attributes, such as the upper limit of qi, are purely empty combat power. If you want to hit damage, the most important attribute is to reduce the fire attribute resistance, so you need to increase the reduced resistance everywhere you can, such as gems. You have to choose double ABS resistance. The same goes for Neidan. Select the type of internal power or external power type of the possessed treasure beast. The Fire Dan must first be inlaid and upgraded. Currently, the relationship between resistance reduction and resistance in the game is that once the resistance exceeds the resistance reduction, the attribute damage is difficult to hit. Therefore, the idle young man who likes PK should remember that the reduction of resistance is the first attribute of PVP.

Is The Getaway really too weak? See how Getaway can improve your combat effectiveness

Rare Beast Selection It is recommended to choose to attack rare beasts. At present, there are many balanced rare beasts in the "Ranking of Rare Beasts", but for the Idle Young Hero, balancing rare beasts is of little significance. In addition to the 1v1 in the school yard, balanced treasures may be useful. In large-scale PK and various destructive activities, balancing the rare beasts is actually less practical than attacking the rare beasts. After attacking the rare beast, it can also be placed into the beast soul array and inlaid with Neidan. Aggressive rare animals have higher aura or strength qualities, so the attributes of the inlaid aggressive Neidan are higher

Is The Getaway really too weak? See how Getaway can improve your combat effectiveness

Dark Weapon Skills The first row of Dark Weapon Skills undoubtedly chooses to play with fire or red flames, the second row chooses severe punishment, and the last row is more recommended to choose self-congratulation rather than indomitability. Because indomitability must have less than 10% of the health trigger. In large-scale regimental warfare, we should rely on walking to avoid injury. We don't always get hit by less than 10% of life, but self-congratulation doesn't depend on life. It can be triggered at any time (self-reward has a built-in cooldown, which is triggered every 2 minutes).

As a remote sect, it is not difficult to get started, but the operation of many sects is not very good. affair

Is The Getaway really too weak? See how Getaway can improve your combat effectiveness

In fact, mobile games also eat operations. As long as you use your skills reasonably in team battles and move reasonably in team battles, it is not difficult to rank among the best in various activities. Runaway is also a very powerful output sect in the later stage, as long as it is built well, it can shine smoothly through the front and middle periods in the later stage.

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