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Acid broadcast 丨 chip system detailed explanation

Flesh, or mechanical? Nature, or technology? Heroes may be made up...

Drops - New props have been successfully developed and will be released in Apocalypse City.

The chip system has been gradually improved, please pay attention to the [Chip System] user guide.

Acid broadcast 丨 chip system detailed explanation

▌Chip type

1. Ordinary chip: 50 blocks are used each time, randomly activated in all grids, if the block has been activated, the unlock fails, and the chip is damaged;

2. Universal Chip: 1 block per use, can be used to seal any hero/skin, and will inevitably unlock an unlocked grid.

▌ How to get it

1. Battle probability drops normal chips. Win +10, Lose +6, weekly cap 160;

(Chip drop probability is the same as gold coins is 50%, and the number of gold coins dropped in battles is increased from the original victory +90, defeat +45 to victory +200, defeat +100, and the weekly maximum is 6500)

Acid broadcast 丨 chip system detailed explanation

2. GaCHA card draw probability to obtain ordinary chips and universal chips;

Acid broadcast 丨 chip system detailed explanation

3. Ordinary chips and universal chips can be obtained in the basic/high-level strategic replenishment of the Apocalypse Pass;

Acid broadcast 丨 chip system detailed explanation

4. Achieve the corresponding level in the hero proficiency reward to receive the universal chip;

Acid broadcast 丨 chip system detailed explanation

5. Complete the corresponding boot task to obtain a normal chip.

▌ Tips for use

1. Ordinary chips can consume 20 gold coins to convert;

2. Please use the normal chip to unlock first, and finally use the universal chip to fill in the gaps, and the excess ordinary chip can be used to convert to other hero/skin chips.