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Ghost Crab said that LOL worldview MMOs do not necessarily ship: the curtain called only fine

At the end of March last year, The Fist official announcement was making an MMORPG based on the "League of Legends" world view, and opened a recruitment page specifically for this purpose. But recently, ghost crab, a famous designer of the fist company, said on his Twitter that "there is no guarantee" that it will definitely ship.

Ghost Crab said, "We can't guarantee that the game will be released. We're optimistic about that, but no one knew what to expect until the game went on sale. If the game is a success, this will be the fourth major franchise project (AoE, WoW, LoL) I am involved in, and probably the last. It's going to be a nice closing show. ”

Ghost Crab said that LOL worldview MMOs do not necessarily ship: the curtain called only fine

Below this tweet, some fans expressed puzzlement: "I think almost all league players and MMORPG players are looking forward to this MMO game, if players want to play this game and spend money on it, why cancel the project?" ”

Ghost Crab replied, "If the game isn't that great, or if we think it's going to disappoint players, (then we'll cancel the project)." We don't want to make a work that only hypes for about two weeks and fades out of the player's vision. ”

Ghost Crab said that LOL worldview MMOs do not necessarily ship: the curtain called only fine

Although Ghost Crab's words have added some uncertainty to the game, at least the team's attitude towards the quality of the game is still worth affirming, hoping that everything will go well and the work will meet with players as soon as possible.

Ghost Crab said that LOL worldview MMOs do not necessarily ship: the curtain called only fine
Ghost Crab said that LOL worldview MMOs do not necessarily ship: the curtain called only fine

Netizen Comments:

Ghost crab in WOW when I scolded him every day to blindly change the profession, and when he left I found that he was actually the person who knew the game the most, the person who took over was blindly changed to play the game again, the ghost crab left after the profession almost no new skills, several versions are the old skills back and forth to change, one will enter the talent will be deleted, one will return.

Most of the current MMOs are short-lived, at least before the emergence of new equipment and gameplay, MMO can really do long-term or on those old, it is estimated that LOL's MMO and the new world the same way, the early explosion, follow-up rapid shrinkage, in the end when can the real SAO, the number one player that can appear? Throwing away from the device base to talk about the metaverse is all CJ8, put DOG P

MMO has a more difficult problem to solve, the operation time is more than a year, if you do not open a new service drainage, independent new players into the pit of the problem, basically can only rely on enthusiastic netizens to bring new. Now there are many lone wolf players, MMO itself is a multiplayer attribute, this group of users may be a bit repellent in nature. Some sharp pain points need to be dealt with, and the difficulty is still quite high.

Ready-made material Ready-made stories Ready-made resources Even ready-made models But where the dim sum game does not worry about the game before the release of the game by production and release and after the operation of this early has been half successful In the later stage, as long as the operation does not make a big death, even if it is a rotten life for three or five years, there is no problem At all, peers look at ff14 It is really not possible to learn black sand, although the liver Learn the advantages There is a saying that one lol This world view is really good, at least the copy does not have to worry I am worried that the production style and experience problems The production of large mmo involves too wide a wide range And now the epidemic situation has a big impact on game development

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