(Original cover picture: Weibo @ 夭拾七 |.) Pixiv@-not-)
Endgame Victory Event Guide Updated: April 11, 2022
Introduction to the event
Day 1 (Hisaji Yoshinori)
Level 1:
●Customs clearance requirements:
Defeat all enemy targets in 3 rounds.
●Customs clearance ideas:
The Kuji Ryozo skill provides 30% pull strip and 30% blast damage.
●Customs clearance operation:
1. Ryozo Kuji Skill Abductions;
2, mountain rabbit two skill pull strip;
3. The first two skills of Tamazao are given to Rihefang.
Level 2:
●Customs clearance requirements:
Defeat all enemy targets in 12 turns.
●Customs clearance ideas:
There is a 30% chance that Kujiyoshi will fight in an offensive posture.
●Customs clearance operation:
1. Kujira started by using three skills to enter an offensive posture;
2. Heavenly evil ghost Huang and Kuji Liangpu attacked the goldfish Ji (summons don't care), and Kuji Liang cooperated to kill him;
3. The heavenly evil ghost Huang and Kuji Liangpu attack the demon Daoji, and Kuji Liang fights to kill him;
4. The Celestial Demon Yellow and Kuji Ryopu attack Ebisu (summons don't care), and Kujira fights to kill them.
Level 3:
●Customs clearance requirements:
The friend is defeated without a goal within 12 turns.
●Customs clearance ideas:
Kujira switches to a garrison form that will give all of your friends a shield.
●Customs clearance operation:
1. The opening game Hisaji Ryo uses three skills to enter the offensive posture;
2. The second skill of the demon violinist is given to Kujira, who uses the three skills to enter the garrison posture;
3, Zashiki Futsattsing;
4. Kujira once again uses the three skills to enter the offensive posture;
5. The Demon Master and Zashiki attack Tamaki and trigger the Kujira Battle to kill them (if they are not killed, they need to reset the level);
6. Kujira once again uses the three skills to enter the garrison posture;
7. The second skill of the demon violinist is given to Kujiliang, and the third skill of Kujiliang enters the offensive posture and pulls the bar;
8, Zashiki Futsatts;
9. Kuji Ryo once again uses three skills to enter the offensive posture, and the 12 turns end at the same time.
Day 2 (Unknown Fire)
Level 1:
●Customs clearance requirements:
Defeat all enemy targets in 6 turns.
●Customs clearance ideas:
When the Martian Fire Junction exists, the God of Style can attack it once more.
●Customs clearance operation:
1. All types of Shenpu attack, first Pu attack jump jump brother;
2. Pu attacks and kills other enemy non-summoning targets.
Level 2:
●Customs clearance requirements:
Defeat all enemy targets in 9 rounds.
●Customs clearance ideas:
The extra poker attack ignores the enemy's imperial soul and passive.
●Customs clearance operation:
1. The opening dream tapir attacks the ghost swallow and controls the ghost swallow;
2. The warriors use three skills to control other enemies;
3. Three skills of Asura, choose the enemy ghost swallow;
4. The Dream Eater tapir once again attacked and controlled the ghost swallow;
5. The warriors use the three skills again to control other enemies;
6. Three skills of Asura, select random enemy units.
Level 3:
●Customs clearance requirements:
Defeat all enemy targets in 5 turns.
●Customs clearance ideas:
Unaware that the proportion of fire's own life is less than 50%, it can use the second skill to actively enter the second form.
●Customs clearance operation:
1. Gu captures the bird to attack Rihefang and kill him;
2. Do not know the fire to use the second skill, into the second form;
3. Kagura wind to unknown fire;
4, do not know the fire to use three skills to end.
Day 3 (Kaoru)
Level 1:
●Customs clearance requirements:
Defeat all enemy targets within 3 rounds, and Ibaraki Boy will not be defeated.
●Customs clearance ideas:
Kaoru's General Attack pair has a target of no less than 4 buffs, which can cause a 15% push bar effect.
●Customs clearance operation:
1. Kaoru opens a general attack on enemy whales;
2. Ibaraki three skills to cut the bloody ghost.
Level 2:
●Customs clearance requirements:
Defeat all enemy targets in 3 turns, and we will be killed without targets.
●Customs clearance ideas:
Kaoru's three abilities dispel debuffs while absorbing enemy damage.
●Customs clearance operation:
1. Give yourself three skills at the beginning;
2. Kaoru's second action, three skills to the Nine Lives Cat (the friend with the lowest life ratio);
3. Yuzao's first three skills output.
Level 3:
●Customs clearance requirements:
Defeat all enemy targets in 3 rounds.
●Customs clearance ideas:
Kaoru can provide a 10% damage gain after the end of her turn.
●Customs clearance operation:
1. The opening butterfly essence three skills to Kaoru;
2. Kaoru three skills to Tamazumae;
3. Yuzao's first three skills output.
Day 4 (Daiyue Maru)
Level 1:
●Customs clearance requirements:
Limited to 12 turns, Ogaku Maru's "Falling Stone" damage exceeds 8w.
●Customs clearance ideas:
Ōtake Maru's co-op damage increases the damage of the Falling Stone.
●Customs clearance operation:
1. Daigaku Maru starts with three skills to give Ichimoku Lian;
2, Tanuki general attack ghost swallow;
3. The rest of the friendly general attack box in the girl, zashiki, ghost swallow, priority life ratio is higher.
Level 2:
●Customs clearance requirements:
Limited to 15 rounds, there are 2 remaining gods on the enemy field.
●Customs clearance ideas:
Ōtake Maru's three skills can disable the passive soul of an enemy target.
●Customs clearance operation:
1. Start the three skills of Ōtake Maru to the enemy Day and Fang;
2. The rest of the friendly general attack and jump brother;
3. Daigaku Maru Pu attacked and jumped brother;
4. The three skills of The Great Yue Maru are given to Riwa Again;
5. The rest of the friends attacked and jumped brothers.
Level 3:
●Customs clearance requirements:
The violinist is not defeated in 10 rounds.
●Customs clearance ideas:
Ōtake Maru's co-op will not trigger the passive and imperial soul of the target.
●Customs clearance operation:
1. The opening three skills of The Great Yue Pill give the enemy a dream tapir;
2. Zashikipu attacks the enemy's ghost swallow, and the Great Yue Maru cooperates to control it (reset the full card if it is not controlled);
3. Unknown fire to attack the enemy warriors, The Great Yue Maru co-battle to control it (reset the full card if not controlled);
4. The Demon Master, Zashiki, and Unknown Fire Pu attack the enemy ghost swallow and the soldiers, swallow the ghosts and kill them and control the soldiers;
5. Operate 2 rounds at will and wait for victory.
Day 5 (Cloud Mirror)
Level 1:
●Customs clearance requirements:
Defeat all enemy targets in 5 turns.
●Customs clearance ideas:
The lower the amount of health in Black Mirror, the greater the number of three skill segments.
●Customs clearance operation:
1. The three skills of cloud mirror give the enemy ghost cut;
2. Kagura Wind gives the cloud mirror, and the three skills of the cloud mirror give the ghost cut again;
3, three skills using the tatami room;
4. The three skills of cloud mirror are given to Goldfish Ji.
Level 2:
●Customs clearance requirements:
Defeat all enemy targets in 10 turns.
●Customs clearance ideas:
Mirror You can dispel debuff states.
●Customs clearance operation:
1. The cloud mirror starts with three skills to give ghost cutting;
2. Ghost cutting three skills to kill the enemy rain girl;
3, the ghost cut the second three skills to the warriors;
4, cloud mirror three skills to the ghost cut;
5. Ghost cut the third three skills to the mountain wind.
Level 3:
●Customs clearance requirements:
Defeat all enemy targets in 10 turns.
●Customs clearance ideas:
Shields can be obtained when friends repeatedly obtain "Mirror You"; the two skills of the Cloud Mirror can switch forms, and the amount of health in the Yin and Yang states is complementary, and the sum is 100% of the upper limit of life.
●Customs clearance operation:
1. The cloud mirror starts with three skills to give ghost cutting;
2. The Heavenly Evil Ghost Red Three Skill Controls the Warriors;
3. Ghost cutting three skills to kill the big tengu;
4. The cloud mirror uses two skills to turn the face;
5. Ghost cutting three skills to kill ghosts to make white;
6. Three skills of cloud mirror to soldiers;
7. Ghost cut to the end.
Day 6 (Endgame)
Level 1:
●Customs clearance requirements:
Within 8 rounds, Ogaku Maru banished the enemy to the same target twice in a row, preventing him from reaching the end of the action bar.
●Customs clearance ideas:
Kaoru attacks the push bar, and the three skills of the Daigaku Maru will lock on the target's action bar.
●Customs clearance operation:
1. Kaoru opening general attack cloud external mirror;
2. The three skills of The Great Yue Pill give to Emperor Shi tian;
3. Give the whale two skills to Daiyue Maru;
4. Kaoru and The Unknown Fire Pu attacks the mountain rabbit, so that the Great Yue Maru can control it;
5. The three skills of The Great Yue Pill give emperor Shi Tian, and it is over.
Level 2:
●Customs clearance requirements:
The Inner Cloud Mirror was not defeated for 11 rounds.
●Customs clearance operation:
1. Kaoru three skills to the cloud mirror;
2. Three skills for the opening of Jiujiliang;
3. The second skill of the demon violinist pulls Kuji liang, and KuJi Liang uses the three skills again to enter the garrison state;
4. Cloud exterior mirror two skills flip;
5. Kaoru three skills to the cloud mirror again;
6. Cloud Mirror, Kuji liang, Cloud Mirror, Kaoru Attack, end.
Level 3:
●Customs clearance requirements:
Defeat all enemy targets in 15 turns.
●Customs clearance operation:
1. The three skills of cloud mirror "mirror you" are given to Kuji Ryo;
2. Kuji Ryokai three skills into the offensive posture (if the enemy Star Bear Boy three skills give us Kuji Ryo, then reset the level);
3. The three skills of cloud mirror "mirror you" are given to Daiyue Maru;
4. Kuji Liangpu attacks and kills the big tengu;
5. The cloud mirror and the big snake attack the fire and beat it into the second form;
6. The three skills of Daiyue Maru are given to the Star Bear Boy;
7. Attack the remaining enemy targets and let Kujira and Ōtake Maru conclude the battle.
Day 7 (Final Battle)
Level 1:
●Customs clearance requirements:
Limited to 12 turns, Ogaku Maru's "Falling Stone" damage exceeds 8w.
●Customs clearance ideas:
Snow Boy's opening spell can withstand a repression, seal, freezing, deep freezing, and banishment.
●Customs clearance operation:
1. Yan Devil's opening three skills to the snow boy;
2. Daitake Maru's three skills to the snow boy (if not controlled, reset the level in the upper right corner);
3. Whale attack ghost swallowing;
4. Kagura weathered the whale, the whale continued to attack the ghost swallow, and the Great Yue Maru co-battled to kill it;
5. Unknown fire, the demon qin master attacked and killed the ghost boy pill;
6. Whale Pu attack emperor Shi Tian;
7. Daigaku Maru pu attacked the fate of the gods.
Level 2:
●Customs clearance requirements:
In 12 rounds, Hui Ye Ji was not defeated.
●Customs clearance ideas:
Use the Shield to reduce the damage of Ōtake Maru to other friends, thereby reducing the falling stone damage in the three skills.
●Customs clearance operation:
1. Three skills for the opening of Kuji Liang;
2. One eye and three skills to open the shield;
3. Ignorant of fire, cloud mirror general attack enemy does not know the fire, so that it enters the second form;
4. Kuji Ryopu attacks and kills the raven tengu on the left;
5. Ichimoku Lianpu attacked the right side of the raven tengu;
6. I don't know the three skills of fire to continue to be bound;
7. The cloud mirror attacks the right side of the raven tengu and kills it;
8. Hui Ye Ji's three skills continue to be bounded;
9. One eye and two skills to Hui Ye Ji.
Level 3:
●Customs clearance requirements:
Defeat all enemy targets in 15 turns.
●Customs clearance ideas:
Black Mirror's Mirror Fury can dispel an enemy's buff state.
●Customs clearance operation:
1, the opening, the back row of the white mirror three skills to the front row of black mirror;
2, the front row of black mirrors to attack the dream tapir;
3. The white mirror in the back row attacks the dream tapir;
4. Front row black mirror two skill flip;
5. Rear row white mirror two skill flip;
6. Kaoru Pu attack;
7. The three skills of the white mirror in the front row give the black mirror in the back row;
8, the back row of the black mirror three skills to the dream tapir;
9. The three skills of the white mirror in the front row are given to Kaoru; the three skills of the black mirror in the back row are given to the carp essence;
10. Kaoru uses three skills to light fire;
11. The three skills of black mirror in the back row are given to Hui Ye Ji.
Illustration information
Kujira-Weibo@ Hakuba Neck
Kaoru-Pixiv@ Star House TAT
Cloud Mirror - Pixiv@ Sun Ah Di
Little Daitake Maru - Pixiv@ Nuo Zen
Three-person Pixiv@ bonjiri (taru)