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Game King New Card: Big Melee Mode - Join

In this issue, let's take a look at a perpetual magic card set in ARC-V, The Great Scuffle Mode - Join! The picture on the katu is supposed to be of the Obelisk Legion leading their ancient mechanical legions to invade other dimensions.

The effect of this card is to give the target monster a maximum of 2 battle damage patience per turn, and the player who destroys the battle will restore the number of health points to 2000; in the case of non-turn player damage, the player can summon the subordinate monster special and lose 2000 health points.

Game King New Card: Big Melee Mode - Join

Big Melee Mode - Join

This card can only be activated by targeting 1 effect monster on the field.

: As long as this card exists in the Magic & Traps area, monsters that are objects will not be destroyed by battle up to 2 times per turn. When an objected monster is destroyed by battle, the player who caused the damage is restored to 2000 base points.

: Launched from the perspective of the turn player when the opposing player is damaged by the combat effect. That opposing player can make the following effects apply.

● Special summons of 1 monster with 4 stars or less from the hand card deck and loses 2000 base points.

Choose a monster to unleash this card, you can choose your opponent's monster or your own.

Grand Scuffle Mode - Add (1) effect gives combat damage patience and regenerates health. If you choose your own monster when launching this card, the purpose is to give the battle break patience to the battlefield, which can be used with monsters that expand the suppression effect such as "fossil dinosaurs" or "enchantment images". However, the opponent can't use the effect to destroy. If you choose the opposing monster, you can consider combining it with the effect that only the monster can attack continuously and the attack power becomes 0, so that you can also play a wave of output. If you destroy the monster in battle, you can restore 2000 health, but it is generally not just to use this card to replenish blood.

Game King New Card: Big Melee Mode - Join

This card is quite good with the fossil dinosaurs to give patience

Mega Melee Mode - Add (2) effect is a special summon and loss of health points effect performed by non-turn players who take damage. Since damage can be inflicted by your own cards, you can unleash some cards that deal yourself damage during the opponent's turn. Although the limit can only summon lower-level monsters, the objects of the special move can be selected from the deck, so the range of the expansion is very wide, even if it is 2000 life loss is worth it. On the contrary, your own turn is to let the opponent summon specially, so this should be noted, because the launch of the (2) effect itself is a mandatory effect, not a choice for yourself.

Game King New Card: Big Melee Mode - Join

Action field cards – staggered

A card designed with the theme of the melee mode that appeared after the anime ARC-V Dance Net Championship. The card name "Big Scuffle Mode - Join" is a statement that is displayed on the screen of the dueling disk and broadcast with sound at the beginning of battle mode. (1) The effect should be designed with the "Action Magic Card" to protect the monster from battle damage, and (2) the effect should be designed with the loss of 2000 lives in the case of the duelist's intrusion as a penalty for intrusion.

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