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Fantasy Journey to the West: Physics is targeted everywhere, and players point out the top 8 reasons for being targeted

The Fantasy Journey to the West Sect is roughly divided into physics and legal sects, as the name suggests, the physics sect mainly uses physical output, and can only attack one target at a time, and the maximum number of attacks in a turn is generally 3 (except for Shi Huoling). The Falun Gong Sect is different, it can attack multiple unit targets in one turn, and there is no need to cool down for one turn. For example, the Sweeping Thousand Armies of the Tang Dynasty Needs a Round of Rest after the Shot, while the Dragon Palace can be 7 seconds, but it does not need to rest. Therefore, the physical sect is targeted everywhere, and even discriminated against by the solid injury and the legal system. Looking at the physics department team is often targeted, a player pointed out the 8 major reasons why the physics sect is targeted. Let's take a look at the main content of this issue.

Fantasy Journey to the West: Physics is targeted everywhere, and players point out the top 8 reasons for being targeted

The following is the comparison between the physics system and the legal system pointed out by the player.

1. Night battles. Physical damage at night is reduced by 20%, and spells that do not decrease have no effect.

2. Anti-seismic. Many main monsters will physically recoil, and the door sect is particularly serious. The physics department changed the night battle without sneak attack will be recoiled, changed the sneak attack no night battle damage is low. In the past, there had been no spell recoil, and although there had been a spell recoil in recent years, the task was basically rarely seen, and the legal system was basically unaffected.

Fantasy Journey to the West: Physics is targeted everywhere, and players point out the top 8 reasons for being targeted

3. Defense. Monsters may sometimes defend, which halves physical damage.

4. Protection. Some system monsters will protect each other, resist the damage, and the point kill is unsuccessful, but the legal system is not affected.

5. Cast time. The eagle strike rushed out and slashed and then went back, and then ran over and slashed again, which took a very slow time. Other physics departments are also animations where the monsters fly out once they die. The spell only has one animation, and the monster flies out of the animation at once, reducing the time.

6. Rest after casting the spell. Many skills such as eagle strikes, pictograms, serial strikes, sweeps, broken axes, etc. need to rest for one turn after playing ( the second shot is also equivalent to 2 rounds of attacks ), and the law system can basically shoot every turn.

7.miss, although the physical skills are basically required, but sometimes there may be a flat slash, but the chance of a flat slash miss is very large. For example, the black chicken copy rabbit monster, such as the ghost-catching ghost and so on. In the legal system, misses appear very rarely, and most of them are mostly Heavenly Palace's strange spell dodging talents.

Fantasy Journey to the West: Physics is targeted everywhere, and players point out the top 8 reasons for being targeted

Taken together, the player only lists the advantages of the legal system and points out the shortcomings of physics. In fact, whether it is a physics department or a law system, each has its own strengths. The high point kill and face injury of physics are things that the legal system cannot think of, and the damage to the same physics is much higher than that of the legal system. The advantage of the law system is that the speed of the shot is fast, the simple task is faster, that is, the activity is popular, and for the difficult task, the law system is not as good as the physics department.

Fantasy Journey to the West: Physics is targeted everywhere, and players point out the top 8 reasons for being targeted

As for the Datang He said, that is not a problem of the Legal Physics Department. Datang's shooting speed is not slower than the legal system, and the reasons why it can't get on the car are understood. It is not only the legal system that does not bring Datang, and everyone who leads the team does not want to form Datang, including Datang itself, but it is not because Datang is slow to shoot.

The damage of the legal system is not as good as physics when it is difficult to play, and it can be seen during weekend activities. Usually, the artifact thousands of machines lock these, and there are also six or seven hundred in a second. Just planning to strengthen physics is basically pk or simply not moving, so the task has not been able to see the advantages of physics.

Fantasy Journey to the West: Physics is targeted everywhere, and players point out the top 8 reasons for being targeted

I don't know if you have considered the problem of physics and legal darts without investment, physical darts are basically no problem, legal darts are easy to die. I don't know if you have experienced the dream of the period from 04 to 08, why the legal system was not popular at that time, because the per capita investment was low. The output coefficient of the physics system is higher than that of the legal system, and in the case of a certain amount of investment, the physical system damage will overflow the legal system and will reach enough. But while dreams are now generally highly invested, it's impossible not to think about low-pitched experiences. For example, the double anti-mutant monster, just one turn can be cleared of physics, the same into the law system is definitely not cleared.

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