For pirate fans, ATLAS is not a strange existence, this game only revolves around the theme of pirates, combined with interesting sandbox gameplay, the grand atmosphere of the Age of Discovery is rendered to the extreme. Players will enjoy a high degree of freedom in the game, any creative idea can be played, the game itself is rich enough to play, coupled with the players' brain holes, the gameplay is more ever-changing. Of the many ways to play the game, a large part of the gameplay is based on rich biodiversity.

As can be seen from the previous updates of ATLAS, the development team pays great attention to the improvement and improvement of the mob's gameplay, and in the most recent update, the development team has brought a comfortable home for the creatures. Players can raise all of their tamed creatures in the Taming House, typical of which are bears, cats, cows, crocodiles, elephants, giraffes, horses, lions, pigs, rabbits, rhinos, and so on.
Some creatures also produce fertilizer when they live in the Taming House, which the player transports to their farm to achieve nutrient cultivation of crops. Taming Houses can be built in the Blacksmith Shop, but only if the player masters the Skills of the Beast King. Perhaps for most players, this skill is still relatively advanced, but in comparison, if you can successfully build a taming home, the cost performance is still quite high. Because players don't have to keep an eye on their tamed creatures all the time, they can just keep them in captivity in their tamed homes.
In the future pirate world, the taming home may be everywhere, and there may be some creative players, with the help of the taming home, the development of the breeding industry, just by relying on the fertilizer produced by the tamed family animals, you can achieve nutritional supplementation of crops, completely self-sufficient, saving a lot of fertilizer costs.