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The domestic game version number restarted in August the US stock Chinese game sector rose in response

Science and Technology Innovation Board Daily (Beijing reporter Hu Jiaming) news On the evening of April 11, the official website of the State Press and Publication Administration updated the approval information of domestic online games in April, and a total of 45 online games were approved. This is the 263 days after the suspension, the game industry version number was issued again. Judging from the published information, 37 Mutual Entertainment's "Dream Of Great Voyage", "Party Star" of Heartbeat Network, "Beware of Fire Candles" of DreamLand, "Sword Net 3 Origins" of Xishanju, "Come to the Bowl" (End Game), Beijing Ice Lion Technology "Take a Risk", Thunder Game "Tower Hunter", etc. have been approved in a new round of game review.

The domestic game version number restarted in August the US stock Chinese game sector rose in response

Tencent and NetEase are not in the first batch of reissue lists

Earlier today, some of the pdf files that were issued by the game version number have been leaked out on social platforms.

The domestic game version number restarted in August the US stock Chinese game sector rose in response
The domestic game version number restarted in August the US stock Chinese game sector rose in response

Among the first batch of 45 game versions issued, "Pottery Master" operated by Shanghai Lingyin Culture Communication Company has previously been released on the Steam platform, which may mean that the so-called "you can't get the version number on Steam" that has been circulating before is self-defeating. In addition, the reporter of the Science and Technology Innovation Board Daily inquired about the official website of each game project and found that the "Virtual Tree Maze" published and operated by Mutual Love Interactive (Beijing) Technology Co., Ltd. was publicly available as a "3D, two-dimensional mobile game". From this point of view, the previously circulated "prohibition of the issuance of two-dimensional game version numbers" is also false information.

The "Legend of Longteng" operated by Shaoxing Shengyun Network Technology Co., Ltd., a subsidiary of Kaiying Network, successfully obtained the version number. In addition, Kaiying Network Investment Company Beijing Qianjian Network Technology Co., Ltd. commemorated the Long March theme game "The Way Forward" also obtained a version number at the same time.

Li Zhe, CEO of Tianjin Teammate Technology, said on social media that his company received the game version number on April 11, "Everyone understands and takes care of each other very well, so we can wait for this day smoothly." Li Zhe said on social platforms that the game he got the version number of his company is a PC game called "Box Fission".

It is worth noting that in the first batch of reissued editions in 2022, there is no domestic game giant NetEase and Tencent, which makes many people feel very surprised. A senior game industry person told the "Science and Technology Innovation Board Daily" reporter that in fact, this is a very normal practice. "Large game manufacturers generally have version number reserves, while some small and medium-sized game manufacturers, without new version numbers, are facing the dilemma of 'broken cooking'." This also reflects the spirit of the policy to support the development of small and medium-sized enterprises. “

The gaming industry looks forward to rebuilding a healthy "ecology"

Game manufacturers interviewed by the "Science and Technology Innovation Board Daily" generally felt relieved about the restart version number.

The reporter of the "Science and Technology Innovation Board Daily" combed the public information and found that since 2019, the State Press and Publication Administration has approved a total of 3352 game version numbers, of which 1365 in 2019, 1308 in 2020 and 679 in 2021, respectively, and the number of version numbers has continued to shrink. In 2016 and 2017, the approved game version numbers were 4050 and 9369 respectively. In terms of the length of the suspension of approval, it has been 8 months since the last july release of the version number, which is almost the same as the length of 2018.

For the game industry, the past 2021 has been a year of change, and the issue of anti-addiction in underage games has been directly implemented from the hot spot of public opinion into a policy. On September 1 last year, the State Press and Publication Administration issued the "Notice on Further Strict Management and Effectively Preventing Minors from Addicting to Online Games", which was officially implemented, which was called "the strictest and strongest anti-addiction regulations in history" by many people. Entering 2022, it is known as the most difficult year to start in the history of the game industry. A number of game manufacturers said that they expect that after the restart of this version, the ecological environment of the healthy and normal operation of the game industry can be maintained.

Some industry insiders speculate that the current game version numbers issued are all the existing games that failed to get the version number normally last year, and combined with the previous rhythm of the Publishing Department (before 2021, it was eight or ninety per month, and imported games were issued quarterly), and the process of the next few months was largely the inventory accumulated in the previous months.

Overall, for manufacturers whose domestic profits account for 40%-70%, the restart of the version number will greatly alleviate the pressure of layoffs and other pressures, and re-carry out research and development and market promotion, which will also play an indirect role in boosting the economy.

Stimulated by the re-issuance of the game version, tonight the U.S. stocks in the Chinese game opened collectively stronger, Bilibili once rose more than 13%, NetEase, Huya rose nearly 5%, Douyu rose more than 5%.

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